cocos creator scene

相關問題 & 資訊整理

cocos creator scene

创建和管理场景. 创建场景. 方法一:选择主菜单文件-> 新建场景. new-scene-main-menu. 方法二:在资源管理器中点击创建菜单,创建新场景。 ,Cocos Creator · efares April 6, 2016, 3:46am #1. It would be great if there was more information on how to set the main scene and how to switch between scenes ... ,activeInHierarchy Boolean Indicates whether this node is active in the scene. __eventTargets EventTarget[] Register all related EventTargets,... parent Node The ... ,Scene Managing. In Cocos Creator we use scene filename (without extension) to index scenes, and use the following API to load and switch scene: cc.director. ,Cocos Creator uses the scene's file name (without extension) to index the scene. Loading and switching scenes is performed using the loadScene() API. ,Creating a scene. Method one: on the main menu select File -> New Scene. new-scene-main-menu. Method two: click the create menu in Assets to create a new ... ,cc.Scene 和cc.Node 有点不同,用户不应直接修改cc.Scene。 索引. 属性(properties). autoReleaseAssets Boolean 指示该场景中直接或间接静态引用到的所有 ... ,在Cocos Creator 中,我们使用场景文件名(不包含扩展名)来索引指代场景。并通过以下接口 ... bundle.loadScene('MyScene', function (err, scene) cc.director.

相關軟體 Cocos Creator 資訊

Cocos Creator
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹

cocos creator scene 相關參考資料
创建和管理场景· Cocos Creator

创建和管理场景. 创建场景. 方法一:选择主菜单文件-> 新建场景. new-scene-main-menu. 方法二:在资源管理器中点击创建菜单,创建新场景。

https://docs.cocos.com

Scene Managing: How to set main scene and switch between ...

Cocos Creator · efares April 6, 2016, 3:46am #1. It would be great if there was more information on how to set the main scene and how to switch between scenes ...

https://discuss.cocos2d-x.org

Scene · Cocos Creator

activeInHierarchy Boolean Indicates whether this node is active in the scene. __eventTargets EventTarget[] Register all related EventTargets,... parent Node The ...

https://docs.cocos.com

Scene Management · Cocos Creator

Scene Managing. In Cocos Creator we use scene filename (without extension) to index scenes, and use the following API to load and switch scene: cc.director.

https://docs.cocos.com

Load and switch scenes · Cocos Creator

Cocos Creator uses the scene's file name (without extension) to index the scene. Loading and switching scenes is performed using the loadScene() API.

https://docs.cocos.com

Scene Managing · Cocos Creator

Creating a scene. Method one: on the main menu select File -> New Scene. new-scene-main-menu. Method two: click the create menu in Assets to create a new ...

https://docs.cocos.com

Scene · Cocos Creator - Cocos2d-x

cc.Scene 和cc.Node 有点不同,用户不应直接修改cc.Scene。 索引. 属性(properties). autoReleaseAssets Boolean 指示该场景中直接或间接静态引用到的所有 ...

https://docs.cocos.com

加载和切换场景· Cocos Creator

在Cocos Creator 中,我们使用场景文件名(不包含扩展名)来索引指代场景。并通过以下接口 ... bundle.loadScene('MyScene', function (err, scene) cc.director.

https://docs.cocos.com