cocos creator move to

相關問題 & 資訊整理

cocos creator move to

cardinalSplineBy, move assigned distance by cardinal spline curve track, API description. cc.catmullRomTo, move to the target location by Catmull Rom spline ... ,The action system that Cocos Creator provides originates from Cocos2d-x with both the API and ... moveTo to move the node to a certain location; using cc. , //move var movTo=cc.moveTo(1,cc.p(100,100)); this.node.runAction(movTo);//第一个参数是移动到目标位置的时间 var movBy=cc.moveBy(1 ..., But what I need is to have sprites in the scene (already disposed with cocos creator interface), and make them move from an “external” script ...,In Cocos Creator, the game scene is the core of organizing the game contents ... Move the mouse to rest on the left side of background in Scene, click and drag it ... ,We also need to learn about the coordinate system of Cocos Creator to understand ... Each node has its own unique coordinates, so when the node is moving or ... ,Cocos Creator 提供的动作系统源自Cocos2d-x,API 和使用方法均一脉相承。动作系统可以在一定时间内对节点完成位移,缩放,旋转等各种动作。 需要注意的是, ... ,Cocos Creator 在v2.0.9 提供了一套新的API —— cc.tween 。 cc.tween 能够对对象的任意属性进行缓 ... 先缩放再移动 cc.tween(this.node).then(scale).then(move) ... ,比如,你能通过动作对象把一个精灵从一个位置移动到另一个位置。 通过 MoveTo 和 MoveBy 方法: // Move sprite to position 50,10 in 2 seconds. auto ... ,创建 Sequence : auto mySprite = Node::create(); // move to point 50,10 over 2 seconds auto moveTo1 = MoveTo:: ...

相關軟體 Cocos Creator 資訊

Cocos Creator
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹

cocos creator move to 相關參考資料
Action list · GitBook - Cocos2d-x

cardinalSplineBy, move assigned distance by cardinal spline curve track, API description. cc.catmullRomTo, move to the target location by Catmull Rom spline ...

https://docs.cocos.com

Actions · GitBook - Cocos2d-x

The action system that Cocos Creator provides originates from Cocos2d-x with both the API and ... moveTo to move the node to a certain location; using cc.

https://docs.cocos.com

cocos creator学习笔记4——Action使用_章鱼仔的博客-CSDN ...

//move var movTo=cc.moveTo(1,cc.p(100,100)); this.node.runAction(movTo);//第一个参数是移动到目标位置的时间 var movBy=cc.moveBy(1 ...

https://blog.csdn.net

Problem Using runAction & sequence to move sprite with ...

But what I need is to have sprites in the scene (already disposed with cocos creator interface), and make them move from an “external” script ...

https://discuss.cocos2d-x.org

Quick Start: Create Your First Game · GitBook - Cocos2d-x

In Cocos Creator, the game scene is the core of organizing the game contents ... Move the mouse to rest on the left side of background in Scene, click and drag it ...

http://docs.cocos.com

Transform · GitBook - Cocos2d-x

We also need to learn about the coordinate system of Cocos Creator to understand ... Each node has its own unique coordinates, so when the node is moving or ...

http://docs.cocos.com

使用动作系统· GitBook - 手册文档 - Cocos2d-x

Cocos Creator 提供的动作系统源自Cocos2d-x,API 和使用方法均一脉相承。动作系统可以在一定时间内对节点完成位移,缩放,旋转等各种动作。 需要注意的是, ...

https://docs.cocos.com

使用缓动系统· GitBook - 手册文档 - Cocos2d-x

Cocos Creator 在v2.0.9 提供了一套新的API —— cc.tween 。 cc.tween 能够对对象的任意属性进行缓 ... 先缩放再移动 cc.tween(this.node).then(scale).then(move) ...

https://docs.cocos.com

动作(Action) · GitBook - 手册文档 - Cocos2d-x

比如,你能通过动作对象把一个精灵从一个位置移动到另一个位置。 通过 MoveTo 和 MoveBy 方法: // Move sprite to position 50,10 in 2 seconds. auto ...

https://docs.cocos.com

序列(Sequence) · GitBook - 手册文档 - Cocos2d-x

创建 Sequence : auto mySprite = Node::create(); // move to point 50,10 over 2 seconds auto moveTo1 = MoveTo:: ...

https://docs.cocos.com