Xshell Free 歷史版本列表 Page9

最新版本 Xshell Free 7.0 Build 0151

Xshell Free 歷史版本列表

Xshell Free 是一款功能強大的 Windows PC 終端仿真器,支持 SSH,SFTP,TELNET,RLOGIN 和 SERIAL。它提供業界領先的性能和功能集,而這些功能集在其免費選擇中不可用。企業用戶將會發現有用的功能包括選項卡式環境,動態端口轉發,自定義鍵映射,用戶自定義按鈕,VB 腳本和用於顯示 2 字節字符和國際語言支持的 UNICODE 終端。 Xshell 免費供家庭和... Xshell Free 軟體介紹


reWASD 5.2.2.1754 查看版本資訊

更新時間:2019-12-30
更新細節:

OpenCV 4.2.0 查看版本資訊

更新時間:2019-12-21
更新細節:

What's new in this version:

DNN module:
- Integrated GSoC project with CUDA backend
- Intel® Inference Engine backend ( OpenVINO™ ): support for nGraph OpenVINO API (preview / experimental)

Performance improvements:
- SIMD intrinsics: StereoBM/StereoSGBM algorithms, resize, integral, flip, accumulate with mask, HOG, demosaic, moments
- Muti-threading: pyrDown


And many other great patches from OpenCV community:
- VideoCapture: video stream extraction (demuxing) through FFmpeg backend
- VideoCapture: waitAny() API for camera input multiplexing (Video4Linux through poll() calls)
- (opencv_contrib) new algorithm Rapid Frequency Selective Reconstruction (FSR): #2296 + tutorial
- (opencv_contrib) RIC method for sparse match interpolation
- (opencv_contrib) LOGOS features matching strategy

Breaking changes:
- Disabled constructors for legacy C API structures
- Implementation of Thread Local Storage (TLS) has been improved to release data from terminated threads. API has been changed
- Don't define unsafe CV_XADD implementation by default
- Python conversion rules of passed arguments will be updated in next releases

OpenCV 3.4.9 查看版本資訊

更新時間:2019-12-21
更新細節:

Xshell Free 6.0 Build 0184 查看版本資訊

更新時間:2019-12-18
更新細節:

What's new in this version:

Fixed:
- IPv6 address not being properly recognized
- Delay in displaying tab names
- Activation related resource cleanup

Xshell Free 6.0 Build 0181 查看版本資訊

更新時間:2019-12-08
更新細節:

What's new in this version:

Added:
- Ability to send input `To Visible Tabs` from the compose bar/pane
- New MAC algorithms ([email protected],[email protected],[email protected],[email protected])
- New host key algorithm (rsa-sha2-256,rsa-sha2-512)
- True-colored terminal

Modified:
- Ctrl+Double click changed to channel duplication
- Improved Find result visibility
- Improved product key recognition during installation
- Users can further classify Xagent`s role: authentication or agent forwarding

Fixed:
- Color selection window gets smaller on high DPI monitors
- Crash when opening many sessions in separate windows
- Incorrect shortcut key in context menu (Ctrl+Pause)
- Missing information from the "set" command`s help

DisplayCAL 3.8.9.1 查看版本資訊

更新時間:2019-12-08
更新細節:

What's new in this version:

- Enhancement: Show the instrument serial number (if available) when prompting to physically interact with the instrument
- Enhancement: Check SpyderX dark offset calibration and abort if it is too high (user error)
- Enhancement: Adjust perceptual device to PCS table black point to match perceptual PCS to device table
- Enhancement: Warn during automatic output levels detection if the display device input range or graphics driver output range look to be misconfigured
- Enhancement: Profile loader (Windows): Use an alternate method to enforce single instance if local IPC is blocked
- Tone response curve plot now uses the illuminant-relative profile whitepoint instead of D50 for input values if using absolute colorimetric intent
- Rename “LG OLED” (.dcl) 3D LUT format to “DeviceControl” and unlock available resolutions

Cyclonis Password Manager 2.0.0.104 查看版本資訊

更新時間:2019-12-08
更新細節:

reWASD 5.2.1.1665 查看版本資訊

更新時間:2019-11-28
更新細節:

What's new in this version:

- Fixed: Mapping are not working on Xbox Elite 2 after the update if the controller was used as Xbox One in the previous version until *.binv2 files are removed
- Fixed: Paddles could not be unmapped on Xbox Elite 2 if it is connected via
- Bluetooth and has out-dated firmware
- Fixed: Mappings assigned to Mouse directions overwrite any mappings for Shortcuts in this config
- Fixed: reWASD mappings assigned to Stick Click on Joy-Cons are not applied
- Fixed: reWASD service wakes the system from Sleep if remap is on
- Fixed: reWASD driver is not updated properly in some cases
- Fixed: Unchecked status of several options that are available during manual installation is not saved

reWASD 5.2.0.1632 查看版本資訊

更新時間:2019-11-15
更新細節:

What's new in this version:

- Turn your physical mouse to a virtual stick
- Add mappings to Xbox Elite Series 2 paddles
- Switch to the virtual controller in two clicks
- Pick Relative stick deflections in Combos
- Adjust the X and Y mouse sensitivity for sticks
- Create a two-button hotkey to switch slots
- Add mouse moves to Stick zones
- Remove all pauses from combo sequence in one click
- Lock paddles by pressing double-tap on Connect button of Xbox Elite 1
- Switch to the latest device you worked with after reWASD restart automatically
- Clone configs to another game
- Unmap Left Shift on the Keyboard
- Fixed: Shortcuts are not working for additional gaming mouse buttons
- Fixed: Combos created for Keyboard on a single key in Main and Shift are linked
- Fixed: The “paddles” for DualShock 4 and Joy-Con are remapped to gamepad mappings while Advanced mapping feature is not activated without the possibility to switch this behavior off
- Fixed: Physical Sticks are working while the gamepad is hidden and remapped to the virtual one
- Fixed: reWASD + additional apps that manage rumble on Nintendo Switch Pro controller cause BSOD when interface switches to this controller
- Fixed: Combo with a single stick deflection that is less than |100%| is saved as an ordinary mapping
- Fixed: Associated apps are not shown for keyboard & mouse sub-configs if gamepad sub-config is empty
- Fixed: After app uninstallation, reWASD Launcher icon is not removed from Startup links if reWASD was installed to the custom folder
- Fixed: Virtual Left Stick mapped to Left Stick is inherited to Shift even it is remapped to Virtual Right Stick inside this Shift
- Fixed: Feature prices are not shown for Combo, Four Slots and Rapid Fire for Korean users
- Fixed: Virtual devices created for Logitech gaming mouse are shown in reWASD
- Fixed: Analog control mapped to analog trigger for the first gamepad in a group of two or more gamepads uses the highest pressed position instead of the actual one

DisplayCAL 3.8.8.0 查看版本資訊

更新時間:2019-11-07
更新細節:

What's new in this version:

Changed:
- Enhancement Detect and warn about malformed colorimeter corrections (e.g. from non-official sources). Move them to the trash automatically if they were previously (manually) installed
- Enhancement Always enumerate instruments on application startup if more than one instrument was detected the last time the application was used
(cross-platform consistency)
- Enhancement When prompting for instrument calibration, display the just now detected instrument name instead of the previously enumerated name (the latter might be stale if you forgot to refresh after changing connected instruments)
- Enhancement Use a slightly improved smoothing method when creating high resolution PCS to device tables
- Enhancement Increase automatic PCS to device table resolution for L*a*b* LUT profiles to 45x45x45 if using smoothing
- Enhancement UI Only auto-close profile/3D LUT installation dialog after a successful installation
- Enhancement Don't auto-close madTPG after 3D LUT installation
- Enhancement macOS: Warn if a black luminance calibration target is set
- Enhancement Profile loader (Windows): Use a minimally faster method to check for other running applications

Fixed:
- Minor madVR 3D LUT generation: Always write D65 white to 3D LUT input primaries metadata so madVR does not attempt to correct whitepoint differences on its own when using a custom whitepoint (the 3D LUT itself will map the custom whitepoint correctly)
- Minor madVR 3D LUT installation: Don't attempt to install 3D LUTs with unsupported input primaries metadata (i.e. not Rec. 709, SMPTE C, EBU/PAL, Rec. 2020 or DCI P3) as madVR will overwrite the metadata depending on the 3D LUT install slot. Such 3D LUTs should only be assigned manually in madVR instead
- Trivial UI When loading settings, always enable the 3D LUT tab if the display is virtual (consistent with display selection behavior)
- Trivial Also apply black point correction when creating a matrix profile without black point compensation (consistency)
- Trivial Do not create swapped matrix fallback tags for XYZ LUT profiles when using the alternate forward profiler and the used ArgyllCMS version is >= 2.1 (be consistent with ArgyllCMS)
- Trivial madVR 3D LUT generation: Accept negative values for input primaries metadata
- Trivial madVR 3D LUT installation (Linux, macOS): Send the 3D LUT in chunks and increase the timeout to prevent the installation failing over a slow network   (e.g. WiFi)
- Cosmetic UI Profile loader (Windows): Prevent a stale tray icon remaining (until mouse over) in some rare cases after exiting the profile loader
- Trivial Profile loader (Windows 7): Skip incomplete display configuration registry entries