Unity 歷史版本列表
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲... Unity 軟體介紹更新時間:2021-06-04
更新細節:
What's new in this version:
Improvements:
- IL2CPP: Corrected provide the source file hash so that a managed debugger can determine when a source file has changed and provide a proper warning
API Changes:
- Services: Changed: On some platforms we strip out the Analytics modules completely. so any user code that references anything from Analytics will not compile on these platforms. this PR is to update the documentation informing users of the need to #ifdef this code out for this situation.
Fixed:
- AI: Fixed issue with "sweeps" memory allocation during the process of calculating regions of NavMesh
- Android: Fixed crash during Application.Quit()
- Android: Fixed Time.deltaTime on Android after pause/resume
- Animation: Fixed a regression caused when overriding and animator controller
- Asset Pipeline: Sanitized search paths passed to FindAssets
- Core: Fixed Loading.PreloadManager crashes
- DX12: Fixed screen flickering when changing from a lower resolution to screen resolution
- Editor: Fixed for removing differences in fonts of Outerbuttons and middle buttons in GUILayout.Toolbar
- Editor: Prevent automatic apply of changes when duplicate or delete is used
- GI: Fixed lighting data being lost when enter play mode with scene reloading disabled
- IL2CPP: Added an --generic-virtual-method-iterations command line argument to work around some code some "Attempting to call method method for which no ahead of time (AOT) code was generated" errors
- IL2CPP: Corrected return information about the local host when Dns.GetHostEntry is called with an empty string
- IL2CPP: Corrected the behavior of MakeTypedReference for derived types. This allows some BinaryFormatter cases to work properly
- IL2CPP: Corrected the behavior of Mathf.RoundToInt with Mathf.Infinity on ARM architectures
- IL2CPP: Fixed crash due to race condition allocating memory in MetadataCache::GetGenericInst
- IL2CPP: Fixed embedded resources not loaded on an assembly processed with ILRepack
- IL2CPP: Fixed issue with IL2CPP that could cause builds to fail when a high number of C++ files are generated
- IL2CPP: Prevent an intermittent crash during script debugging while the debugger is handling exceptions
- iOS: Fixed crash when closing app while still loading ODR
- Profiler: Fixed profiler not being enabled and producing invalid data on enabling any profiling area with Profiler.SetAreaEnabled API
- Profiler: Fixed profiler support of System.Threads restarting in the same frame on the same OS thread
- Scripting: "Stop Playing and Recompile" mode (Editor Preferences -> Script Changes while Playing) now wait for playmode to be fully disabled before compiling scripts
- Scripting: Fixed 'ArgumentException: method arguments are incompatible' exception when trying to invoke UnityEvent on non existent object
- Scripting: Player crashes when assembly name includes apostrophe
- Scripting: Script is not opened when double clicking an error thrown from it inside the Console window
- Services: Initial release of [email protected]
- WebGL: Fixed an issue that WebGL page would not load if Data Caching (IndexedDB access) was enabled, and private browsing mode was active so that IndexedDB was not available
- Windows: Fixed Display.SetParam failing to change window position
- Windows: Updated DPI awareness mode to enable proper scaling of window chrome for Standalone Player
更新時間:2021-06-03
更新細節:
What's new in this version:
Changes
- Added License Info dialog to Account menu
- Added clarification to mac installer about installing plugins
- Improved ETA display
Fixes
- Fixed previously proced image appearing in background of fully zoomed out image
- Fixed a crash occurring when memory usage preference was set to an invalid value
- Fixed crashes on certain older hardware
- Fixed sliders leaving a buffer on either end even at their extreme values
- Fixed mask brush strokes being the wrong size on non-100% zoom, on certain display configurations
更新時間:2021-05-28
更新細節:
What's new in this version:
Improvements:
- Burst: Added support for having [MarshalAs(UnmanagedType.U1)] or [MarshalAs(UnmanagedType.I1)] on a bool external function parameter
- Editor: Updated ASTC texture compressor for about 30% compression time speedup
- Profiler: Added missing memory labels sizes to the memory snapshot format, in order to give real value to the prexisting label list. Api for access this data will be found inside the memory profiler package.
- Profiler: Added profiler memory stats data, data is similar to the Profiler Module data found in the Profiler Window
- Profiler: Added profiler target data to memory snapshot format, data consists of elements such as unity version, product name, total gfx memory, total physical memory etc.
- Profiler: Encoded managed heap section type inside the snapshot format, for retrieval via the memory profiler package
- Profiler: Reworked native connection reporting for the memory profiler in order to properly report connections between assets
- XR: Updated OpenXR Package to 1.2.0.
API Changes:
- HDRP: Added: Added support for lighting full screen debug mode in automated tests.
- Changes
- Burst: Fixed enums to match trunk AndroidArchitecture enums.
- Package: Version change to 3.1.0 for com.unity.purchasing.
- Package Manager: Changed "Import again" button text to "Reimport".
- Timeline: Updated Timeline package to version 1.5.5.
- XR: The Oculus XR Plugin package has been updated to 1.9.1.
Fixed:
- 2D: Fixed 2D Animation manual documentation
- 2D: Fixed 2D Animation package description
- 2D: Fixed 2D PSDImporter package description
- 2D: Fixed crash when disabling Sprite Skin when multithreaded rendering is enabled
- 2D: Fixed Sprite Editor Window not updaing when selection change was done when it is not in focus
- 2D: Fixed Sprite Editor Window shows up blank when Unity is relaunched in certain occasion
- 2D: Fixed Sprite Editor Window to reseting correctly after applying in certain occasion
- 2D: Fixed Unity hang when importing certain PSD files
- AI: Fixed rare crash that happened when an OffMeshLink on the path of the NavMeshAgent gets disconnected due to modifications to the underlying NavMesh
- Android: Fixed crash on startup on Android 4.4 devices
- Android: Fixed issue where too large no compress settings list will break apk build procedure
- Audio: Implemented missing reset functionality for AudioGroups
- Build Pipeline: Fixed issue where generating a build including script using serializable nested type deriving from type nesting it, could lead to a build at runtime
- Burst: Crash due to member function debug information on tvOS.
- Burst: Fixed a NullReferenceException in the Burst compiler when multi-dimensional arrays were used. The compiler now produces a correct error message telling users that multi-dimensional arrays are not supported by Burst.
- Burst: Fixed DOTS Runtime Job Marshalling behaviour to properly handle marshalling generic Job types when not all closed forms of the generic type require marshalling.
- Editor: ASTC texture compression should be platform and hardware invariant now (i.e. produce exactly the same results between AMD and Intel CPUs for example, which was not always the case before)
- Editor: Fixed ArgumentOutOfRangeException in TreeView when collapsing rows in quick succession
- Editor: Fixed items in right click menu doing nothing on non reorderable arrays in scriptable object with custom editors
- Editor: Resolved an issue where large thumbnail object fields would not scale their texture correctly
- GI: Fixed performance regression when baking light probes with a light cookie in the scene
- Graphics: Fixed a situation which could cause the GPU to crash when a Skinned Mesh Renderer is assigned a mesh, which does not match the expected size/stride setup, and that Skinned Mesh Renderer is then used immediately before skinning has had a chance to happen.
- Graphics: Fixed ACES filter artefact due to half floating point error on some mobile platforms.
- Graphics: Fixed mip streaming for static batched meshes and use of CombineMesh API
- HDRP: Fixed an issue where runtime debug window UI would leak game objects.
- HDRP: Fixed an issue where sometime a docked lookdev could be rendered at zero size and break.
- HDRP: Fixed artifact appearing when diffuse and specular normal differ too much for eye shader with area lights.
- HDRP: Fixed blocky looking bloom when dynamic resolution scaling was used.
- HDRP: Fixed contact shadows tile coordinates calculations.
- HDRP: Fixed fog precision in some camera positions
- HDRP: Fixed issue with history buffer allocation for AOVs when the request does not come in first frame.
- HDRP: Fixed issue with RAS build fail when LOD was missing a renderer.
- HDRP: Fixed LightCluster debug view for ray tracing.
- HDRP: Fixed material Emission properties not begin animated when recording an animation
- HDRP: Fixed NaNs when denoising pixels where the dot product between normal and view direction is near zero
- HDRP: Fixed null reference exception in Raytracing SSS volume component.
- HDRP: Fixed pyramid color being incorrect when hardware dynamic resolution is enabled.
- HDRP: Fixed ray traced reflections that were too dark for unlit materials. Reflections are now more consistent with the material emissiveness.
- HDRP: Fixed SSR Accumulation with Offset with Viewport Rect Offset on Camera.
- HDRP: Fixed undo of some properties on light editor.
- iOS: Fixed occasional crash on shutdown in UnityMetalMemorylessDepth
- macOS: Fixed code sign of ppc fat dylibs
- macOS: Fixed loss of input and occasional crashes when connecting and reconnecting controllers
- macOS: Updated xcode project template to use "modern" build system
- Package Manager: Fixed a bug where closing the sample reimport dialog would execute the reimport action anyway
- Package Manager: Fixed a bug where reimporting a sample would delete parent folders
- Package Manager: Fixed an issue in the Package Manager port selection logic which could sometimes prevent Unity from connecting to it on startup
- Particles: Added support for copy/paste of entire modules via the module header context menu
- Particles: Consider the entire particle volume when using the Trigger module
- Particles: Fixed velocity vertex stream for mesh particles
- Physics: Fixed a crash when attempting to access the Rigidbody from the result of a OnCollision callback, when the object we've collided with is a ArticulationBody. The Collision.rigidbody member is now null in this case
- Physics: Fixed an issue where setting an array of null bone transforms to a SkinnedMeshRenderer via the 'bones' property, would cause a crash if a Cloth component was present on the same GameObject
- Prefabs: Access to Prefab Mode is now available for non-model immutable Prefabs via arrow buttons in the Hierarchy and for models, the Inspector's Open button is enabled
- Scene/Game View: Fixed SceneView.rotation value incorrectly affecting camera rotation in 2D mode
- Scripting: Fixed RuntimeInitializeOnLoadMethod attribute on methods within nested classes- Scripting: Setting Timeout property on a HttpClient object will now correctly propagate the timeout value to any HttpWebRequest objects created by it for async messaging
- Scripting: When environment variable UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS is set, write detailed timings on everything happening within domain reloads to the editor logs
- Shadergraph: Fixed an issue where upgrading from an older version of ShaderGraph would cause Enum keywords to be not exposed
- Terrain: Fixed crash caused by setting TreeInstances on Terrain in between the time Terrains are culled and the time Trees are rendered
- UI: To fix clipping with VisualElements that use the GroupTransform hint, the nested masking, which is not supported in this version, forces the leaf GroupTransform element to fallback to rect clipping, but the assert presumed that it could not happen
- UI Toolkit: Fixed disabled state not showing properly after hierarchical changes were applied
- Universal Windows Platform: Fixed word suggestion not appearing in the Windows On Screen Keyboard when editing an InputField or TextMeshPro control
- Video: Audio delay when pausing VideoPlayer
- Video: Audio is desynchronized when playing via AudioSource
- Video: Audio plays during VideoPlayer.Prepare
- Video: Failed video import is uploaded to and pulled from the Unity Accelerator
- Windows: Docked tabs keep focus when dragging from another window
- Windows: GetMouseButton(int) is properly reported when clicking in the Game View after clicking on another window or tab when the Player is running
- Windows: OnMouseDown is correctly reported when clicking from one Game View to another Game View when the Player is running
- XR: Check the value of maxMultiviewViewCount in VkPhysicalDeviceMultiviewProperties for better detection of Vulkan multiview support
- XR: Fixed missing symbols issue on some platforms
- XR: Fixed Vulkan validation errors on Oculus Quest and add support for "Fragment Density Map 2" Vulkan extension
更新時間:2021-05-26
更新細節:
What's new in this version:
Major Changes
- “Silent mode” is now respected when opening Sharpen from a host app (This means it won’t require user input to start applying changes)
- Plugins now work on Apple Silicon (M1) devices running Photoshop (or any other host program) both natively or through Rosetta
- Updated AI engine
- Added “Submit Feature Request” under the Help menu
- Increased accuracy of auto-model detection
Fixes
- Fixed processing status not showing when running in plugin mode
- Fixed various JPEG loading issues
- Fixed some EXIF data crashes on CR2 files
- Fixed writing of fractional values in metadata for TIFF/DNG (Windows only)
- Fixed inaccurate count with file saving panel
- Fixed file saving panel staying open when opening an image
- Fixed some color desaturation on DNG saves for some RAW types
- Fixed Select All being left checked if you double clicked a checkbox quickly
- Fixed long save paths overflowing the save dialog
- Fixed crash when zooming in very close
- Fixed pixelated preview issue
- Fixed login password field not accepting spaces in middle of passwords
- Fixed processing time overlapping controls when opening preview after saving
- Changed some EXIF data so it trims ending spaces
- Changed how external editor files are saved
- Should no longer leave an 8kb file if the save fails
Minor Changes
- Changed buy button so that it shows the login screen as well as opening the website
- Changed spacing around the app name and version
- Added login buttons to watermark prompts to hopefully reduce confusion when not signed in
更新時間:2021-05-18
更新細節:
更新時間:2021-05-16
更新細節:
更新時間:2021-05-14
更新細節:
What's new in this version:
Improvements:
- Burst: Added Android x86_64 and re-enable x86 support
- Burst: EmbeddedLinux Platform support added
- Package: Visual Scripting - Migration tools were improved to allow users to migrate their project to recent Visual Scripting version
- XR: Updated XR Plug-in Management to 4.0.3
API Changes:
- HDRP: Added: Added an info box for micro shadow editor
- HDRP: Added: Added support for alpha channel in FXAA
- XR: Deprecated: Updated Windows MR XR SDK Plug-in to 5.3.0
Changed:
- Burst: Revert to internal linkage for Android X86 (32bit) to ensure ABI compliance
- HDRP: Changed default sidedness to double, when a mesh with a mix of single and double-sided materials is added to the ray tracing acceleration structure
- HDRP: Changed ray tracing acceleration structure build, so that only meshes with HDRP materials are included
- HDRP: Default black texture XR is now opaque (alpha = 1)
- HDRP: Disabled TAA sharpening on alpha channel
- HDRP: Film grain does not affect the alpha channel
- HDRP: Increased path tracing max samples from 4K to 16K
Fixed:
- 2D: Fixed initial rendering animated tiles when a CompleteObjectUndo is registered for a Tilemap while in Play mode
- 2D: Fixed issue when upgrading a Tilemap with invalid data where transform and color data was not maintained, and loaded from the original Tile Asset instead
- 2D: Fixed wrong Sprites being shown for Animated Tiles when TilemapRenderer is in Individual mode and user sets new Tiles on the Tilemap
- Animation: Fixed values defaulting to zero when disabling writeDefaultValue on a State and mixing
- Asset Pipeline: Fixed an issue where unsaved changes could be lost when renaming/moving an asset
- Burst: Burst no longer logs a warning when opening the standalone Profiler
- Burst: Fixed a bug where methods with the same name and namespace, but in different assemblies, could resolve to the wrong method
- Burst: Fixed an issue whereby default initializing the first field in a static readonly struct, but explicitly initializing a subsequent field, would result in the wrong constant data being written.
- Burst: Fixed an UnauthorizedAccessException that could occur when using Burst in players built for the macOS App Sandbox
- Editor: Added System.IO.Compression to reference assemblies when targeting .NET 4.7.1 (editor only contexts)
- Editor: Console window 'Clear on Recompile' option no longer clears player build errors
- Editor: Fixed an issue causing invalid ScriptableObjects to added as a sub-asset causing the editor to crash during serialisation
- Editor: Fixed Gizmo rendering code crash in some invalid WhellCollider configurations
- Editor: Fixed pivot settings buttons in top toolbar not updating scene views immediately
- Editor: Fixed the resolution, insets and safe area of the Device Simulator when simulating Android devices in windowed mode
- Editor: The editor no longer freezes when FixedTimestep setting in the Preferences is set to 0/0
- Graphics: Fixed camera not rotating in HDRP Template with input system v1
- Graphics: Fixed issue with GrayScaleRGBToAlpha for 16bpc textures
- Graphics: Fixed line & trails deforming when points were too close together
- Graphics: Removed the error message when encountering incompatible pipeline stages on DX12
- HDRP: Fixed a NaN generating in Area light code
- HDRP: Fixed camera preview with multi selection
- HDRP: Fixed CustomPassUtils scaling issues when used with RTHandles allocated from a RenderTexture.
- HDRP: Fixed Decal's UV edit mode with negative UV
- HDRP: Fixed GBuffer clear option in FrameSettings not working
- HDRP: Fixed issue with an assert getting triggered with OnDemand shadows
- HDRP: Fixed issue with constant buffer being stomped on when async tasks run concurrently to shadows
- HDRP: Fixed issue with history buffers when using multiple AOVs
- HDRP: Fixed issue with the color space of AOVs
- HDRP: Fixed potential NaN on apply distortion pass.
- HDRP: Fixed the camera controller in the template with the old input system
- HDRP: Fixed usage of Panini Projection with floating point HDRP and Post Processing color buffers.
- macOS: Removed extraneous dylibs from Contents of built mac player
- Package Manager: Fixed the issue where Package Manager window does not pick up the right version when there are multiple versions of the same asset in the cache
- Particles: Give better feedback in the Inspector about incorrectly configured SpriteAtlas assets
- Scripting: Ensure virtual call is made when delegate target is another delegate targeting a virtual method
- Scripting: Fixed crash that was caused by passing a generic type into FindObjectsOfType
- Serialization: Fixed Property Diff after clearing array w/refs
- Shadergraph: Fixed an issue where an integer property would be exposed in the material inspector as a float [1332563].
- Universal: Fixed an issue where changing camera's position in the BeginCameraRendering do not apply properly
- Universal: Fixed an issue where ShadowCaster2D was generating garbage when running in the editor
- WebGL: Fixed the Chrome deprecation warning about the use of SharedArrayBuffer
- XR: Fixed APK hang on Oculus Quest when debugging Vulkan APKs using RenderDoc that use lazily-allocated memory
- XR: Release resized XR eye textures for Vulkan
更新時間:2021-05-14
更新細節:
更新時間:2021-05-14
更新細節:
What's new in this version:
VSCode 1.56.2
- C# syntax highlighting incorrect in 1.56
- Use shell/shellArgs over defaultProfile if specified
- HTML files now require an extension to run
- The default Monokai highlight color is displayed incorrectly
- No longer scaling toolbar icon
- On PC 'Delete' key not working on insiders for approx last week
- Version control icons became minuscule with latest update
VSCode 1.56.1
The update addresses these security issues:
- Do not invoke resolveWithInteraction over terminal settings
- Change grunt, gulp and jake task auto detection to be off by default
VSCode 1.56.0
- Improved hover feedback - Helps you quickly find clickable editor actions
- Terminal profile improvements - Create a custom default terminal profile
- Debugger inline values - Display variable values inline during debugging sessions
- Notebook KaTeX support - Math support in notebook Markdown cells
- Remote - Containers volumes view - Manage mounted volumes within Docker containers
- winget installation - VS Code is available via the Windows Package Manager
- New introductory videos - Videos for getting started with VS Code as well as working with C++
- Terminal tabs preview - Get a first look at managing open terminals with the new tabs view
VSCode 1.55.2
The update addresses these security issues:
- Limit set of allowed remote CLI commands bug important
- command: links should be only selectively enabled bug important
- Spawning php should use its complete disk path bug important
- Spawning npm should use its complete disk path bug important
- CSS should use variables when using editor.fontFamily bug important
- The http.proxy setting should use machine or application scope bug important
VSCode 1.55.1
- Proxy agent is hijacking requests and redirecting them to localhost
- Remote extensions are not installed automatically from devcontainer.json
- Bug Sur icons glitched on non-hidpi screens
- ECONNREFUSED debugging browsers in WSL2
VSCode 1.55.0
- Accessibility improvements - Multi-cursor support and increased line limit
- Updated icons for macOS Big Sur - Brand icons that match the visual style of Big Sur
- Improvements to breakpoints - Inline breakpoints menu, and more
- Editor status decorations - Editor tab status decorations are on by default
- Customize keyboard shortcuts editor - Resize columns in the keyboard shortcuts editor
- Improved remote ports management - Port forwarding autodetection, regex naming, and more
- Terminal profiles - Define profiles in terminal to conveniently launch non-default shells
- Notebook improvements - Multiple cell selection, and more customizable diff editor
- VS Code on Raspberry Pi - New topic explaining how to install VS Code on Raspberry Pi devices
VSCode 1.54.3
- February Recovery 3
- VS Code is unable to activate a debugger extension because of path casing discrepancies
VSCode 1.54.2
Fixed:
- Listener leak in Ports view
- Close terminal warning shows even if no terminal is open
- Command "View: Join all editor groups" not working after update
- Pick up TS 4.2.3
- Cannot find module 'worker_threads' using js debugger auto attach
- Completed tiles of "Getting Started" don't reopen
- List focus background needs proper migration
- Renaming a folder adds it to history
- FileSystemProvider extension: throwing a FileSystemError in readFile does not report to user
- Hide pty host unresponsive notification when it becomes responsive again
- Terminal pty host unresponsive after closing a VS Code window
- Prevent env var relaunch from extension owned terminals
VSCode 1.54.1
- The update addresses an issue with an extension dependency
VSCode 1.53.2
Fixed:
- TS Server fatal error: Cannot read property 'indexOf' of undefined
- <> in all files
- Minimap keeps disappearing
- Fresh install won't open any windows or allow me to open any windows
- First call to activeDebugConsole.appendLine() while debugging JavaScript doesn't appear in the debug console
- Cannot unset StatusBarItem background from errorBackground
- tasks.json npm script does not work with arguments since 1.53
- v1.53 creates debug.log automatically
- The default extension for untitled files is not .txt
- Emmet suggestions bug in SASS files
- VSCode emmet SASS snippets
- IME ON at Alt+` key, Focus ALT Menu
VSCode 1.53.1
Security issues:
- Bundle TypeScript 4.1.4
- Dragging files from explorer to terminal may execute a command
- Pick up new distro version and bump version
VSCode 1.53.0
- Wrap tabs - Wrap editor tabs in the workbench instead of having a scrollbar
- Configure tab decorations - Add editor tab status decorations
- Customize search mode - Use the Search view or open a new Search editor
- JavaScript debugging - Support for conditional exception breakpoints and Node.js worker_threads
- Notebook UX updates - Outline view for Notebook cells, and breadcrumbs for improved navigation
- Markdown preview image auto update - Preview automatically updates when images change
- Emmet improvements - Faster performance and supporting the latest features
- Extension guidelines - Documented best practices for extension authors
- Remote Development video series - Learn to create and configure container-based environments
VSCode 1.52.1
- November 2020 Recovery Endgame
- Check for all possible localhost string when checking if a tunnel already exists
- Can not set breakpoint in PHP files
- notebook status bar icon colors missing
更新時間:2021-05-14
更新細節:
What's new in this version:
Visual Studio Code 1.56.2 (64-bit)
- C# syntax highlighting incorrect in 1.56
- Use shell/shellArgs over defaultProfile if specified
- HTML files now require an extension to run
- The default Monokai highlight color is displayed incorrectly
- No longer scaling toolbar icon
- On PC 'Delete' key not working on insiders for approx last week
- Version control icons became minuscule with latest update
Visual Studio Code 1.56.1 (64-bit)
The update addresses these security issues:
- Do not invoke resolveWithInteraction over terminal settings
- Change grunt, gulp and jake task auto detection to be off by default
Visual Studio Code 1.56.0 (64-bit)
- Improved hover feedback - Helps you quickly find clickable editor actions
- Terminal profile improvements - Create a custom default terminal profile
- Debugger inline values - Display variable values inline during debugging sessions
- Notebook KaTeX support - Math support in notebook Markdown cells
- Remote - Containers volumes view - Manage mounted volumes within Docker containers
- winget installation - VS Code is available via the Windows Package Manager
- New introductory videos - Videos for getting started with VS Code as well as working with C++
- Terminal tabs preview - Get a first look at managing open terminals with the new tabs view
Visual Studio Code 1.55.2 (64-bit)
The update addresses these security issues:
- Limit set of allowed remote CLI commands bug important
- command: links should be only selectively enabled bug important
- Spawning php should use its complete disk path bug important
- Spawning npm should use its complete disk path bug important
- CSS should use variables when using editor.fontFamily bug important
- The http.proxy setting should use machine or application scope bug important
Visual Studio Code 1.55.1 (64-bit)
- Proxy agent is hijacking requests and redirecting them to localhost
- Remote extensions are not installed automatically from devcontainer.json
- Bug Sur icons glitched on non-hidpi screens
- ECONNREFUSED debugging browsers in WSL2
Visual Studio Code 1.55.0 (64-bit)
- Accessibility improvements - Multi-cursor support and increased line limit
- Updated icons for macOS Big Sur - Brand icons that match the visual style of Big Sur
- Improvements to breakpoints - Inline breakpoints menu, and more
- Editor status decorations - Editor tab status decorations are on by default
- Customize keyboard shortcuts editor - Resize columns in the keyboard shortcuts editor
- Improved remote ports management - Port forwarding autodetection, regex naming, and more
- Terminal profiles - Define profiles in terminal to conveniently launch non-default shells
- Notebook improvements - Multiple cell selection, and more customizable diff editor
- VS Code on Raspberry Pi - New topic explaining how to install VS Code on Raspberry Pi devices
Visual Studio Code 1.54.3 (64-bit)
- February Recovery 3
- VS Code is unable to activate a debugger extension because of path casing discrepancies
Visual Studio Code 1.54.2 (64-bit)
Fixed:
- Listener leak in Ports view
- Close terminal warning shows even if no terminal is open
- Command "View: Join all editor groups" not working after update
- Pick up TS 4.2.3
- Cannot find module 'worker_threads' using js debugger auto attach
- Completed tiles of "Getting Started" don't reopen
- List focus background needs proper migration
- Renaming a folder adds it to history
- FileSystemProvider extension: throwing a FileSystemError in readFile does not report to user
- Hide pty host unresponsive notification when it becomes responsive again
- Terminal pty host unresponsive after closing a VS Code window
- Prevent env var relaunch from extension owned terminals
Visual Studio Code 1.54.1
- The update addresses an issue with an extension dependency
Visual Studio Code 1.53.2 (64-bit)
Fixed:
- TS Server fatal error: Cannot read property 'indexOf' of undefined
- <> in all files
- Minimap keeps disappearing
- Fresh install won't open any windows or allow me to open any windows
- First call to activeDebugConsole.appendLine() while debugging JavaScript doesn't appear in the debug console
- Cannot unset StatusBarItem background from errorBackground
- tasks.json npm script does not work with arguments since 1.53
- v1.53 creates debug.log automatically
- The default extension for untitled files is not .txt
- Emmet suggestions bug in SASS files
- VSCode emmet SASS snippets
- IME ON at Alt+` key, Focus ALT Menu
Visual Studio Code 1.53.1 (64-bit)
Security issues:
- Bundle TypeScript 4.1.4
- Dragging files from explorer to terminal may execute a command
- Pick up new distro version and bump version
Visual Studio Code 1.53.0 (64-bit)
- Wrap tabs - Wrap editor tabs in the workbench instead of having a scrollbar
- Configure tab decorations - Add editor tab status decorations
- Customize search mode - Use the Search view or open a new Search editor
- JavaScript debugging - Support for conditional exception breakpoints and Node.js worker_threads
- Notebook UX updates - Outline view for Notebook cells, and breadcrumbs for improved navigation
- Markdown preview image auto update - Preview automatically updates when images change
- Emmet improvements - Faster performance and supporting the latest features
- Extension guidelines - Documented best practices for extension authors
- Remote Development video series - Learn to create and configure container-based environments
Visual Studio Code 1.52.1 (64-bit)
- November 2020 Recovery Endgame
- Check for all possible localhost string when checking if a tunnel already exists
- Can not set breakpoint in PHP files
- notebook status bar icon colors missing
Visual Studio Code 1.52.0 (64-bit)
- Word wrap in diff editor - Both inline and side-by-side views now support word wrapping
- New extension bisect feature - Troubleshoot which extensions are causing issues in VS Code
- Keyboard shortcuts editor improvements - Create a keybinding from the Command Palette
- Undo file operations in Explorer - Undo or redo file operations in the Explorer
- New Git commands and settings - Optimize your Version Control experience with new capabilities
- Preview editor improvements - Turn off preview editors altogether, and try new interaction models
- Sticky tab stops for spaces - Improved experience when indenting with spaces
- Improved word-based suggestions - Display word-based suggestions from other open files
- Terminal configuration support - Modify terminal settings from the terminal dropdown menu
- New Remote Development resources - Check out the new video and Learn module
Visual Studio Code 1.51.1 (64-bit)
- "Reveal In Side Bar" does not work if the file is opened from external apps
- New ThemeIcon color in tree views can pollute other nodes
Visual Studio Code 1.51.0 (64-bit)
New:
- unassigned Focus Left Editor Group (do not wrap around) workbench.action.focusLeftGroupWithoutWrap
- unassigned Focus Right Editor Group (do not wrap around) workbench.action.focusRightGroupWithoutWrap
- unassigned Focus Above Editor Group (do not wrap around) workbench.action.focusAboveGroupWithoutWrap
- unassigned Focus Below Editor Group (do not wrap around) workbench.action.focusBelowGroupWithoutWrap
- unassigned Focus Activity Bar workbench.action.focusActivityBar
Fixed:
- Windows: when deleting a folder with files that are in use, then there is no error message shown
- Should maintain row focus after deleting a file
- User input variables not working for launch configuration in multi-root workspace
- Moving a file should load the model directly with the contents it had before
- Extensions with a onDebugDynamicConfigurations are eagerly activated at startup in v1.50
- Send vscode.workspace.onWillCreateFiles/onDidCreateFiles events for folders
- Debug hover moves while expanding/collapsing
Visual Studio Code 1.50.1 (64-bit)
- relativeFileDirname` gives empty string when the Dirname equals to current working directory
- Multiple prompt to grant access to login keychain
Visual Studio Code 1.50.0 (64-bit)
- Accessible settings editor - Interact with the settings list like any other list in VS Code
- Pinned tabs improvements - Resize pinned tabs, unpin with one click, and more
- Linux ARM builds - VS Code is now available for both Linux ARMv7 and ARM64
- Improved debugging experience - Improved hover and filtering in debug console
- New JS debugger features - Toggle auto attach flows and see performance in real-time
- Panel layout improvements - New panel maximization settings and bottom panel size
- Webview Views support - Build extensions with webview views in the sidebar and panel
- Updated "Create a Dev Container" tutorial - Get started with Development Containers
Visual Studio Code 1.49.3 (64-bit)
- August Recovery Endgame 3
- (Assumed) Fix for CVE-2020-16881 can be bypassed
Visual Studio Code 1.49.2 (64-bit)
- Format modified text - Limit formatting to just the code you've changed
- Change casing on Search and Replace - Change text casing during global Search and Replace
- Source Control repositories view - Display pending changes per repository
- Filter Debug Console output - Quickly filter and find debugging output
- Improved JS debugger Auto Attach - "Smart" Auto Attach to Node.js scripts or test runners
- TypeScript optional chaining refactoring - Convert multiple checks to a concise optional chain
- JSDoc @deprecated tag support - IntelliSense clearly shows APIs marked as deprecated
- Notebook UX updates - Cell Status bar contributions, enhanced notebook diff editor
Visual Studio Code 1.49.1 (64-bit)
The update addresses these issues:
- August 2020 Recovery Endgame
- Completions which use spaces are broken after updating from July to August version
- EPIPE write failure while debugging after upgrading to 1.49
- proxy authentication does not work on 1.49
Visual Studio Code 1.49.0 (64-bit)
There are a number of updates in this version that we hope you will like, some of the key highlights include:
- Format modified text - Limit formatting to just the code you've changed
- Change casing on Search and Replace - Change text casing during global Search and Replace
- Source Control repositories view - Display pending changes per repository
- Filter Debug Console output - Quickly filter and find debugging output
- Improved JS debugger Auto Attach - "Smart" Auto Attach to Node.js scripts or test runners
- TypeScript optional chaining refactoring - Convert multiple checks to a concise optional chain
- JSDoc @deprecated tag support - IntelliSense clearly shows APIs marked as deprecated
- Notebook UX updates - Cell Status bar contributions, enhanced notebook diff editor
Visual Studio Code 1.48.2 (64-bit)
- Settings Sync to Stable - Settings Sync is now available for preview in stable
- Updated Extensions view menu - Simplified menu with additional filtering options
- New Git View submenus - Refactored overflow menu for Git in the Source Control view
- Updated in-browser debugging - Debug in the browser without writing a launch configuration
- Publish a public repository - Choose whether to publish to a public or private GitHub repository
- Notebook UX updates - New Cell menu, enhanced drag and drop
- New Remote Container topics - Learn how to attach to a container and create a new dev container
- Java lightweight mode - Start working with your Java source files more quickl
Visual Studio Code 1.48.1 (64-bit)
The update addresses these issues:
- Correct wording of the WSL recommendation
- July Recovery Endgame
- Right Click on Extension Search > Peek causes freeze
- Run Build Task List Not Sorting
- Cannot overwrite read only files anymore
- [v1.48] [Breaking] Cannot authenticate proxies
- There is no way to show the NPM scripts explorer when there is no top level package.json
- "IPersistFile::Save failed" during installation of VS Code Insiders
- Error while starting Sync: d is not iterable
- Saving untitled file always defaults to .txt
Visual Studio Code 1.48.0 (64-bit)
- Settings Sync to Stable: settings Sync is now available for preview in stable
- Updated Extensions view menu: simplified menu with additional filtering options
- New Git View submenus: refactored overflow menu for Git in the Source Control view
- Updated in-browser debugging: debug in the browser without writing a launch configuration
- Publish a public repository: choose whether to publish to a public or private GitHub repository
- Notebook UX updates: new Cell menu, enhanced drag and drop
- New Remote Container topics: learn how to attach to a container and create a new dev container
- Java lightweight mode: start working with your Java source files more quickly
Visual Studio Code 1.47.3 (64-bit)
Fixed:
- June 2020 Recovery 3 Engame
- ERR_INVALID_ARG_TYPE when testing extension on 1.47.1
- Uninstall hook not executing
Visual Studio Code 1.47.2 (64-bit)
- June 2020 Recovery 2 Engame
- Menus: Dropdown menu gets tiny when opened near the edge of the workbench
- SCM: View becomes empty, with errors in dev tools
- Snippets | Clipboard is not working
- "Proposed API is only available..." error in v1.47
- "Duplicate Workspace in New Window" just creates new window and opens workspace.json file
- Output channel Log (Window) does not appear until window reload for the first time
- Creating files will add 2 times BOM (UTF-8, 16)
- Reading from stdin via tmp file and pipe raise an exception
- Extensions issues after update to vscode 1.47.0
- [node-debugger] Debugger spams "Could not read sourcemaps" messages
- Node version detection causes issues with old Electron versions + Node >=12 on the PATH
- Double pasting in a webview with latest insiders
- Can't debug node application
Visual Studio Code 1.47.1 (64-bit)
- Accessibility improvements - New screen reader capabilities
- Windows ARM builds - Windows on ARM is now available in stable
- New JavaScript debugger - Debug in the terminal, profiling support
- Source Control unified view - All repositories displayed in a single view
- View and sort pending changes - View files as a tree or list, sort by name, path, or status
- Edit complex settings - Edit object settings from the Settings editor
- New HexEditor extension - Edit files in hexadecimal format from within VS Code
- Notebook UI updates - Improved UX and undo/redo support
- Remote Development tutorials - Learn to develop over SSH, inside Containers, and in WSL
- Java Pack Installer for macOS - Get set up to develop in Java with VS Code on macOS
Visual Studio Code 1.47.0 (64-bit)
- Accessibility improvements - New screen reader capabilities
- Windows ARM builds - Windows on ARM is now available in stable
- New JavaScript debugger - Debug in the terminal, profiling support
- Source Control unified view - All repositories displayed in a single view
- View and sort pending changes - View files as a tree or list, sort by name, path, or status
- Edit complex settings - Edit object settings from the Settings editor
- New HexEditor extension - Edit files in hexadecimal format from within VS Code
- Notebook UI updates - Improved UX and undo/redo support
- Remote Development tutorials - Learn to develop over SSH, inside Containers, and in WSL
- Java Pack Installer for macOS - Get set up to develop in Java with VS Code on macOS
Visual Studio Code 1.46.1 (64-bit)
- Accessibility improvements - Status bar navigation, easier keyboard text selection
- Flexible view and panel layout - Move and group views in the Side Bar and Panel
- Pinned editor tabs - Pin editors in the title bar to keep frequently used files handy
- Add GitHub remotes - Add GitHub remotes to your local repository
- Automatic debugger configuration - Save and modify generated debug configurations
- JavaScript CommonJS auto imports - Auto imports will now use require for CommonJS modules
- JS/TS refactorings preserve newlines - Formatting is preserved during refactoring operations
- Settings Sync preview - New Synced Machines and Data views to manage your preferences
- GitHub Issue Notebooks - Run GitHub issue queries and display results in a custom Notebook
- Windows ARM64 support - New VS Code Insiders ARM64 builds are available
- VS Code at Build 2020 - Talks on Tips&Tricks, Remote Development, and The History of VS Code
Visual Studio Code 1.46.0 (64-bit)
- Accessibility improvements - Status bar navigation, easier keyboard text selection
- Flexible view and panel layout - Move and group views in the Side Bar and Panel
- Pinned editor tabs - Pin editors in the title bar to keep frequently used files handy
- Add GitHub remotes - Add GitHub remotes to your local repository
- Automatic debugger configuration - Save and modify generated debug configurations
- JavaScript CommonJS auto imports - Auto imports will now use require for CommonJS modules
- JS/TS refactorings preserve newlines - Formatting is preserved during refactoring operations
- Settings Sync preview - New Synced Machines and Data views to manage your preferences
- GitHub Issue Notebooks - Run GitHub issue queries and display results in a custom Notebook
- Windows ARM64 support - New VS Code Insiders ARM64 builds are available
- VS Code at Build 2020 - Talks on Tips&Tricks, Remote Development, and The History of VS Code
Visual Studio Code 1.45.1 (64-bit)
- Accessibility improvements - Focus commands to navigate the workbench, status bar accessibility
- Switch editor tabs via mouse wheel - Quickly switch files in the editor using your mouse wheel
- Faster syntax highlighting - Programming language colorization is up to 3 times faster
- Custom semantic colors - Change semantic token colors through your user settings
- GitHub authentication support - Automatic GitHub authentication for GitHub repositories
- GitHub Issues integration - Inline hovers and suggestions for GitHub issues and users
- Remote Development - Container configuration recommendations, WSL 2 support
- JavaScript debugger preview - CPU profiling, improved Auto Attach to Node.js processes
- New Docker Compose topic - Learn how to use Docker Compose to work with multiple containers
Visual Studio Code 1.45.0 (64-bit)
- Accessibility improvements: focus commands to navigate the workbench, status bar accessibility
- Switch editor tabs via mouse wheel: quickly switch files in the editor using your mouse wheel
- Faster syntax highlighting:programming language colorization is up to 3 times faster
- Custom semantic colors: change semantic token colors through your user settings
- GitHub authentication support: automatic GitHub authentication for GitHub repositories
- GitHub Issues integration: inline hovers and suggestions for GitHub issues and users
- Remote Development: container configuration recommendations, WSL 2 support
- JavaScript debugger preview: CPU profiling, improved Auto Attach to Node.js processes
- New Docker Compose topic: learn how to use Docker Compose to work with multiple containers
Visual Studio Code 1.44.2 (64-bit)
The update addresses these issues:
- Show notification when extensionHostProcess.js is missing on disk
- Can't search in workspace that includes folder using a FileSystemProvider
- Git on network drive broken after upgrade to 1.44.0
- Can't select recently visited file using arrow keys
- Using spaces in symbol (editor, workspace) picker can confuse results
- Action "merge all windows" gone after update to 1.44
- Possible regression: As of 1.44 cannot open multiple files from "Go to file..." menu
- '${workspaceFolder}' can not be resolved in a multi folder workspace
- Editor stays blurred when moving panels
Visual Studio Code 1.44.1 (64-bit)
- Change log not available for this version
Visual Studio Code 1.44.0 (32-bit)
- Accessibility improvements - Easier diff view navigation, clearer role designations for UI controls
- Timeline view - See time-series events like Git commit history from within VS Code
- Better Quick Open for files - Navigate smoothly from files to symbols, filter files by folder name
- Extension Pack display - Quickly see what is bundled in an Extension Pack
- Persisted Undo/Redo stack - Undo/Redo stack preserved for reopened files
- Remote Development - Directly check out Pull Requests into containers, support for Kubernetes
- Settings Sync preview - Settings Sync now lets you share snippets and UI state across machines
- New Python tutorials - Tutorials for creating Python containers and building Data Science models
Visual Studio Code 1.43.2 (64-bit)
The update addresses these issues:
- February 2020 Recovery 2 Endgame
- The specified task cannot be tracked
- [Meta] Crash with webview after updated to 1.43.0
Visual Studio Code 1.43.1 (64-bit)
- February 2020 Recovery Endgame
- Prelaunch tasks without a command don't work the second time
- Semantic highlighting improvements for 1.43.1
- [web] Welcome views: links trigger unload
- [semantic highlighting] functions in josef.rouge-theme get wrong color
- [less] color info missing
- VSCode since 1.43 freezes on deleting line in c++ file
- When relaunching for 1.43.0 update, vscode tries to open ~80 old workspaces
Visual Studio Code 1.43.0 (64-bit)
- Search Editors - Search and save your global search results in a full-sized editor
- Draggable sash corners - Easily change the editor layout by dragging sash corners
- Linux screen reader support - VS Code now supports the Orca screen reader
- Minimap sizing options - New options to fit or fill the minimap vertical layout
- Column selection mode - Column mode toggle lets you quickly select blocks of text
- Display whitespace on selection - Render whitespace characters only in selected text
- Convert to template string - Convert concatenations to JavaScript/TypeScript template strings
- JS/TS Call Hierarchy view - Review all calls to or from a function and drill into callers of callers
- Remote Development - Support for Windows and macOS SSH hosts, SSH connection sharing
- Settings Sync preview - Settings Sync lets you share settings and keybindings across machines
Visual Studio Code 1.42.1 (64-bit)
- Rename preview: see pending renames in a diff view and easily accept or reject changes
- Open editors limit: set the maximum number of editors open at one time
- Panel placement: move the panel (Output, Terminal) to the left, right, or below the editor
- Folded code highlighting: quickly find folded regions with new background highlight
- Debug Console improvements: syntax highlighting, bracket matching, input history
- Define global tasks: per user tasks can be used across all your folders and workspaces
- Java extension updates: Java support for Data Breakpoints and Call Hierarchy view
- Remote Development: new Forwarded Ports view for mapping SSH and Containers ports
- New Containers tutorials: learn how to create and deploy Docker containers
- Preview features: first looks at the Timeline view, Search editor, semantic highlighting, and more
Visual Studio Code 1.42.0 (64-bit)
- Rename preview: see pending renames in a diff view and easily accept or reject changes
- Open editors limit: set the maximum number of editors open at one time
- Panel placement: move the panel (Output, Terminal) to the left, right, or below the editor
- Folded code highlighting: quickly find folded regions with new background highlight
- Debug Console improvements: syntax highlighting, bracket matching, input history
- Define global tasks: per user tasks can be used across all your folders and workspaces
- Java extension updates: Java support for Data Breakpoints and Call Hierarchy view
- Remote Development: new Forwarded Ports view for mapping SSH and Containers ports
- New Containers tutorials: learn how to create and deploy Docker containers
- Preview features: first looks at the Timeline view, Search editor, semantic highlighting, and more
Visual Studio Code 1.41.1 (64-bit)
- Compact folders in Explorer: Single child folders collapsed by default
- Edit left side of diff views: You can now edit both files in a difference view
- Update search results while typing: Global search results update while you type
- Problems panel improvements: Filter by problem type and limit output to the active file
- Minimap highlights errors and content changes: Quickly locate problems and changes in your file
- Terminal minimum contrast ratio: Set preferred contrast ratio for increased visibility
- HTML mirror cursor in tags: Automatic multi-cursor in matching HTML tags
- Optional chaining in JS/TS: Use the ?. operator to simplify working with nested structures
- Extract interface refactoring: Quickly extract an inline type to a TypeScript interface
- Remote - Containers extension: Better support for opening repositories in Docker containers
- Visual Studio Online: Create and connect to cloud-based development environments
Visual Studio Code 1.41.0 (64-bit)
- Compact folders in Explorer: Single child folders collapsed by default
- Edit left side of diff views: You can now edit both files in a difference view
- Update search results while typing: Global search results update while you type
- Problems panel improvements: Filter by problem type and limit output to the active file
- Minimap highlights errors and content changes: Quickly locate problems and changes in your file
- Terminal minimum contrast ratio: Set preferred contrast ratio for increased visibility
- HTML mirror cursor in tags: Automatic multi-cursor in matching HTML tags
- Optional chaining in JS/TS: Use the ?. operator to simplify working with nested structures
- Extract interface refactoring: Quickly extract an inline type to a TypeScript interface
- Remote - Containers extension: Better support for opening repositories in Docker containers
- Visual Studio Online: Create and connect to cloud-based development environments
Visual Studio Code 1.40.2 (64-bit)
The update addresses these issues:
- Insider build always starts language server with debug options
- Occluded windows just went blank
- Port 9229 in use by VS Code
- "Save Workspace As..." does not save with correct extension
- Extension Host broken
- Touch bar mac disabled on focus file
- Child_process results in ENOMEM error with empty options.env
- MacOS: File > Open no longer adds files to recently opened
- 1.40.0 has rendering lag and flickers when minimize/maximize window with custom title
- Leaving Full Screen or Zen Mode leads to wrong window dimensions
- Maximize button not working properly with auto-hide taskbar enabled
- WebViewPanel created with preserveFocus: true suffers from a focus problem
Visual Studio Code 1.40.1 (64-bit)
- Change log not available for this version
Visual Studio Code 1.39.2 (64-bit)
Fixed:
- Error icons not showing up properly
- Some Octicons not working in quick pick
- Blank screen with a reinstalled 1.39.1
- VSCode starts with disabled extensions
- Webview.asWebviewUri not working in Remote
- SCM: SVN extension decorations are misaligned
- Command line error - "Option 'proxy-server' is unknown. Ignoring."
- Enable the bracket pair colorizer V2 extension for remote
- Mac touchbar debug not working
- Invisible dirty icon
- vscode://file/... does not work any longer
- Source control showing nothing
- Backslash in folder name still not handled correctly by flattened tree view
Visual Studio Code 1.39.1 (64-bit)
- Change log not available for this version
Visual Studio Code 1.39.0 (64-bit)
- Text selections displayed in minimap: see selection regions in the minimap overview
- Toggle region folding keyboard shortcut: quickly expand and collapse regions with Toggle Fold
- Source Control tree view: display pending changes in either a list or new tree view
- Open terminal in custom working directory: add keyboard shortcuts for specific folders
- HTML ARIA attribute reference links: links to ARIA documentation directly from IntelliSense
- CSS property completions include semicolons: semicolons added as you enter CSS properties
- CSS color variables preview: color variable completions display color swatch
- Improved column breakpoint UI: view possible inline breakpoints directly in your source code
- Inline debug actions in CALL STACK view: stay in context with debug actions on hover
- Remote Explorer updates: explorer now displays WSL distros and repository containers
Visual Studio Code 1.38.1 (64-bit)
The update addresses these issues:
- code.sh: remove wsl2 workaround
- Cannot insert a < div >, automatically corrects to < /div >
- Markdown Hover images broken
- statusbar border no longer appears [statusbar.border]
- Gap in right side of window
- Grouping quick open entries is broken
Visual Studio Code 1.38.0 (64-bit)
- Preserve case for global search and replace - Keep letter casing across multi-file search/replace
- Settings editor string array validation - Checks min, max, enum values, and glob patterns
- Adjust cursor surrounding lines - Keep your cursor centered in the editor
- Copy and revert in the diff editor - Easily copy or restore deleted content
- Go to Line supports negative line numbers - Quickly jump to the end of a file
- MDN Reference link for HTML and CSS - Links to MDN documentation directly from IntelliSense
- Add missing await Quick Fix - Find overlooked awaits in asynchronous code
- Debugging data breakpoints - Debugger breaks when tracked values change
- VS Code icon repository - Official product icons available for extension authors
- Alpine Linux distro support - Both for the Remote WSL and Containers extensions
Visual Studio Code 1.37.1 (64-bit)
- Recovery build has wrong icon for release notes
- July 2019 Recovery Release Endgame
- Pasting in a Windows->Linux remote window adds additional new line characters
- 1.37 breaks the fsprovider-sample extension
- Broken vscode.ProcessExecution in Tasks API in v1.37
- Alt+click in terminal resets scroll position and prevents click-on-link
- Certain C++ files completely freeze VSCode
- 1.37 Explorer not showing any files or folders
- Diagnostics show empty parentheses if no code specified for error (regression)
Visual Studio Code 1.37.0 (64-bit)
- Full product icon refresh: new modern icons across all of VS Code
- Edit string arrays in the Settings UI: add to string arrays directly from the Settings editor
- Reveal search result in File Explorer: quickly jump to file locations in the File Explorer
- Show whitespace in selection: see whitespace characters just for selected text
- Find and Replace preserves casing: replace text without losing letter casing
- Terminal search UX improvements: more intuitive bottom-up search order for the terminal
- Better SCSS @import navigation: VS Code now checks more locations for SCSS files
- Remote Development tutorials: new step-by-step tutorials for working over SSH and in WSL
Visual Studio Code 1.36.1 (64-bit)
- Hide/show status bar items: only display your preferred status bar items
- Indent guides in explorers: clearly highlights your project's folder structure
- Better terminal shell selector: easily select the default shell to use in the Integrated Terminal
- Sequential task execution: control the order of task and subtask execution
- Jump to cursor debugging: skip code execution as you jump to a new location
- Disable debug console word wrap: lets you keep debugging output to one line
- JavaScript/TypeScript nightly builds: new extension integrates JS/TS nightly builds
- New Java installer: installs VS Code, the Java extension pack, and required Java dependencies
- Remote Development (Preview) improvements: save to local file system, drag and drop files to remotes, and more
Visual Studio Code 1.36.0 (64-bit)
- Hide/show status bar items: only display your preferred status bar items
- Indent guides in explorers: clearly highlights your project's folder structure
- Better terminal shell selector: easily select the default shell to use in the Integrated Terminal
- Sequential task execution: control the order of task and subtask execution
- Jump to cursor debugging: skip code execution as you jump to a new location
- Disable debug console word wrap: lets you keep debugging output to one line
- JavaScript/TypeScript nightly builds: new extension integrates JS/TS nightly builds
- New Java installer: installs VS Code, the Java extension pack, and required Java dependencies
- Remote Development (Preview) improvements: save to local file system, drag and drop files to remotes, and more
Visual Studio Code 1.35.1 (64-bit)
Notable improvements:
- Collapse All list and tree command with Ctrl+Left keyboard shortcut
- The history of the References view can now be cleared
- When running the Format With... command, the default formatter is now pre-selected
- When debugging is paused on a line, the whole line is read out by the screen reader
- Multiple item paste in the Explorer is run in parallel for improved performance
- The Open Folder button in an empty File Explorer is scoped to folder even on macOS
Notable fixes:
- Potential data loss for files that changed on disk meanwhile after a backup was made
- Preserve picked language for files across restarts
- Completion providers with resolve methods leak memory
- URI: Should invalidate cached _fsPath when crossing platforms
- Make workbench.dialogs.useSimplified a real setting
- Clicking anywhere on the "debug console" pane should "focus" on input box
- Breakpoint lines are not correct when saving the source file after modifying the file
- Typescript task detection is now cross-platform
Visual Studio Code 1.35.0 (64-bit)
- Updated Visual Studio Code icon: The product logo got a refresh. We hope you like it
- Go to Definition improvements: Faster navigation through multiple definitions
- Breadcrumb navigation displayed by default: Quickly go to files and symbols via breadcrumbs
- Smart selection for JavaScript/TypeScript: Expand text selection based on language semantics
- Extract to type alias TypeScript refactoring: Extract part type into its own type alias
- Integrated terminal supports true color: Correctly renders true color (24-bit) escape sequences
- Better merge conflict display: See merge conflict changes within surrounding source code
- Collapse All command for lists and explorers: One of many small but handy improvements
- Remote Development (Preview) available in Stable: You can now use the Remote Development extensions in Stable
Visual Studio Code 1.34.0 (64-bit)
Editor:
Stable CodeLens:
- VS Code now optimistically caches CodeLens locations and restores them immediately after switching editors. This fixes an issue where CodeLens lines would shift slightly when switching between editors
Languages:
Lower rank for CSS property values with vendor prefix:
- CSS property values prefixed with dash '-' (such as -moz-grid or -ms-grid), now come after grid in auto completion
Debugging:
- debug.showSubSessionsInToolBar
- We have introduced the setting debug.showSubSessionsInToolBar which controls whether the debug sub-sessions are shown in the debug tool bar. When this setting is false, the stop command on a sub-session will also stop the parent session. This setting default is false
Tasks:
Terminate all tasks:
- The Tasks: Terminate Task command has a new option to terminal all tasks if there are multiple tasks running. If this is an action you do often, you can create a keyboard shortcut for the command with the terminateAll argument
Automatically show Problems panel:
- The new revealProblems task property allows you to automatically show the Problems panel. The property values are always, never, and onProblem
Contributions to extensions:
Preview: Remote Development:
- Note: The Remote Development extensions require Visual Studio Code Insiders
- Visual Studio Code Remote Development allows you to use a container, remote machine, or the Windows Subsystem for Linux (WSL) as a full-featured development environment
- The extensions in the Remote Development extension pack run in the context of the remote workspace while VS Code feels like it does when you run locally
Vetur:
- The Vetur extension now offers semantic diagnostics, hover information, jump to definition, and find references for the JavaScript expression inside Vue's template interpolation region
- Other improvements include reduced memory usage and import path completion. You can learn more about them in the Vetur changelog
Extension authoring:
Multi-extension debugging:
- In this milestone, we've added support for debugging more than one extension at a time. This is useful if you are developing a set of tightly coupled or interdependent extensions
- Previously this feature was only surfaced via the command-line interface of VS Code, now the argument --extensionDevelopmentPath can be specified more than once. Typically --extensionDevelopmentPath is used in the launch configuration of an extension. When developing more than one extension, we recommend combining the individual extension projects into a multi-folder workspace and create a new launch configuration (stored in the workspace .code-workspace file) that uses multiple --extensionDevelopmentPath arguments for the individual extensions
- Please note that in this release, it is not possible to create a preLaunchTask that builds both extensions by combining the preLaunchTasks of the individual extension projects
Command links in notifications:
- It was always possible to include links in notification messages via the syntax [link name](http://link), but this only worked for links that open in a browser. Now you can also invoke a command from a link with the syntax [link name](command:). The command with the provided identifier will be triggered when the user clicks the link
Links in notifications allow for title:
- You can now add a title to links in notifications that will be shown when the user hovers over the link. The syntax is [link name](link "")
Proposed extension APIs:
Every milestone comes with new proposed APIs and extension authors can try them out. As always we are keen on your feedback. This is what you have to do to try out a proposed API:
- You must use Insiders because proposed APIs change frequently
- You must have this line in the package.json file of your extension: "enableProposedApi": true
- Copy the latest version of the vscode.proposed.d.ts file into your project
- Note that you cannot publish an extension that uses a proposed API. We may likely make breaking changes in the next release and we never want to break existing extensions
vscode.workspace.workspaceFile:
- There is a new workspace property returning the location of the workspace file. For example: file:///Users/name/Development/myProject.code-workspace or untitled:1555503116870 for a workspace that is untitled and not yet saved
Depending on the workspace that is opened, the value will be:
- undefined when no workspace or a single folder is opened.
- The path of the workspace file as Uri
- If the workspace is untitled, the returned URI will use the untitled: scheme
One use of the workspace file location is to call the vscode.openFolder command to open the workspace again after it has been closed:
- vscode.commands.executeCommand('vscode.openFolder', uriOfWorkspace);
- Note: It is not recommended using the workspace.workspaceFile location to write configuration data directly into the file. You can use workspace.getConfiguration().update() which will work both when a single folder is opened as well as an untitled or saved workspace
- Machine-specific settings
- If you have settings that allow users to customize an executable path and if these paths need to be scoped to the machine they are running on, you can now classify such settings as machine scoped. Extension authors set the scope property when contributing to the configuration extension point. Machine-specific settings can only be configured for User settings
Engineering:
Rewritten filesystem provider for local files:
- Extensions ave been able to provide their own filesystem implementations for custom resources (read more here). However, VS Code's own implementation for local files was not implemented with the same extension APIs. This resulted in subtle differences when dealing with local file resources compared to resources coming from extensions. Over the last two milestones, we rewrote our local file system provider to use the extension APIs for consistency
New documentation:
Python Azure Functions:
- There is a new Deploy Python to Azure Functions tutorial that describes how to create and deploy Python serverless Azure Functions
Miscellaneous:
Language Server Protocol:
The Language Server Protocol has proposed support for the following new features:
- Selection ranges: to compute selection ranges for an array of positions. Sent from client to server
- Call hierarchy: to compute a call hierarchy for a given symbol. Sent from client to server
- Progress: to initiate progress reporting from the server. Sent from server to client
- The new features are available in the next versions of the vscode-languageclient and vscode-languageserver npm modules
Notable fixes:
- Explorer Respects Trash Capability from FileSystemProvider
- Call Stack "Paused On Breakpoint" UI not visible for long thread names
- Terminal window crashes in Mac OS
- Debug Console render newlines unnecessary
- Scrolling in debug window is behaving strange
- Error revealing files in the explorer
- Report issue’ button on ‘Running extensions’ causes tens of duplicate issues
Visual Studio Code 1.33.1 (64-bit)
Fixed:
- Evironment variables not expanding in tasks
- New and delete keywords no longer highlighted in C++ file
- Formatter Settings UI shows strange default
- Adopt TypeScript 3.4.3
- Unable to select first formatter in picker
- "name" property of OutputChannel has gone
- Recent update of INSIDERS Edition made COG Wheel completely disappear
- Prettier formatting causes document to jump with insiders
Visual Studio Code 1.33.0 (64-bit)
- Easy Display Language selection: Quick Pick to choose between installed locales
- Configurable IntelliSense display: Filter out elements like keywords or remove displayed icons
- Choose default formatter: Set default document formatter by project and language
- Go to Definition locations: Open Peek view and/or navigate to primary location
- Convert to destructured parameters: New TS refactoring to use named parameter objects
- Debugging support for subsessions: See subprocesses displayed under main debug session
- Launch URI with debug session: Automatically open a browser when debugging web server code
- Install missing extension dependencies: Detect and offer to install missing dependencies
- "Remote Debugging for Node.js" topic: Learn how to attach to Node.js apps running on Azure
- Workbench: Improved Source Control view, easier list navigation with screen readers
- Integrated Terminal: ConPTY on by default on Windows, rendering performance improvements
- Languages: Disable CSS property value completions, TS improved inference and const assertions
- Extension Authoring: Finalized smart selection API, install extension command
- Engineering: Official Linux snap package, faster OSS builds with NPM package caching
Visual Studio Code 1.32.3 (64-bit)
Fixed:
- Slow startup opening a large workspace over the network candidate file-explorer freeze-slow-crash important verified
- Fix #70045 by reverting some of #67269
Visual Studio Code 1.32.2 (64-bit)
- Preview and apply color themes: Install and apply new theme extensions without reloading
- Keyboard shortcuts editor improvements: Modify keybinding 'when' conditions in the editor
- Problems panel hover commands: Apply Quick Fixes or open a Peek window directly from hovers
- Preferred Code Actions: Preferred (mostly likely) Code Actions support auto fixing common issues
- Debug Console customization: Modify font size, font family, and line height of the Debug Console
- Better IntelliSense for ARIA attributes: More detailed descriptions for HTML accessibility attributes
- Vue.js interpolations IntelliSense: The Vetur extension now supports smart completions in Vue.js interpolations
- New "Bundling Extensions" topic: Use webpack to improve your extension's load time
Visual Studio Code 1.32.1 (64-bit)
- Preview and apply color themes: Install and apply new theme extensions without reloading
- Keyboard shortcuts editor improvements: Modify keybinding 'when' conditions in the editor
- Problems panel hover commands: Apply Quick Fixes or open a Peek window directly from hovers
- Preferred Code Actions: Preferred (mostly likely) Code Actions support auto fixing common issues
- Debug Console customization: Modify font size, font family, and line height of the Debug Console
- Better IntelliSense for ARIA attributes: More detailed descriptions for HTML accessibility attributes
- Vue.js interpolations IntelliSense: The Vetur extension now supports smart completions in Vue.js interpolations
- New "Bundling Extensions" topic: Use webpack to improve your extension's load time
Visual Studio Code 1.31.1 (64-bit)
- No reload on extension install: No interruptions when you install new extensions
- Tree UI improvements: Improved Explorer navigation and filtering, horizontal scrolling
- Main menu updates: Redesigned Go actions menu, Edit menu Cut command
- Multiline Problems output: See full multiline issue details in the Problems panel
- Find All References history: Quickly rerun previous reference searches
- Semantic selection for HTML, CSS, and JSON: Expand/shrink selection based on language semantics
- Integrated Terminal reflow support: Terminal text automatically reflows as panel width changes
- Command-based user input variables: Custom user input for task and debug configuration
- Updated Extension API documentation: Completely rewritten with extension guides
Visual Studio Code 1.31.0 (64-bit)
- No reload on extension install: No interruptions when you install new extensions
- Tree UI improvements: Improved Explorer navigation and filtering, horizontal scrolling
- Main menu updates: Redesigned Go actions menu, Edit menu Cut command
- Multiline Problems output: See full multiline issue details in the Problems panel
- Find All References history: Quickly rerun previous reference searches
- Semantic selection for HTML, CSS, and JSON: Expand/shrink selection based on language semantics
- Integrated Terminal reflow support: Terminal text automatically reflows as panel width changes
- Command-based user input variables: Custom user input for task and debug configuration
- Updated Extension API documentation: Completely rewritten with extension guides
Visual Studio Code 1.30.2 (64-bit)
- Change log not available for this version
Visual Studio Code 1.30.1 (64-bit)
Fixes:
- Search view breaks after starting a search while the previous search is still running
- Can't search CRLF files with non-regex multiline search
- Fix search CRLF files with non-regex multiline search
- HTML editor not working fully bug candidate html
- Peek editor tree color tokens are broken bug candidate editor-symbols regression tree
- Can't trigger "Load more Stack Frames" with keyboard
- treeResourceNavigator: fire onSelection also for keyboard events
- "Start Debugging" asks to choose environment when triggered from main menu
Visual Studio Code 1.30.0 (64-bit)
- Multiline search improvements: Easily create multiline search patterns without using regex
- Custom title bar on Linux: The custom title and menu bar is now the default on Linux
- References view: Find All References view includes history of recent searches
- Snippet comment variables: Snippet variables insert correct comment per language
- JS/TS callback display: Now you can see the context of anonymous callbacks
- JSDoc Markdown highlighting: Including syntax highlighting for Markdown code blocks in JSDoc
- Simplified debug configuration: Better defaults and Quick Pick UI for initial launch configuration
- Run tasks on folder open: Configure tasks to run when you first open a project folder
- Choose extension version: Install earlier versions of Marketplace extensions
- Workbench: Menu scrolling and improved overflow handling, one click to open settings.json
- Languages: JS/TS renames now handle destructuring, add missing 'new' Quick Fix
- Debugging: Delete debug consoles, debug directly from the VS Code Process Explorer
- Tasks: Clear task terminal, user input for task variables, rerun last task command
- Extension Authoring: Go to Declaration support, new Signature Help context
Visual Studio Code 1.29.1 (64-bit)
- Change log not available for this version
Visual Studio Code 1.29.0 (64-bit)
- Multiline search: Search across files with regex multiline expressions
- File icons in IntelliSense: Quickly distinguish file types in IntelliSense
- Better macOS support: Full screen mode control and Mojave Dark Mode support
- Collapsible stack frames: Collapse uninteresting stack frames to clearly see your code
- Improved Loaded Scripts view: Displays related resources such as original source files
- Updated extension samples: Uniform style and structure, README, and API usage
- CI recipe for extensions: Azure Pipelines build recipe for extensions
- Preview: List All References: List All References view shows reference search results
- If you'd like to read these release notes online, go to Updates on code.visualstudio.com
- You can also check out this 1.29 release highlights video from Cloud Developer Advocate Brian Clark
Visual Studio Code 1.28.2 (64-bit)
Fixed issues:
- September 2018 Recovery 2 Endgame
- Keep spawning powershell.exe and conhost.exe
- VSCode frequently crashes when ctrl+P searching after 1.28
- debug: on restart, make sure to first disconnect and only then run the prelaunch tasks
- “Remove from recent opened” takes no effect
- Restarting the debug process fails
- Apply selection even when the items don't change
- Auto import not being placed correctly
- Code completion for import suggestion stopped working
- Intellisense - Import suggestions show up but are not inserted/loaded
Visual Studio Code 1.28.1 (64-bit)
Release highlights:
- VS Code file icons reflect file type in your OS explorer
- Tune your snippet collection per workspace
- Use Tab to easily cycle through IntelliSense suggestions
- New command to go to the location of your last edit
- Save a file without changing the existing formatting
- Better delete conflict handling, new rebase on sync option
- Rename a JS/TS file through its import path
- Quickly update a function to use async and await
- Collapse code blocks, multi-line lists, and embedded HTML
- We decided to revisit the behavior of our commands for toggling panels (Terminal, Output, Problems, Debug Console). You can follow issue 19400 for the background on the change
The old behavior was:
- Panel shows if not visible
- Panel hides if visible
The new behavior is:
- Panel shows if not visible
- Panel hides if having keyboard focus
- Panel gets focused when visible but not focused
Visual Studio Code 1.28.0 (64-bit)
Fixes:
- After formatting you need to scroll left
- Must tab through deleted tab stops in snippets
- Debug toolbar buttons disabled
- "Clear Recently Opened" should also clear editor quick pick history
- Reveal untitled file when saving
- Preserve quick open input on Escape
- UriDisplayService is missing remote share path name
- Mechanism to abort the debug launch without showing launch.json
- Debug Hover Widget - Enable the widget resizing for long items whose overflow is hidden
- Conditional breakpoint prompt should offer to enable breakpoints if breakpoint is already disabled
- Extensions: allow to right click to bring up gear menu
- Use --force arg to prevent prompts while installing extensions from CLI
Visual Studio Code 1.27.2 (64-bit)
Fixed:
- August Recovery Endgame
- Regex search and group replace
- TreeItem.iconPath with non-file Uri can be encoded incorrectly
- Breadcrumb selection is broken
- removeFromRecentlyOpened Command Broken
- [html] jquery completions no longer work
- Cannot click relative paths in terminal
- August Recovery Endgame
- VS Code doesn't work after update
- Incorrect new settings (UI) behavior after nothing was found
Visual Studio Code 1.27.1 (64-bit)
- Change log not available for this version
Visual Studio Code 1.27 (64-bit)
Highlights:
- New Settings editor UI to discover, search, and modify VS Code settings
- Fully themable title and menu bars on Windows and Linux
- Symbols highlighted when navigating with breadcrumbs
- Combined menu for creating terminals and managing tasks
- Share the same keybindings.json file across different OSs
- Import path suggestions while you type in CSS, SCSS, and Less
- Support for 'if', 'then', and 'else' schema keywords
- Loaded Scripts Explorer now available for debug extensions
Visual Studio Code 1.26.1 (64-bit)
- Addresses these issues
- Extension host terminated unexpectedly after 1.26.0 update
- Problem entries loops
- Problem Tab is all corrupted with Typescript Problems
- RG 700% CPU usage
- Opened files are not searched until file tab is clicked
- Built-in git extension disabled
- VS Code Hangs When Opening Specific PowerShell File
- VSCode hangs when opening python file
- File paths in Open Recent Menu starts with / and lower case drive letter
- Editor layout is called on every config change
Visual Studio Code 1.26.0 (64-bit)
- Change log not available for this version
Visual Studio Code 1.25.1 (64-bit)
Fixed issues:
- June Recovery Endgame
- Recommended Extensions shows already installed extensions
- executeTask Cannot read property _key of undefined
- Allow task without task definitions. Treat all properties as mandantory
- Error while invoking command `Developer: Reinstall Extension`
- Unverified breakpoint error with build 1.25
- Portable Mode creates cache files in %APPDATA%
Visual Studio Code 1.25.0 (64-bit)
- Change log not available for this version
Visual Studio Code 1.24.1 (64-bit)
- Change log not available for this version
Visual Studio Code 1.24.0 (64-bit)
Some of the key highlights include:
- Unused variable detection - Unused variables are greyed-out in your JavaScript/TypeScript files
- Move to new file refactoring - Easily pull classes and functions into their own files
- Update imports on move/rename - Automatically update import paths in JavaScript/TypeScript
- Duplicate workspace in new window - Great for expanding over multi-mon setups
- IntelliSense for predefined variables - Variable suggestions in debug and task configuration files
-