PicPick 歷史版本列表 Page17

最新版本 NordPass 5.13.26 (64-bit)

PicPick 歷史版本列表

PicPick 是一個全功能的屏幕捕捉應用程序的 Windows,直觀的圖像編輯器,顏色選擇器,調色板,像素尺,量角器,十字線,白板和更多。用戶友好和充滿創造您的形象的功能,適用於軟件開發商,平面設計師和家庭用戶。 PicPick 包括一切有關圖形設計,所以它將不僅節省您的磁盤空間,而且還節省時間和金錢.PicPick 功能:捕獲任何內容 截屏的整個屏幕,一個活動的窗口,滾動窗口和任何特定區域的... PicPick 軟體介紹


GDevelop 5.0.0 Beta 120 查看版本資訊

更新時間:2021-10-08
更新細節:

What's new in this version:

Improvements:
- Add a FontSize expression for Text objects

Various profile improvements:
- Display contributor profiles when clicking their badge in an extension or example
- Allow to change your email address in your profile, and to verify it
- Add a "bio", a short description that you can add to your profile
- Prevent saving projects and extensions with nonexistent authors

Extensions, assets, and examples:
- Update extension submission template to mark fields as required
- Fix pathfinding movement in Linked Objects Tools
- Partially upgrade author field to new format
- Partially upgrade author field to new format
- Attach more examples to their original author/contributors
- Add 3 thumbnails to some game examples
- Fix bubble collision at low frame rate in BimBam example and make it touch devices ready
- Update LinkedObjectTools extension to fix an issue in pathfinding movement
- Add authors for existing examples
- Also update some example project names and package names

Fixed:
- opening up the parameters dialog for object or behaviors expressions having no parameters
- wording of "empty game" to "empty project" for consistency
- very long object names overflowing or messing up some dialogs in the editor
- icons aligment and text ellipsis for long resource names in resources selector
- loss of user login between IDE refreshes/opening
- conditions comparing Dialogue Tree variables to work even if the dialogue is not running

Windows Terminal 1.10.2714.0 查看版本資訊

更新時間:2021-10-05
更新細節:

What's new in this version:

Accessibility:
- Resolves hang on launch for Windows Server 2022 (and similar client Windows versions) when tablet input keyboard is activated

Reliability:
- Fix KeyChord constructor assertion failure during tab dragging

Terminal Emulation:
- Fixes alignment of the mouse coordinates when the viewport is scrolled for all events, not just mouse button pressed event

User Interface:
- Clear selection on paste

JSON Settings:
- Fix serialisation of findMatch action to persist the direction

GDevelop 5.0.0 Beta 117 查看版本資訊

更新時間:2021-09-09
更新細節:

What's new in this version:

GDevelop 5.0.0 Beta 117
New features:
Add support for visual effects ("shaders") on objects:
- This allows to generate interesting visual effects, which can be controlled by events. For example, you can use an outline on an object to highlight, make the player glow when launching a spell, blur objects, etc...
- A new "effects" tab is now present in the objects editor. From there, you can add visual effects, that were already available for layers, and customize them from this editor.
- Actions and conditions are available to manipulate effects and change their parameters during the game
- Learn more on the wiki: http://wiki.compilgames.net/doku.php/gdevelop5/objects/effects

Add support for behaviors based on other behaviors ("behavior composition"):
- This allows custom behaviors, that you can create in your project or get from extensions, to require the presence of one or multiple other behaviors on an object: This is an advanced feature that is helpful to create behaviors that are based on other. For example, a behavior "Platformer enemy" using the "Platformer object" behavior and adding specific actions, conditions and logic to make an enemy chase the player. If you create a behavior and want to use this, just go to the properties of this behavior and add a new property. Choose the type "Required Behavior" for this property. You can then use this new behavior in the events of the behavior you just edited.
- To use a behavior based on another, you don't need to do anything special! Just add it to your object as usual: any missing behavior will be added to your object, so you can start using it immediately.

Improvements:
- Allow colors to be used for behavior properties
- Rework the color fields to allow to enter colors as R;G;B directly in the field
- Allow behaviors to have a "string list" property like functions
- Add the word "object" in timer actions/conditions names, to make them easier to spot
- Add multiple contributors to the credits (Thanks @arthuro555!)
- Allow rounding pixels when rendering on a project level
- Add command to open the extension search in the command palette
- Improve events sheet wording for object boolean variables
- Prevent variable value to be set to an invalid number ("NaN") in the variables editor
- Allow again to choose the opacity of the grid in the scene editor: Also fix an issue where a grid with the black color was not persisted properly.

Extensions, Examples, Assets:
- There are now 85+ extensions available for GDevelop in the extensions library and 2700+ assets!

Some of the new or updated extensions:
- Marching Squares extension and example by @D8H
- Fix on sliders and other exetnsions by @D8H
- New Boomerang extension by @Entr0py404 and @tristanbob
- New Magnetic effect extension by @Entr0py404
- FPS extension by @arthuro555
- UUID and Render To Sprite extension by @arthuro555
- RTS Unit Selection by Slash and @tristanbob
- Random choice in a list extension by @UlisesFreitas
- Transition painter extension by @westboy31
- Reflection by @VegeTato
- Remember that documentation pages are now automatically generated for all extensions on the wiki, including descriptions and authors.

Bug fixes:
- Increase shader precision, allowing lights to be displayed correctly on iOS
- Prevent instances to have a negative width or height in the instances editor: Note that this does not affect existing games that would use this incorrect behavior (which can create bugs)
- Fix crash when instances were resized on the scene editor after being set to a size of 0
- Fix some missing translations (Thanks @Bouh!)
- Fix missing translations in the main menu bar (Thanks @Bouh!)
- Fix games crashing when an unknown action/condition was used (could come from a deleted extension)
- Fix variable dropdown not updated in the action/condition editor after editing variables
- Fix a crash when drag'n'dropping actions/conditions in custom behaviors


GDevelop 5.0.0 Beta 115
Improvements:
- Add an action to release the ladder for Platformer object
- Improve Actions and Conditions search allowing typing mistakes
- Show previews of image resources properly pixelated when smoothing is deactivated
- Show pixel art assets in the asset store as pixelated and larger
- Add an action to clear the shapes of a Shape Painter object on demand
- Add an action to forbid to jump again while in the air to the Platformer behavior
- Add thumbnails in the resources list

Bug fixes:
- Fix color of grids in scene editor not properly persisted
- Fix Panel Sprite initial opacity not being correctly applied
- Fix buttons to save/load/change the file in Piskel sometimes not displayed properly
- Fix color picker not shown for the action setting the color of a light object
- Fix wrong icon shown intermittently in the extensions store
- Fix extra scrollbar on small screens when selecting an object or an action/condition in the events sheet
- Fix unability to scroll when a lot of parameters were shown for an action or a condition

Internal changes (for developers):
- Add continuous delivery: automatic macOS and Windows builds
- Improve TypeScript types for the Shape Painter object
- Add new lines between functions back in TS files


GDevelop 5.0.0 Beta 105
Improvements:
- Add the GDevelop games showcase in a tab of the new project window
- Improve the start page a link to the Youtube channel, more icons and a link to the showcase
- Submit your game to the showcase here!
- Add normalize expression, map a value between min and max to a value between 0 and 1
- Add condition to check if any key is released
- Add help link for AdMob actions and conditions

Fixed:
- Fix Tilemap not refreshed when the JSON file changed and a tileset JSON is also set
- Fix Tilemap not showing the specified layer in "index" mode
- Fix Tilemap not working in the web-app
- Fix fullscreen not working on certain browsers
- Fix Firebase action to sign in with 3rd party providers in a browser
- Fix middle-click drag not working in Yarn editor
- Fix rare layout glitches after resizing the window

PicPick 5.1.8 查看版本資訊

更新時間:2021-09-08
更新細節:

What's new in this version:

- Fixed a capturing issue on Windows 11
- Language updates

Windows Terminal 1.10.2383.0 查看版本資訊

更新時間:2021-09-01
更新細節:

What's new in this version:

Features:
- You can now delete autogenerated profiles. That just about says it all. Sorry for taking so long on this one!
- Bold or "intense" text can now be displayed as bright colors, a bold font, or both
- We released 1.10 with the new default set to both bold and bright, but have reset it to just bright until we work out some text rendering issues
- Set intenseTextStyle (flag enum, default bright, options bold, bright, all) in any profile

Changes:
- This version of Terminal ships with Cascadia Code 2108.26, which contains fixes for some ligature issues, Hebrew glyph positioning and more.
- In the settings UI, we've changed a number of tooltips to replace "checked" (as in, a checkbox) with "enabled" because they're toggle switches now

Performance:
- The console (and terminal) will no longer hold on to large memory allocations after large I/O requests
- Terminal now loads WSL distributions in a different way, and will not hang on startup waiting for them

Fixed:
Accessibility:
- An issue where opening a tab with Narrator running resulted in no output has been fixed
- Moving your screen reader cursor by line, character and document is now more reliable
- ...and should no longer cause an occasional deadlock

"Default Terminal":
- Command-line applications launched through "Default Terminal" now follow the windowing behavior setting
- Applications launched into terminal no longer erroneously believe the screen to be 9001 lines tall
- We fixed an issue resulting in Ctrl+C never reaching handoff applications

"Quake" Mode:
- The "quake" window's borders will no longer appear on adjacent monitors
- Dismissing the "quake" window and summoning it on another display will now properly update its size
- Snapping the "quake" window to another display will also properly update its size

Reliability:
- Saving your settings will no longer destroy them if settings.json is a symbolic link
- When you attempt to use Alt+Arrow Keys with no panes, we will now send those keys to the connected client
- A crash during startup/commandline execution regarding moving focus to a new pane has been quashed

Terminal Emulation:
- You can no longer erroneously interact with mouse-mode applications at bad coordinates when they are scrolled away
- Selected text will no longer move off of its selected line as more text is output...
- ... until it no longer fits on screen, at which point it absolutely will.
- The alternate buffer now inherits its cursor state from the main buffer
- We've put a sock in a very loud exception handler
- We will no longer try to resize the display if the size hasn't changed, and no longer clear your selection
- C1 control characters in SetConsoleTitle will no longer cause Terminal to lose sanity
- The terminal will no longer scroll vertically if you have a horizontal wheel
- RIS no longer even has a chance of failing

User Interface:
- No longer will dropdown menus and combo boxes fly wildly off the screen if you scroll or drag the window! Rejoice!
- Restoring from fullscreen no longer accidentally counts the window border as part of the new size
- The window border is likewise ignored when calculating the initial position of the window
- We have removed a double scrollbar from the settings UI, which was a fix for another issue, which has now been fixed properly
- We've fixed some focus tracking bugs that occur during complicated command line handling
- There is no longer an annoying issue where some people on non-100%-scaling displays would not be able to use the tab bar when maximized
- The settings UI animations are now slightly less obnoxious

PicPick 5.1.7 查看版本資訊

更新時間:2021-07-25
更新細節:

What's new in this version:

- Fixed file name is invalid message
- Removed a signature on email output for pro version
- Language updates

Windows Terminal 1.9.1942.0 查看版本資訊

更新時間:2021-07-15
更新細節:

What's new in this version:

- This version of Terminal comes with Cascadia Code 2106.17. This version of the Cascadia family of fonts refines the "cursive" italic letter forms to have more universally-acceptable shapes and introduces support for Hebrew and Arabic glyphs.
- Terminal windows launched via "Open Here" will open new tabs in the same directory
- The "quake mode" action is now named "Summon Quake window" instead of "Global summon something something window _quake"
- The opacity slider will now display a % sign like it should have to begin with

Fixed:
- An accessibility issue that resulted in misshapen selection regions has been fixed
- Terminal will no longer minimize itself when targeted by a commandline application
- ... or when you target it with -w
- We will no longer destroy commands using iterateOn when you press Save
- Nested commands now dismiss more reliably when using the command palette
- We will not attempt to not un-toggle the command palette if you choose to toggle it while it is open
- When we encounter a malformed fragment document, we will no longer fail to read any future fragment documents
- The action editor should now be more usable in Light theme
- "Open Windows Terminal Here" will now appear in your language
- 1.9.1523.0 Terminal will no longer exit unceremoniously when your startingDirectory cannot be found
- 1.9.1523.0 A window that receives an incoming console application will now spring to the foreground

Performance:
- During heavy output load, we will spend a lot less time ...
- formatting VT strings
- creating temporary string_views
- notifying an accessibility channel that has been disconnected
- emitting debugging information

Reliability:
- Terminal should crash less often when you are closing a tab
- We've fixed a crash in reloading the settings with the Settings page open
- An application setting the Terminal background should probably not crash it, huh?
- 1.9.1523.0 If our packaged fonts cannot be found, we will now be more robust and less likely to faceplant on launch
- 1.9.1523.0 The "default terminal" feature no longer causes crashes on OS versions where it is unavailable
- 1.9.1523.0 If we can't accept handoff ("default terminal") connections when we start, we'll no longer crash on launch
- The settings UI will no longer overflow its frame on launch/reload
- Terminal will try to do a better job recovering the profile you were looking at when the settings reload
- 1.9.1523.0 The "default terminal" dropdown has been fixed for High Contrast users

VT Support:
- RIS will now reset mouse mode and encoding
- DECSET 12 (enable/disable cursor blink) is no longer ignored

WPF Control:
- We've fixed an issue in the WPF control's 64-bit build that resulted in hilarious colors

Windows Terminal 1.8.1444.0 查看版本資訊

更新時間:2021-05-26
更新細節:

What's new in this version:

Changed:
- When you rename a window, we will now acknowledge that we actually did it- Terminal will now show a more scrutable error message when your starting directory cannot be found

Fixed:
There was an issue that would result in blank profiles or profiles containing just one setting; it is now fixedThe only known cause of this issue was editing the settings of a profile the first time you ever launch Terminal
If you have profiles named Default in your dropdown, this is probably why.
We will now attempt to heal settings files broken by this bug
If you did have a profile that you actually liked that didn't have a name or a GUID or any settings, it will now be broken.
(Why? That's just a Command Prompt profile with no useful identifying information in it...)
We've fixed a bunch of instances of the terminal losing focus
We will no longer close a tab on middle-click down (because up is much more reasonable)The "close tabs to the right" and "close other" options have finally returned, thanks to some quick out-of-the-box thinking(thanks @mpela81)
Nested commands will no longer interfere with deleting the > command palette mode character (thanks @kovdu)
The "new tab" dropdown will no longer go up when it used to go down; we no longer live in topsy turvy-land (thanks @mpela81)
Terminal will no longer create a new profile with the name "Profile 13" if you're weird enough to add a new profile called "Profile 13" yourself (as an example)The window rename action will no longer also pop keys into the terminalYou can now navigate better using your key bindings in the Settings UI (focus mode, fullscreen, etc.)
Terminal will no longer let an application emit more than one bell per secondIn other news, a 1-second delay we accidentally introduced before a bell has been resolved
The command palette will now respect your locale when you do a case-insensitive search

Reliability:
- We should no longer crash on exit nearly as often -- either exiting a shell or the application
- Typing --tabColor into the command palette now has a 100% reduced chance of crashing

Performance:
- Some of our debug logging was being enabled by accident, so we've restricted its activation further
- This bug caused a significant reduction in rendering throughput

WPF Control:
- The WPF control can now have a background that varies from the terminal background

Windows Terminal 1.7.1091.0 查看版本資訊

更新時間:2021-04-20
更新細節:

What's new in this version:

- fixed a crash on launch that you would encounter when running terminal unpackaged

Windows Terminal 1.7.1033.0 查看版本資訊

更新時間:2021-04-15
更新細節: