CINEMA 4D 歷史版本列表 Page32

最新版本 CINEMA 4D 2024.1.0

CINEMA 4D 歷史版本列表

Cinema 4D 使得最簡單易用的專業 3D 軟件比以往更有效率。新工具以及擴展和完全重新編制的功能可幫助您更快,更輕鬆地將您的想法變為現實。改進的工作流程可幫助您實現最緊密的最後期限. MAXON 為專業 3D 藝術家提供最好的電影 4D。如果你想創造先進的 3D 圖形,但需要幫助,以確保您快速,輕鬆地創建令人 ja 目結舌的圖形,那麼這是您的選擇.快速工作,播放更多 平滑的工作流程帶來創意... CINEMA 4D 軟體介紹


ProtonVPN 1.8.1 查看版本資訊

更新時間:2019-06-15
更新細節:

Serviio 2.0 查看版本資訊

更新時間:2019-05-22
更新細節:

What's new in this version:

- Added support for multiple users (Pro only)
- Added browsing Movies by duration
- Added Display name to local Shared folders
- Added the possibility to ignore folders by name, per Shared folder
- Added the possibility to ignore files by extension, per Shared folder
- Added support for mpjpeg video container
- Added support for Cinepak and Sorenson video (1/3) codecs
- Log out (in DEBUG) details of matched transcoding rule
- Allow H265 and MP3/AC3 codecs in HLS format
- Updated Roku profiles with multi-channel support via HLS
- Fixed empty folders when browsing on VLC Android
- Disabled autoplay in MediaBrowser when it's only available in a muted state
- Updated jaudiotagger

MyLanViewer 4.20.0 查看版本資訊

更新時間:2019-03-31
更新細節:

CINEMA 4D 20.059 查看版本資訊

更新時間:2019-03-27
更新細節:

What's new in this version:

CINEMA 4D 20.059
- Change log not available for this version


CINEMA 4D 20.057
- Change log not available for this version


CINEMA 4D 20.055
- Change log not available for this version


CINEMA 4D 20.030
- Change log not available for this version


CINEMA 4D 20.026
- Change log not available for this version

Express Scribe Transcription Software Pro 8.06 查看版本資訊

更新時間:2019-03-27
更新細節:

vMix 22.0.0.54 查看版本資訊

更新時間:2019-03-27
更新細節:

What's new in this version:

vMix 22.0.0.54
- GT: Added Blink Continuous transition
- GT: Added Square/Rounded option for rectangle Stroke borders
- GT: Fixed issue where custom image in a preset did not always override the template image
- Added support for plug and play MIDI and X-Keys devices while vMix is still running. (Important note: this will not resolve issues where devices are disconnecting on their own, in these cases, this indicates a system fault that is outside of our control)
- Added additional caching in vMix Social to help with long photo download times on Facebook servers
- Updated Twitch streaming quality presets based on recommendations from Twitch team
- Added "Auto" thread setting in streaming quality, which will select the optimal number of threads to use on high-core machines. Not applicable to hardware encoding


vMix 22.0.0.52
- Fixed issue with Restart not working correctly with GT Tickers
- Fixed issue where some YouTube accounts reports duplicate Stream Now streams, causing an error in vMix


vMix 22.0.0.51
- Fix when starting overlay of GT templates that have had all animations removed
- GT animations will now only automatically trigger if autoplay/autopause are enabled
- Renamed Flash / RTMP input to Flash, as it is recommended to use Stream VLC input instead for RTMP
- Fixed stutter in VLC RTMP playback if frame rate is misreported by server
- Fixed Mark Out for some video formats occurring too early on some video formats
- Updated The Extreme scoreboard to work correctly when using countdown in clock fields


vMix 22.0.0.50
- VMix Social updated Facebook source to now show a dropdown box of all pages an account has access to. Previously a box was provided to type in a page name which may have caused confusion due to Facebook security policies of only allowing admin access to pages
- X-keys XKE-40 support added
- Fixed Live Pause not working on Desktop Capture input on some systems
- Fixed padding issue with VLC input when bringing in RTMP 1080p sources
- List input now provides better performance when using images
- Display -> Outputs dropdowns support up to 300 inputs
- Fixed issue with MultiCorder activator
- Fixed issue where Vimeo streaming destination did not show any streams when over 200 videos were in an account


vMix 22.0.0.49
- Virtual PTZ behaviour is now more consistent with a physical PTZ including edges of the frame being cropped out when used with MultiView and Overlays
- Added checkbox in PTZ settings to have PTZ thumbnails always displayed on input previews even while moving
- Fixed Audio Settings button displaying error if already open
- Fixed some Facebook pages/groups not showing up if user has a very large number on their account (> ~30)
- Facebook destination will now stop the stream on Facebook just prior to stopping in vMix, previously vMix would be stopped first which
depending on the processing time on Facebook may lead to a "stream has been interrupted" message on Facebook instead of an ended notice
- Fixed scrolling issue in input and mixer sections on some systems
- Improved sync on MP4 video playback
- Fixed Web Browser input audio not working on some systems
- Fixed typo in Scoreboard 3- Lineup 11 template leading to inconsistent data source auto assignment


vMix 22.0.0.48
GT - Easy to use, high-performance, animated graphics:
- Over 100+ animated title, scoreboard, ticker and social templates to choose from in HD and 4K
- Four way ticker support: create custom tickers with top, bottom, left or right scroll directions
- GT Designer Standard allows creating custom static titles and animated tickers in all vMix edition
- GT Designer Advanced allows creating custom animated titles along with the ability to import from Adobe Photoshop PSD files
- Spell check support added to built in vMix Title Editor
- New Clock dropdown box in Title Editor provides built in presets to add common clock formats to a title

MultiCorder (4K and Pro editions):
- Added support for recording Video Call sources in addition to Output1-4
- Individual MultiCorder settings can be saved in each preset

VMix Video Codec:
- High quality, fault tolerant, low CPU codec suitable for post production editing on Windows
- ProRes-like codec with support for Adobe Premiere, Magix Vegas Pro and most other Windows video editing programs
- Supported in both the Recorder and MultiCorder

Virtual PTZ (4K and Pro editions):
- Turns any input into a Virtual PZ camera with high quality, customisable digital zoom

Live Pause:
- Live Pause (Freeze Frame) Camera, NDI and Desktop Capture inputs by clicking the pause icon under the input

Outputs:
- New MultiView Output layout options
- Set the title bar either above or below the MultiView Output video previews
- Customise Preview/Output headings between fixed text and input names

NDI:
- Updated NDI support to latest 3.8 SDK
- Included vMix NDI Config tool allows toggling between UDP and TCP transmission to allow optimising performance based on network requirements

Shortcuts:
- SnapshotInput
- SetTickerSpeed
- TitleBeginAnimation
- LivePlayPause

Controllers:
- Stream Deck and Stream Deck mini support. Add the vMix plugin from the Stream Deck App store. Set buttons to live thumbnail previews via shortcuts, or colours via activators
- Joystick Z axis support
- Joystick pressure sensitive support. Allows variable speed pan/title/zoom on supports PTZ cameras including the new Virtual PTZ
- X-Keys HD15 GPIO support added

Devices:
- Support for AJA Kona 5

Other:
- New GPU memory % indicator in status bar. This refers to special memory shared between the CPU and GPU and can be used to identify potential performance problems when using a large number of inputs
- Vimeo streaming provider now supports selecting a previous setup event to stream to
- SlideShow Properties window (for Photos and PowerPoint inputs) can now be resized. Rearranged image orders is now saved in the vMix preset
- New Copy From button in Input Settings can be used to copy Triggers, MultiView and Colour Correction between inputs
- New cog buttons on Preview and Output to open up associated Input Settings
- Added ability to solo Bus A or Bus B through Headphones output. Click the [S] button in the Bus mixer to toggle on/off
- Added support for resizable VST3 plugins


vMix 22.0.0.47

GT - Easy to use, high-performance, animated graphics:
- Over 100+ animated title, scoreboard, ticker and social templates to choose from in HD and 4K
- Four way ticker support: create custom tickers with top, bottom, left or right scroll directions
- GT Designer Standard allows creating custom static titles and animated tickers in all vMix edition
- GT Designer Advanced allows creating custom animated titles along with the ability to import from Adobe Photoshop PSD files
- Spell check support added to built in vMix Title Editor
- New Clock dropdown box in Title Editor provides built in presets to add common clock formats to a title

MultiCorder (4K and Pro editions):
- Added support for recording Video Call sources in addition to Output1-4
- Individual MultiCorder settings can be saved in each preset

vMix Video Codec:
High quality, fault tolerant, low CPU codec suitable for post production editing on Windows.:
- ProRes-like codec with support for Adobe Premiere, Magix Vegas Pro and most other Windows video editing programs
- Supported in both the Recorder and MultiCorder
- Virtual PTZ (4K and Pro editions)
- Turns any input into a Virtual PZ camera with high quality, customisable digital zoom

Live Pause:
- Live Pause (Freeze Frame) Camera, NDI and Desktop Capture inputs by clicking the pause icon under the input

Outputs:
- New MultiView Output layout options
- Set the title bar either above or below the MultiView Output video previews
- Customise Preview/Output headings between fixed text and input names

NDI:
- Updated NDI support to latest 3.8 SDK
- Included vMix NDI Config tool allows toggling between UDP and TCP transmission to allow optimising performance based on network requirements.
- Shortcuts
- SnapshotInput
- SetTickerSpeed
- TitleBeginAnimation
- LivePlayPause
- Controllers
- Stream Deck and Stream Deck mini support. Add the vMix plugin from the Stream Deck App store. Set buttons to live thumbnail previews via shortcuts, or colours via activators.
- Joystick Z axis support
- Joystick pressure sensitive support. Allows variable speed pan/title/zoom on supports PTZ cameras including the new Virtual PTZ.
- X-Keys HD15 GPIO support added

Devices:
- Support for AJA Kona 5

Other:
- New GPU memory % indicator in status bar. This refers to special memory shared between the CPU and GPU and can be used to identify potential performance problems when using a large number of inputs
- Vimeo streaming provider now supports selecting a previous setup event to stream to
- SlideShow Properties window (for Photos and PowerPoint inputs) can now be resized. Rearranged image orders is now saved in the vMix preset
- New Copy From button in Input Settings can be used to copy Triggers, MultiView and Colour Correction between inputs
- New cog buttons on Preview and Output to open up associated Input Settings
- Added ability to solo Bus A or Bus B through Headphones output. Click the [S] button in the Bus mixer to toggle on/off
- Added support for resizable VST3 plugins

Microsoft Safety Scanner 1.0.3001.0 (64-bit) 查看版本資訊

更新時間:2019-03-27
更新細節:

CINEMA 4D 20.059 (Update) 查看版本資訊

更新時間:2019-03-26
更新細節:

LDPlayer 3.55 查看版本資訊

更新時間:2019-03-26
更新細節:

What's new in this version:

- Support high frame rate mode (60FPS) for Ragnarok M: Eternal Love, Fate / Grand Order, Girls' Frontline
- Perfect support for Garena Free Fire, easy to target when shooting
- Optimize LD Store, install game faster, reduce CPU usage
- Fix errors that cannot connect to the network when logging in some games
- Fix the input error

GameMaker Studio 2.2.2 Build 413 查看版本資訊

更新時間:2019-03-26
更新細節:

What's new in this version:

Startup Sequence File and Folder Checker:
- Added a new dialog which will advise required files/folders which fail to be found or GMS2 is unable to access
- This will guide you to fix system issues which GMS2 would previously have tried to work around, but often could not, saving from you having to send us a Helpdesk ticket to ask
- Advises if the issue is safe (but you might want to investigate your computer setup) or if it requires GMS2 to safely shutdown immediately (in which case, definitely investigate)
- If you see this dialog often and you have antivirus/anti-malware, etc., try pausing these and see if it fixes, then add exclusions to your protection software
- Similarly, we now show a dialog when a tutorial fails to download or extract properly because of file permissions

Spine Support Updated to v3.7:
- More of a runtime change, so see those release notes for proper info (and the guide linked-to in the heading above), but the IDE now imports sprites exported using Spine 3.7
- Fixed issues where importing new Spine sprites to replace existing data didn't clear the old files from your project folder

Font Editor / Font Support Update:
- Fixed being able to type characters in the Add Range textbox and have the IDE determine the range automatically
- Changed Freetype from 2.8 to 2.9.1 to fix various issues with specific fonts and how they rendered
- Added a new Preview window so you can see your generated font inside the font editor
- Added a new Generate button to refresh a font if it is updated outside GMS2 (also used for refreshing the Preview window)
- Added support for detecting fonts installed to Windows's registry via some third-party applications
- Added Help > Refresh System Fonts to rescan the installed fonts on Windows and macOS on-demand
- Added support for not automatically regenerating a font if it comes from a 1.4 project, and you also cannot regenerate a font which is not actually installed - both of which stop unwanted font changes
- Note that these font changes require you to use a 2.2.2+ runtime also, otherwise your fonts may not generate or appear in-game as you expected!

Code Editor - Extended Syntax Checking:
- Added checks for single-use variables (such as typos or unused variables) - shows a warning message for these issues, but won't stop your project from compiling
- These appear in the code edtor's gutter using a yellow warning triangle icon, so they stand out more from normal errors
- Preferences > Languages > GML > "Enable variable reference warnings" can turn the new feature on/off
- Also added a limit on the number of syntax errors which are calculated/shown at once and made the syntax checker use more CPU cores, so performance is much better now
- You can adjust the number of errors to be shown by editing Preferences > Languages > GML > "Maximum number of Syntax Errors to display"

Code Editor - Better Custom Code Snippets Support:
- Added support for you to create your own custom "snippets.txt" code definitions in %ProgramData%GameMakerStudio2Users (Windows) and /Users/Shared/GameMakerStudio2/Users/ (macOS)
- The code editor will then load your snippets after the default ones and append them onto the list shown in the code editor
- This folder is not modified during an update to GMS2, so your changes will remain
- Search the manual for "snippets" or see the guide linked-to in the heading above for more info

Room Editor - Edit Starting Sprite Values:
- Instances and assets now show fields for the initial sprite frame and animation speed, and these are now editable per-instance
- This means you can now set different starting sprites for instances of the same object/sprite and see this at design time
- DPI Safety Net Dialog
- On detecting a very high DPI override value during startup, the IDE will now show a "Is this DPI okay for you?" prompt and a suggested value to use instead
- This allows you to quickly fix unwanted/incorrect changes and revert to a safe setting

Misc:
- Debugger: Fixed an issue with the debugger windows not appearing if you had previously saved the layout when the debugger was on an additional monitor which is no longer connected
- Debugger: Fixed issues with code files not opening in the correct locations, and in some cases not opening at all, when hitting breakpoints
- Game Options: Added splash screens for iPhone XR and XS - note that this requires you to use a 2.2.2+ runtime also!
- Game Options: Fixed the setting of a number of splash screens when importing old projects
- Game Options: Changed default NSIS script for Windows to only uninstall files created by the installer - note that this can make the uninstaller much slower if many user-generated files are detected
- Game Options: Fixed HTML5's option include the default particle images or not, so it now works as expected
- General: Fixed a number of project-saving and stability issues with the project-repair tool, especially if you had created groups with the same names in different places in the tree or have called items "default"
- General: Fixed an issue with the project repair tool not always automatically saving the fix, and so immediately trying to run the game resulted in complaint dialogs about missing resources which the IDE could see fine
- General: Fixed an issue where GMS2 could crash when you drag something which isn't a valid GMS2 file over the top of the IDE
- General: (Mac IDE) Fixed closing the IDE whilst on the start page on macOS would occasionally crash and show the OS dialog for reporting to Apple
- General: Changed the URLs the IDE uses to check if you have a working internet connection to all use https, as some users' systems are giving errors when using http
- Marketplace: Changed the package export/import processes to create a temporary drive, which fixes issues where extensions in the asset have really long file paths
- Note: This long filepaths issue affects the updated Google Play Licensing and APK Expansion extensions, so you need to use the 2.2.2 IDE to import these
- My Library: Fixed an issue with private assets not appearing if you had two versions of the asset and only one was private
- Object Editor: Added an "Are you sure?" prompt when deleting an event for any reason (including a Cut)
- Resource Tree: Stopped allowing multiple child folders with the same name (you now get a dialog saying to rename one of the folders)
- Resource Tree: Fixed an issue where reordering items could sometimes break them out of their resource type and add them to the very bottom of the tree
- Workspaces: Fixed an issue where you could accidentally close the last workspace tab for the project, breaking your project's layout file if you saved whilst in this state
- Tutorials: Fixed GMS2 locking-up when clicking the Explorer/Finder links to the resources folder on disk when following any tutorial
- Source Control: Fixed GMS2 crash "Collection was modified; enumeration operation may not execute." when creating a repository
- Device Manager: Fixed a "GMS2 unstable" when repeatedly viewing the iOS devices list
- Room Editor: Fixed applying an instance's sprite's origin offset to the grid snap when you drag a multi-selection around your room
- Compiling: Fixed issues with Included Files still being exported to platforms the file had been excluded for in child Configurations
- Compiling: Fixed building projects for Ubuntu YYC when your code editor has characters from the extended ASCII range

Bugs:
- See the bug database's Change Log for the list of public issues fixed in this version
- Known Issues can be found on the bug database also - for the current IDE headline list see this page