unity object physics

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unity object physics

How to use the AddForce function to move a physics (rigidbody) object. ,The Physic Material is used to adjust friction and bouncing effects of colliding objects. To create a Physic Material select Assets > Create > Physic Material from ... ,27 Results - In these recorded live training sessions, our Unity trainer demonstrates the implementation of Unity physics in a 3D hover car object and a 2d platform ... ,Compound Colliders To create a Compound Collider, create child objects of your colliding object, then add a Collider component to each child object. This allows you to position, rotate, and scale each Collider easily and independently of one another. ,autoSimulation, Sets whether the physics should be simulated automatically or not. ... bounceThreshold, Two colliding objects with a relative velocity below this ... ,Unity's built-in physics engines provide components that handle the physical simulation for you. With just a few parameter settings, you can create objects that ...

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unity object physics 相關參考資料
Adding Physics Forces - Unity

How to use the AddForce function to move a physics (rigidbody) object.

https://unity3d.com

Physic Material - Unity - Manual

The Physic Material is used to adjust friction and bouncing effects of colliding objects. To create a Physic Material select Assets > Create > Physic Material from ...

https://docs.unity3d.com

Physics - Unity Learn

27 Results - In these recorded live training sessions, our Unity trainer demonstrates the implementation of Unity physics in a 3D hover car object and a 2d platform ...

https://learn.unity.com

Rigidbody - Unity - Manual

Compound Colliders To create a Compound Collider, create child objects of your colliding object, then add a Collider component to each child object. This allows you to position, rotate, and scale each...

https://docs.unity3d.com

Scripting API: Physics - Unity

autoSimulation, Sets whether the physics should be simulated automatically or not. ... bounceThreshold, Two colliding objects with a relative velocity below this ...

https://docs.unity3d.com

Unity - Manual: Physics

Unity's built-in physics engines provide components that handle the physical simulation for you. With just a few parameter settings, you can create objects that ...

https://docs.unity3d.com