cocos particlesystem

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cocos particlesystem

cocos2d also supports particles generated by Particle Designer ... spinning particles (supported when using ParticleSystem); tangential acceleration (Gravity ... ,cocos2d also supports particles generated by Particle Designer ... spinning particles (supported when using ParticleSystem); tangential acceleration (Gravity ... ,Click the Add Component button at the bottom of the Properties panel and select Particle System from Add Rendering Component to add the Particle System ... ,ParticleSystem Component Reference. Overview. This component is used to read Particle Resources data and perform a series of operations such as play, ... ,cocos2d also supports particles generated by Particle Designer ... spinning particles (supported when using ParticleSystem); tangential acceleration (Gravity ... ,ParticleSystem 组件参考. 概述. 该组件是用来读取粒子资源 数据,并且对其进行一系列例如播放、暂停、销毁等操作。 创建方式. ParticleSystem 组件可通过编辑器和 ... ,使用这些工具完成粒子特效的设计,最终会导出一个.plist 文件,Cocos2d-x 通过使用这种文件,就能把粒子特效添加到 ... ParticleFireworks: Point particle system.

相關軟體 Cocos Creator 資訊

Cocos Creator
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹

cocos particlesystem 相關參考資料
ParticleSystem - Cocos2d-x

cocos2d also supports particles generated by Particle Designer ... spinning particles (supported when using ParticleSystem); tangential acceleration (Gravity ...

http://www.cocos2d-x.org

ParticleSystem - Cocos2d-x Docs

cocos2d also supports particles generated by Particle Designer ... spinning particles (supported when using ParticleSystem); tangential acceleration (Gravity ...

https://docs.cocos2d-x.org

ParticleSystem Reference · GitBook - Cocos2d-x

Click the Add Component button at the bottom of the Properties panel and select Particle System from Add Rendering Component to add the Particle System ...

http://www.cocos2d-x.org

ParticleSystem Reference · GitBook - Cocos2d-x Docs

ParticleSystem Component Reference. Overview. This component is used to read Particle Resources data and perform a series of operations such as play, ...

https://docs.cocos2d-x.org

ParticleSystem · GitBook - Cocos2d-x

cocos2d also supports particles generated by Particle Designer ... spinning particles (supported when using ParticleSystem); tangential acceleration (Gravity ...

https://docs.cocos.com

ParticleSystem 组件参考· GitBook - 手册文档 - Cocos2d-x

ParticleSystem 组件参考. 概述. 该组件是用来读取粒子资源 数据,并且对其进行一系列例如播放、暂停、销毁等操作。 创建方式. ParticleSystem 组件可通过编辑器和 ...

https://docs.cocos.com

粒子系统· GitBook - 手册文档 - Cocos2d-x

使用这些工具完成粒子特效的设计,最终会导出一个.plist 文件,Cocos2d-x 通过使用这种文件,就能把粒子特效添加到 ... ParticleFireworks: Point particle system.

https://docs.cocos.com