cocos creator enable
跳到 Enable Physics manager — Physics system related settings. Enable Physics manager. The physics manager is disabled by default. If you need to use ... ,0 Enable or disable cascade opacity, if cascade enabled, child nodes' opacity will be the multiplication of parent opacity and its own opacity. meta, description ... ,Cocos Creator provides the life cycle callback function for component script. ... When the enabled property of the component turns from false to true , or the active ... ,enabledInHierarchy Boolean indicates whether this component is enabled and its node is also active in the hierarchy. _isOnLoadCalled Number Returns a ... ,this.enabled :是否每帧执行该组件的 update 方法,同时也用来控制渲染组件是否显示; update(dt) :作为组件的成员方法,在组件的 enabled 属性为 true 时,其中 ... ,跳到 Activate/Deactivate node — enabled : When set to true, the update method will be called each frame, for renderer components this can be used as a display switch. update(dt) : As a member method of component, will be called each frame when enabled pro,Cocos Creator 为组件脚本提供了生命周期的回调函数。用户只要定义特定 ... 倘若节点第一次被创建且 enabled 为 true ,则会在 onLoad 之后, start 之前被调用。 ,Enable Auto Gray Effect, 布尔类型,当设置为true 的时候,如果button 的interactable 属性为false,则button 的sprite Target 会变为灰度。 Transition, 枚举类型, ... ,enabled = false; }.bind(this)); // use the third parameter this.node.on('mousedown', function ...
相關軟體 Cocos Creator 資訊 | |
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![]() cocos creator enable 相關參考資料
Physics Manager · Cocos Creator
跳到 Enable Physics manager — Physics system related settings. Enable Physics manager. The physics manager is disabled by default. If you need to use ... https://docs.cocos.com Node · Cocos Creator
0 Enable or disable cascade opacity, if cascade enabled, child nodes' opacity will be the multiplication of parent opacity and its own opacity. meta, description ... https://docs.cocos.com Lifecycle Callback · Cocos Creator
Cocos Creator provides the life cycle callback function for component script. ... When the enabled property of the component turns from false to true , or the active ... https://docs.cocos.com Button · Cocos Creator
enabledInHierarchy Boolean indicates whether this component is enabled and its node is also active in the hierarchy. _isOnLoadCalled Number Returns a ... https://docs.cocos.com 常用节点和组件接口· Cocos Creator
this.enabled :是否每帧执行该组件的 update 方法,同时也用来控制渲染组件是否显示; update(dt) :作为组件的成员方法,在组件的 enabled 属性为 true 时,其中 ... https://docs.cocos.com Common Node and Component API · Cocos Creator
跳到 Activate/Deactivate node — enabled : When set to true, the update method will be called each frame, for renderer components this can be used as a display switch. update(dt) : As a member method o... https://docs.cocos.com 生命周期回调· Cocos Creator
Cocos Creator 为组件脚本提供了生命周期的回调函数。用户只要定义特定 ... 倘若节点第一次被创建且 enabled 为 true ,则会在 onLoad 之后, start 之前被调用。 https://docs.cocos.com Button 组件参考· Cocos Creator
Enable Auto Gray Effect, 布尔类型,当设置为true 的时候,如果button 的interactable 属性为false,则button 的sprite Target 会变为灰度。 Transition, 枚举类型, ... https://docs.cocos.com Event System · Cocos Creator
enabled = false; }.bind(this)); // use the third parameter this.node.on('mousedown', function ... https://docs.cocos.com |