Culling opengl

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Culling opengl

face culling does. OpenGL checks all the faces that are · front facing towards the viewer and renders those while discarding all the faces that are · back facing ... ,2019年10月18日 — Triangle primitives after all transformation steps have a particular facing. This is defined by the order of the three vertices that make up ...,glCullFace — specify whether front- or back-facing polygons can be culled ... For details, see https://khronos.org/registry/OpenGL-Refpages/LICENSES/ ... ,glCullFace specifies whether front- or back-facing facets are culled (as specified by mode) when facet culling is enabled. Facet culling is initially disabled. ,Description. glCullFace specifies whether front- or back-facing polygons are culled (as specified by mode) when polygon culling is enabled. ,The gl_CullDistance variable provides a mechanism for controlling user culling. The element gl_CullDistance [i] specifies a cull distance for each plane i. ,2019年3月17日 — get the nnormal of your triangle face/ plane -> n · get the cameras viewing direction vector -> v · compute the dot product between n and v.,这正是面剔除(Face culling)所要做的。OpenGL允许检查所有正面朝向(Front facing)观察者的面,并渲染它们,而丢弃所有背面朝向(Back facing)的面,这样就节约了 ...

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OpenGL Extension Viewer
OpenGL Extension Viewer 是可靠的 Windows 程序,它顯示供應商名稱,實現的版本,渲染器名稱和當前 OpenGL 3D 加速器的擴展。許多 OpenGL 擴展以及諸如 GLU,GLX 和 WGL 等相關 API 的擴展已由供應商和供應商組定義。擴展註冊表由 SGI 維護,包含所有已知擴展的規範,作為相應規範文檔的修改。註冊管理機構還定義了命名約定,創建新擴展的指導原則和... OpenGL Extension Viewer 軟體介紹

Culling opengl 相關參考資料
Face culling - LearnOpenGL

face culling does. OpenGL checks all the faces that are · front facing towards the viewer and renders those while discarding all the faces that are · back facing ...

https://learnopengl.com

Face Culling - OpenGL Wiki

2019年10月18日 — Triangle primitives after all transformation steps have a particular facing. This is defined by the order of the three vertices that make up ...

https://www.khronos.org

glCullFace

glCullFace — specify whether front- or back-facing polygons can be culled ... For details, see https://khronos.org/registry/OpenGL-Refpages/LICENSES/ ...

https://www.khronos.org

glCullFace - OpenGL 4 Reference Pages - Khronos Group

glCullFace specifies whether front- or back-facing facets are culled (as specified by mode) when facet culling is enabled. Facet culling is initially disabled.

https://www.khronos.org

glCullFace - OpenGL ES 3 Reference Pages - Khronos Group

Description. glCullFace specifies whether front- or back-facing polygons are culled (as specified by mode) when polygon culling is enabled.

https://www.khronos.org

gl_CullDistance - OpenGL 4 Reference Pages - Khronos Group

The gl_CullDistance variable provides a mechanism for controlling user culling. The element gl_CullDistance [i] specifies a cull distance for each plane i.

https://www.khronos.org

how to implement backface culling - OpenGL - Khronos Forums

2019年3月17日 — get the nnormal of your triangle face/ plane -> n · get the cameras viewing direction vector -> v · compute the dot product between n and v.

https://community.khronos.org

面剔除 - LearnOpenGL-CN

这正是面剔除(Face culling)所要做的。OpenGL允许检查所有正面朝向(Front facing)观察者的面,并渲染它们,而丢弃所有背面朝向(Back facing)的面,这样就节约了 ...

https://learnopengl-cn.readthe