Wireshark (64-bit) 歷史版本列表
Ethereal 網絡協議分析儀已經改名為 Wireshark 64 位。名字可能是新的,但軟件是一樣的。 Wireshark 的強大功能使其成為全球網絡故障排除,協議開發和教育的首選工具.Wireshark 是由全球網絡專家撰寫的,是開源功能的一個例子。 Wireshark 64 位被世界各地的網絡專業人士用於分析,故障排除,軟件和協議開發和教育。該程序具有協議分析儀所期望的所有標準功能,以及其... Wireshark (64-bit) 軟體介紹更新時間:2021-10-07
更新細節:
What's new in this version:
Fixed:
- TShark PDML output embeds "proto" elements within other "proto" elements
- Filter expressions comparing against single-octet hex strings where the hex digit string equals a protocol name don’t work
- AMQP 0.9: dissector fails to handle Content-Body frame split across TCP packets
- IEEE 802.15.4: Missing check on "PAN ID Present" bit of the Multipurpose Frame Control field
- Wireshark ignored some character in filename when exporting SMB objects
- tshark -z credentials: assertion failed: (allocator→in_scope)
- IS-IS Extended IP Reachability Prefix-SID not decoded properly
- Error when reloading lua plugins with a capture file loaded via a custom lua file handler
- Absolute time UTC field filters are constructed incorrectly, don’t match the packet
- GUI freezes when clicking on large (non-capture) file in File chooser
- Crash after selecting a different profile while capturing
- BT-DHT reports malformed packets that are actually uTP on same connection
更新時間:2021-10-03
更新細節:
What's new in this version:
- Fixed an issue where Postman showed 'Certificate has expired' error for Let's Encrypt certificates
更新時間:2021-10-01
更新細節:
What's new in this version:
Misc Important Changes To Be Aware Of:
- Building Projects: Android/iOS extensions with existing injection code made in 2.3.3-or-older no longer require editing one time before they will build properly
- In-Game: buffer_seek() is no longer required after async_load[? "buffer"] - the async_load puts the buffer back to the correct starting position as it used to
Fixed:
- Building Projects: Fixed that games did not run from the IDE if the target machine is a Linux distro using Wayland windowing system (e.g., Ubuntu 21 / Chrome 90)
- Building Projects: [Mac IDE] Ubuntu builds should no longer fail due to ssh connection "already connected" error regarding the log file being missing
- Building Projects: [Ubuntu IDE] Local runs/debugging games should now find the correct real display even when third-party apps have created multiple virtual displays
- Debugger: Fixed stepping code functionality so it will no longer in certain circumstances navigate to a line that is not actually getting called
- In-Game: Fixed object parameters in functions not working as expected after destroying and recreating an instance of that object
- In-Game: Fixed some inconsistent scoping behaviours of same-struct variable access which was introduced in 2.3.4
- In-Game: Fixed an "Unset" error when referencing instance variables via object_id
- In-Game: Collision masks now scale correctly to match nine-slice scaling
- In-Game: Precise collisions no longer cause the significant performance drop seen in 2.3.4
- In-Game: asset_get_index() can now get the index of Scripts [HTML5]
- In-Game [HTML5] draw_* functions' behaviour when alpha is set to 255 is now consistent with Windows
- In-Game: file_rename() now works when specifying a non-ASCII path
- In-Game: tag_get_asset_ids() now returns the correct values for Scripts [HTML5]
- Ticket: [HTML5] Cicla... no longer crashes on array_sort()
- Ticket: [HTML5] "html5 return self" project now works on HTML5
- Ticket: [Windows] Fixed silent crashes when starting project CryptoS...
- Ticket: [YYC] Fixed silent crashes in lds-yyc-crash when creating a custom struct and p
更新時間:2021-09-28
更新細節:
更新時間:2021-09-28
更新細節:
What's new in this version:
- [Workflow] Add missing audit-trail settings in framework workflow con…
- [Ldap][Security] Make LdapAuthenticator an EntryPoint
- [SecurityBundle] Fixed LogicException message of FirewallAwareTrait
- [Cache] Fix invalidating tags on Redis <5
- [Ldap] Fix resource type checks & docblocks on PHP 8.1
- [Messenger] relax parameter type
- [FrameworkBundle] Avoid secrets:decrypt-to-local command to fail
- [VarDumper] fix dumping typed references from properties
- [Messenger] [Redis] Allow authentication with user and password
- [FrameworkBundle] Remove translation data_collector BEFORE adding it to profiler
- [DependencyInjection] Fix iterator in ServiceConfigurator
- [Notifier] Update FirebaseTransport.php
- [Form] Do not trim unassigned unicode characters
- [WebProfilerBundle] Fix displaying certain configs
- [PhpUnitBridge] Track unsilenced deprecations only for userland
- [FrameworkBundle] fix session-related BC layer triggering deprecation
- [PropertyAccess] Fix Regression in PropertyAccessor::isWritable()
- [Mime] Allow array as input for RawMessage
- [Messenger] Support rediss in transport bridge
- [FrameworkBundle] Match 5.3 and 5.1 mailer configuration
- [PropertyInfo] Support for intersection types
- [Cache] Make sure PdoAdapter::prune() always returns a bool
- [HttpClient] Fix handling timeouts when responses are destructed
- [Framework] Clean "about" command help after Environment section was removed
- [Cache] Fix implicit float to int cast
- [Mime] Update mime types
- [HttpKernel] Fix empty timeline in profiler
- [DependencyInjection] Fix circular reference in autowired decorators
- Fix tests failing with DBAL 3
更新時間:2021-09-21
更新細節:
What's new in this version:
- 2.3.4 changes a lot of the underlying systems for input/output and how the IDE is rendered, allowing us to fix some longstanding differences Windows IDE vs Mac IDE and also to better support modern input devices and new OSes going forward. You may not notice much change and this might look like a small release, but there have been a lot of changes, fixes and improvements made throughout the IDE.
- There is also an overhaul in the versions of Visual Studio now required. Almost all platforms which used VS2015 before now require Visual Studio 2019, so please ensure you install this if you haven't already and also check your GMS2 Preferences paths are now correct, otherwise you will have errors when building YYC platforms/UWP/consoles. More information and a link to the Required SDKs can be found further down this page or on the Help menu inside GMS2 itself.
- We also squeezed in two new console exports - Microsoft Xbox Series X/S and Sony PlayStation 5! If you are already approved for consoles these will appear in Target Manager as normal
- There are of course also a number of important bug fixes, so please do read the release notes carefully. See below for IDE changes/fixes and check the Runtime Release Notes for in-game changes/fixes.
更新時間:2021-09-16
更新細節:
What's new in this version:
Mobile testing improvements:
- Automatic device replacement. The mobile tests to be run in the BitBar device cloud support a new configuration setting. You can use it to command the test engine to find a replacement device if the target device is not available for some reason. This way, your test will not fail but will run on another similar device.
- Support for iOS 14.7: If your mobile tests use the non-Appium mobile support, you can now create and run automated tests on this iOS version.
- The Device object has two new methods to check whether the virtual keyboard is visible or not, and to hide this keyboard, if needed
Web testing improvements:
- Easier update of CSS selectors. If your tested web application has been changed, you may need to update the XPath expressions and CSS selectors that the test engine uses to recognize web objects. Now, you can do this quickly by pointing to the needed object on the screen. TestComplete will replace the existing XPath expressions and CSS selectors with the actual values the target web object has.
- Using optical character recognition in web tests running in device clouds. Now, you can use optical character recognition (OCR) to identify objects in web tests running in desktop web browsers in remote environments. This way, your tests can interact with web elements that TestComplete cannot recognize by other means. For instance, your tests can recognize the contents rendered by canvas elements and simulate user actions over them.
- New Electron support. This version of TestComplete introduces a new approach for supporting Electron applications — by using the Chrome DevTools Protocol. The new approach eliminates the limitations of the previously-used approach.
- That previously-used approach is still available, all your existing tests will remain valid. You can use it to create tests, though we’d recommend using the new approach.
- To make your existing tests support the new approach, all you need to do is to modify the way your tested Electron application starts. See About Testing Electron Applications With TestComplete. The way TestComplete recognizes objects in Electron applications and simulates user actions has not changed, therefore, no other modifications for your tests are needed.
- We’ve improved internal subsystems supporting the Microsoft Dynamics 365 applications. The tests have become more stable. Also, you can now record and play back hover actions and clicks on images correctly.
- Support for the latest versions of web browsers: Firefox 92, Chrome 93, Edge Chromium 93
Other improvements:
- We’ve improved the performance of test scripts that run from keyword tests, for example, by the Run Code Snippet operation
- We’ve also improved the product installer to eliminate issues that might occur during the installation if the reboot was required
- We have fixed several issues reported by our customers
Discontinued support:
- The Borland Database Engine developed by Embarcadero has been deprecated. Therefore, the support that TestComplete provides for the engine is deprecated as well. It will be removed in one of the future releases. We don’t recommend using it in your tests. To access databases, use Microsoft ADO.
- Support for earlier builds of iOS 13 has been removed from TestComplete. Now, TestComplete supports only iOS 13.6 and 13.7.
- Our records say that the GUI Explorer tool has been rarely used, so we have removed it from the product
更新時間:2021-09-15
更新細節:
What's new in this version:
Fixed:
- cProfile call graph never loads
- Requirements.txt blank file is being created
- WSL: Can not detect any SDK in WSL project
- PyCharm no longer mixes up pattern matching with type hinting
- Python 3.10: Quick-fix to add “from __future__ import” annotations
- No completion for values of style sheet properties in React Native app
- Inspections: false positive for HTML-attributes inlined in code
更新時間:2021-09-10
更新細節:
更新時間:2021-09-10
更新細節:
What's new in this version:
- Fixed an issue where importing WSDL specification as a folder failed