Unity 歷史版本列表
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲... Unity 軟體介紹更新時間:2020-07-14
更新細節:
What's new in this version:
Features:
- Add a How-To for using Wing with PyXLL
- Support folding in .pyi and .pi files
Bug Fixes:
- Fix using the macOS Catalina Finder to open files when Wing is already open
- Fix Wing's icon on macOS Catalina when launching from command line
- Fix the project tree display after cancelling a file move
- Fix the default editor font on Catalina
- Fix analysis of named expressions used as function arguments
更新時間:2020-07-11
更新細節:
What's new in this version:
Bug Fixes:
- Fix text inputs not persisting on paste
- Fix autocompletion of variables resolving to wrong value
更新時間:2020-07-11
更新細節:
What's new in this version:
Bug Fixes:
- Fix text inputs not persisting on paste
- Fix autocompletion of variables resolving to wrong value
更新時間:2020-07-10
更新細節:
What's new in this version:
Major Changes:
- Setting to specify default HTTP version for requests
Bug Fixes:
- Fix usage of nested objects in environments
Minor Tweaks:
- Add option to enable auto-beatify for request body editor
- Sort environment variables in Edit Variable dialog
- Fallback to request URL as request name in sidebar if empty
- Ability to re-send after expiration for request chaining
- Show status messages for HTTP/2 that don't return one
- Ability to show DevTools with a hotkey
更新時間:2020-07-09
更新細節:
What's new in this version:
New feature, bug fix & Enhancement:
- New preview window to see yourself before using in your video application. Users will be allowed to startup ChromaCam as a standalone application to make changes to their settings
- Added systray icon to allow for faster access to the ChromaCam application
- Added performance checker during installation to notify users if the system used may not meet the minimum requirements
- Bug fixes and stability improvements
更新時間:2020-07-09
更新細節:
What's new in this version:
Fixes:
- 2D: Fixed "A Native Collection has not been disposed, resulting in a memory leak" is thrown when 2D Sprite Shape Controller is added
- 2D: Fixed error occurs when unselecting Cache Geometry for Sprite Shape prefab
- 2D: Fixed exception when creating UXML Template asset with 2D Animation package installed
- 2D: Fixed InvalidOperationException thrown continuously on adding "Sprite Shape Controller" Component to a Sprite object
- 2D: Fixed OnGUI in SpriteShapeController creates GC allocs
- Android: Fix native exception handler code to be thread safe, potential fix for crashes which contains stacktrace with install_signal_handlers entry
- Animation: Animation window now shows clips from both the animation and animator components if both components exist on the GameObject
- Animation: Fixed a bug where the Animation Preview does not find the model when using Generic Animation Type
- Animation: Fixed a crash that would happen when trying to access a default muscle with an invalid index
- Animation: Fixed crash when using binary2text on *.bundle with Playable Director
- Asset Import: Fixed a rare issue which could cause improper UV generation for a model when mesh compression is enabled
- Asset Import: Non-set values for UVs in FBX files are imported with default value 0,0 in the Mesh
- Asset Pipeline: Fix for crash in inside mono that could happen during cache server download
- Audio: Set override sample settings sets override for incorrect platform when passing a string
- Audio: Unity print "More than 2048 Allocators are registered. Reduce allocator count" and crashes
- Build Pipeline: Reduce amount of garbage collection performed inside the ContentBuildInterface
- CodeEditor: Enable player generation in GUI
- CodeEditor: Local and Embedded packages are the default value when we have a new project
- Core: Bug Fix to now allow any native container with multiple safety handles to ignore safety with the attribute [NativeDisableContainerSafetyRestriction]
- Editor: Fire SceneOpening/SceneOpened callbacks when scene reloaded
- Editor: Fixed game view flickering when resizing it while frame debugger is enabled
- Editor: Fixed input lagging when the editor is running slow
- Editor: Fixed Line Renderer tool not working if gizmos are disabled in the Scene View
- Editor: Fixed the background color of the selected snapshot element in the Audio Mixer window in play mode
- Editor: Fixed the Shuriken Icon issue in inspector
- Graphics: Fix mesh properties throwing readability errors in the Editor when Mesh.isReadable is set to false
- Graphics: Fix: SplashScreen logo and background textures not being deallocated
- Graphics: Fixed a crash in shadow rendering when painting trees on the terrain
- Graphics: Fixed crash on shader warmup
- Graphics: Fixed missing submesh index range validation in Mesh.SetSubMesh & SetSubMeshes
- Graphics: Fixed NPOT Crunched textures crashing Editor and Player, Crunched NPOT textures now require to have a size that is multiple of 4
- Graphics: Fixed Visible AO artifact on XBOX ONE
- Graphics: Mesh.SetVertexBufferParams now issues a warning if vertex attributes are passed in non-expected order
- IL2CPP: Fix crash on startup when an exception is thrown executing a method with the RuntimeInitializeOnLoadMethodAttribute
- IL2CPP: Fixed crash in Array.Copy when array size is >= 2GB
- IL2CPP: Generate less source code for managed debugging
- IL2CPP: Properly throw a NullReferenceException for 'throw null;' statements in C# code
- iOS: Fixed iOS append build failing
- License: Fixed an issue where Headless (build-server) licenses did not work with only -batchmode
- macOS: Fixed crash in -[CocoaMainMenu validateMenuItem:] when using the Help menu search after building a player
- macOS: Fixed issue where the color picker would select the wrong color when using a non-sRGB color profile on your monitor
- Package Manager: Fixed network requests sometime mislabeling the host as undefined when unsuccessful
- Package Manager: Package manager: Fixed git package failing when revision anchor and path query parameters are both set
- Particles: Disabled Particle System "Open In Editor" button when editing a preset
- Profiler: Fixed profiler collecting samples when Playmode is paused
- Scripting: Fixed issue with x64 jit codegen with regard to valuetype references
- Shaders: Fixed bad GLSL for loop condition check generation on some cases
- UI: Fixed UI Flickers in Game View when Camera.Render is Selected in the Frame Debugger
- WebGL: Fix build error when AllowDebugging option is enabled for WebGL platform
- Windows: Fix incorrect mouse position in Wheel input events
- Windows: Fix NewInput not respecting swapped mouse buttons
- XR: Fixed Vulkan framebuffer layer count logic when using multiview
- XR: Re-enabled dynamic MSAA levels with Vulkan and FFR
Changes:
- 2D: Changed Editor settings for new scripts line ending to 'OS Native' in 2D template
- iOS: Removed the breaking interface change to IUserProfile accidentally introduced in 2019.4.2f1
Improvements:
- 2D: Allow mesh to be baked to save generated geometry data in Sprite Shape
更新時間:2020-07-09
更新細節:
What's new in this version:
WinZip System Utilities Suite 3.10.0.22
- Change log not available for this version
WinZip System Utilities Suite 3.9.0.24
- Change log not available for this version
WinZip System Utilities Suite 3.8.1.2
- Change log not available for this version
WinZip System Utilities Suite 3.8.0.28
- Change log not available for this version
WinZip System Utilities Suite 3.7.2.4
- Change log not available for this version
WinZip System Utilities Suite 3.6.0.20
- Change log not available for this version
WinZip System Utilities Suite 3.3.9.4
- Change log not available for this version
更新時間:2020-07-08
更新細節:
What's new in this version:
Added:
- Custom Light and Dark themes
- Compact mode to use classic Group and Entry line height
- New monochrome tray icons
- View menu to quickly switch themes, compact mode, and toggle UI elements
- Search for groups and scope search to matched groups
- Save Database Backup feature
- Sort entries by "natural order" and move lines up/down
- Option to launch KeePassXC on system startup/login
- Caps Lock warning on password input fields
- Add "Size" column to entry view
- Browser-like tab experience using Ctrl+[Num] (Alt+[Num] on Linux)
- Password Generator: Define additional characters to choose from
- Reports: Database password health check (offline)
- Reports: HIBP online service to check for breached passwords
- Auto-Type: DateTime placeholders
- Browser: Show group name in results sent to browser extension
- Browser: Ability to define a custom browser location (macOS and Linux only)
- Browser: Ability to change root group UUID and inline edit connection ID [#4315
- CLI: db-info command
- CLI: Use wl-clipboard if xclip is not available (Linux)
- CLI: Incorporate xclip into snap builds
- SSH Agent: Key file path env substitution, SSH_AUTH_SOCK override, and connection test
- SSH Agent: Context menu actions to add/remove keys
Changed:
- Complete replacement of default database icons
- Complete replacement of application icons
- Complete rewrite of documentation and manpages using Asciidoctor
- Complete refactor of config files; separate between local and roaming
- Complete refactor of browser integration and proxy code
- Complete refactor of hardware key integration (YubiKey and OnlyKey)
- Significantly improve performance when saving and opening databases
- Remove read-only detection for database files
- Overhaul of password fields and password generator
- Replace instances of "Master Key" with "Database Credentials"
- Change settings checkboxes to positive phrasing for consistency
- Improve UX of using entry actions (focus fix)
- Set expiration time to Now when enabling entry expiration
- Always show "New Entry" in context menu
- Issue warning before adding large attachments
- Improve importing OPVault
- Improve AutoOpen capability
- Check for updates every 7 days even while still running
- Improve Windows installer UI/UX
- Improve config file handling of portable distribution
- macOS: Hide dock icon when application is hidden to tray
- Browser: Use unlock dialog to improve UX of opening a locked database
- Browser: Improve database and entry settings experience
- Browser: Improve confirm access dialog
- KeeShare: Improve monitoring file changes of shares
- CLI: Rename create command to db-create
- CLI: Cleanup db-create options (--set-key-file and --set-password)
- CLI: Use stderr for help text and password prompts
- FdoSecrets: Display existing secret service process
Fixed:
- Fix changing focus around the main window using tab key
- Fix search field clearing while still using the application
- Improve search help widget displaying on macOS and Linux
- Return keyboard focus after editing an entry
- Reset database path after failed "Save As"
- Make builds reproducible
- Improve handling of ccache when building
- Windows: Use correct UI font and size
- macOS: Properly re-hide application window after browser integration and Auto-Type usage
- Linux: Fix version number not embedded in AppImage
- Auto-Type: Fix crash when performing on new entry
- Browser: Send legacy HTTP settings to recycle bin
- Browser: Fix merging browser keys
- CLI: Fix encoding when exporting database
- SSH Agent: Improve reliability and underlying code
- FdoSecrets: Fix crash when editing settings before service is enabled
更新時間:2020-07-08
更新細節:
What's new in this version:
Bug-fixes:
- cirrus-ci: disable FreeBSD 13 (again)
- Curl_inet_ntop: always check the return code
- CURLOPT_READFUNCTION.3: provide the upload data size up front
- DYNBUF.md: fix a typo: trail => tail
- escape: make the URL decode able to reject only %00-bytes
- escape: zero length input should return a zero length output
- examples/multithread.c: call curl_global_cleanup()
- http2: set the correct URL in pushed transfers
- http: fix proxy auth with blank password
- mbedtls: fix build with disabled proxy support
- ngtcp2: sync with current master
- openssl: Fix compilation on Windows when ngtcp2 is enabled
- Revert "multi: implement wait using winsock events"
- sendf: improve the message on client write errors
- terminology: call them null-terminated strings
- tool_cb_hdr: Fix etag warning output and return code
- url: allow user + password to contain "control codes" for HTTP(S)
- vtls: compare cert blob when finding a connection to reuse
更新時間:2020-07-03
更新細節: