Unity 歷史版本列表 Page102

最新版本 DrawPile 2.2.1

Unity 歷史版本列表

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Xojo 2019 Release 1.1 查看版本資訊

更新時間:2019-05-22
更新細節:

What's new in this version:

Bug Fixes:
- Framework: All Listbox no longer leaks memory when Paint events are handled
- Framework: Windows Sped up URLConnection/Xojo.Net.HTTPSocket requests and decreased CPU usage
- Framework: Windows URLConnection/Xojo.Net.HTTPSocket events are no longer re-entrant
- Framework: Windows Updating the case of a Label now works
- Framework: Windows URLConnection/Xojo.Net.HTTPSocket authenticating no longer hangs when there is request content present
- Framework: Windows TabPanels embedded within another TabPanel no longer calls the Changed event multiple times

New Items:
- Build: Added default plist entries for iOS location services which can be overridden by user plist files. NSLocationWhenInUseUsageDescription, NSLocationAlwaysUsageDescription (for iOS 10) and NSLocationAlwaysAndWhenInUseUsageDescription (for iOS 11+)

Cacher 2.10.2 查看版本資訊

更新時間:2019-05-22
更新細節:

Unity 2019.1.3 查看版本資訊

更新時間:2019-05-18
更新細節:

What's new in this version:

Fixes:
- 2D: Fixed artifacts when rendering with TilemapRenderer while 2D Animation Package is in the Project
- 2D: Fixed ETC texture compression Split Alpha Channelnot working for SpiteAtlas Variants
- 2D: Fixed gaps not being minimised for a CompositeCollider2D when compositing a TilemapCollider2D which has been scaled to have micro gaps
- 2D: Fixed gaps not being minimised for a CompositeCollider2D when compositing a TilemapCollider2D which has rotated Tiles causing micro gaps between Tiles
- 2D: Fixed InvalidCastException from Tilemap when an invalid Tile is added to the Tilemap
- Android: Fixed crash in signal handler on Android IL2CPP ARM64
- Android: Fixed gradle build failure with Android SDK Build-Tools 29-rc1
- Editor: Fixed "ArgumentException: Could not find item with id:" that could sometimes occurs when modifying points in the LineRenderer editor
- Editor: Fixed crash when moving the camera while having the scene view selected
- Editor: Fixed editor freeze when importing asset with a meta file
- Editor: Fixed issue with components from scripts not getting removed from "Add Component.." menu when they are deleted
- Editor: Fixed memory stomping in shutdown code doe to Performance Tracker cleanup
- Editor: Fixed Open Containing Folder for the packages folder in the project window on Linux
- Facebook: Fixed Facebook GameRoom sometimes failing when target is Standalone
- iOS: Fixed XCode project to be saved if Automatically add capabilities setting is disabled
- Linux: Fixed keystrokes being recorded twice
- Linux: Fixed ShaderGraph gradients
- Linux: Fixed WebViewTests causing editor to crash at exit
- Particles: Fixed crash at KeyframeTpl::Transfer> when entering Play mode
- Particles: Fixed crash in ApplyTexture function when selecting a GameObject with a Particle System
- Particles: Fixed fade and soft particle properties not being applied to the Emissive color of the Standard Particle Shaders
- Particles: Fixed Particle System Force Field parameters not being clamped to sensible values, and allow negative speeds to be set in the Inspector where appropriate
- Particles: Fixed ParticleSystem Sprite rendered using the wrong color when the associated SpriteRenderer Component was not enabled
- Particles: Fixed Texture Sheet Module Cycles value not being clamped to sensible values causing crashes
- Prefabs: Fixed Drag-select in Prefab Mode selecting GameObjects with Gizmos in any loaded scene
- Prefabs: Fixed error message when deleting prefab asset whilst it is open in the Prefab Editor and version control is enabled
- Prefabs: Fixed Prefab Mode reparenting to root GameObject by dragging is broken after having changed transform type
- Scripting: Auto-upgrade Cinemachine for Unity 2019.x
- Scripting: Fixed problem in namespace parser regarding reading nested classes inside partial monobehaviour
- Services: Ensured symbols are captured correctly on Android
- Services: Ensured symbols are captured correctly on iOS
- Services: Fixed crash from background thread on UWP when Crash Reporting is enabled
- Services: Fixed File icons in Collab Toolbar missing after clearing partial publish selection
- Services: Fixed symbol upload for Cloud Diagnostics not working in batch mode
- Shaders: Fixed runtime shader load performance regression by removing randomish up-front warmup of all subshaders
- Version Control: Fixed error when trying to write to Perforce locked settings file
- Windows: Fixed input not resetting when game controller is disconnected
- XR: Fixed a CPU core configuration issue on Oculus Quest that resulted in too many job threads spinning up
- XR: Fixed app callbacks deferral hang if suspending while exiting

X-VPN 44.0_372 查看版本資訊

更新時間:2019-05-17
更新細節:

CudaText 1.80.1.0 (64-bit) 查看版本資訊

更新時間:2019-05-17
更新細節:

What's new in this version:

- Add: double-click now selects a) group of spaces, b) group of symbol chars (like EmEditor)
- Add: lexers C, C++: show "typedef ...{...}" in code-tree
- Fix: crash during code-tree filling

rekordbox 5.6.0 (64-bit) 查看版本資訊

更新時間:2019-05-14
更新細節:

What's new in this version:

New:
- Compatible unit added: DDJ-200 (plug-and-play support)

Improved:
- Pitch Bend sensitivity when the XDJ-RX2 is connected

Fixed:
- Letterboxed video was partly blacked out when zooming in using Touch FX
- Improved stability and fixes for other minor issues

X-VPN 43.0_357 查看版本資訊

更新時間:2019-05-14
更新細節:

CudaText 1.80.0.0 (64-bit) 查看版本資訊

更新時間:2019-05-12
更新細節:

What's new in this version:

- add: UI can now be scaled freely, independing of OS high-DPI mode. Added options "ui_scale", "ui_scale_font"
- add: more UI elements support scaling (minimap, micromap, splitters etc)
- add: Project Manager supports "toolbar icons" of any size (before: only 16x16). Icon set "Mui" (icon size: 20, 24, 32, 48) was added to add-ons
- add: menu items in "Edit" menu are auto disabled (Undo, Redo, Copy, Cut, Paste, Delete)
- add: don't show warning "File is maybe not text" because of char(27)
- add: dialog "Save tabs?" saves its size
- add: dialog "Char map" saves its size
- change: deleted option "ui_statusbar_height"
- change: deleted option "numbers_font_size"
- change: deleted option "ruler_font_size"
- change: deleted option "ruler_size"
- change: deleted option "micromap_width"
- fix: bugs with vertical scrollbar, it wasn't auto moved

Wickr Me 5.16.6 查看版本資訊

更新時間:2019-05-10
更新細節:

Cacher 2.9.0 查看版本資訊

更新時間:2019-05-10
更新細節: