Unity

最新版本 Unity 2019.1.3

Unity 2019.1.3

Unity 2019.1.3
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

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軟體資訊
檔案版本 Unity 2019.1.3

檔案名稱 UnityDownloadAssistant-2019.1.3f1.exe
檔案大小 795.65 KB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2019-05-18
更新日誌

What's new in this version:

Fixes:
- 2D: Fixed artifacts when rendering with TilemapRenderer while 2D Animation Package is in the Project
- 2D: Fixed ETC texture compression Split Alpha Channelnot working for SpiteAtlas Variants
- 2D: Fixed gaps not being minimised for a CompositeCollider2D when compositing a TilemapCollider2D which has been scaled to have micro gaps
- 2D: Fixed gaps not being minimised for a CompositeCollider2D when compositing a TilemapCollider2D which has rotated Tiles causing micro gaps between Tiles
- 2D: Fixed InvalidCastException from Tilemap when an invalid Tile is added to the Tilemap
- Android: Fixed crash in signal handler on Android IL2CPP ARM64
- Android: Fixed gradle build failure with Android SDK Build-Tools 29-rc1
- Editor: Fixed "ArgumentException: Could not find item with id:" that could sometimes occurs when modifying points in the LineRenderer editor
- Editor: Fixed crash when moving the camera while having the scene view selected
- Editor: Fixed editor freeze when importing asset with a meta file
- Editor: Fixed issue with components from scripts not getting removed from "Add Component.." menu when they are deleted
- Editor: Fixed memory stomping in shutdown code doe to Performance Tracker cleanup
- Editor: Fixed Open Containing Folder for the packages folder in the project window on Linux
- Facebook: Fixed Facebook GameRoom sometimes failing when target is Standalone
- iOS: Fixed XCode project to be saved if Automatically add capabilities setting is disabled
- Linux: Fixed keystrokes being recorded twice
- Linux: Fixed ShaderGraph gradients
- Linux: Fixed WebViewTests causing editor to crash at exit
- Particles: Fixed crash at KeyframeTpl::Transfer> when entering Play mode
- Particles: Fixed crash in ApplyTexture function when selecting a GameObject with a Particle System
- Particles: Fixed fade and soft particle properties not being applied to the Emissive color of the Standard Particle Shaders
- Particles: Fixed Particle System Force Field parameters not being clamped to sensible values, and allow negative speeds to be set in the Inspector where appropriate
- Particles: Fixed ParticleSystem Sprite rendered using the wrong color when the associated SpriteRenderer Component was not enabled
- Particles: Fixed Texture Sheet Module Cycles value not being clamped to sensible values causing crashes
- Prefabs: Fixed Drag-select in Prefab Mode selecting GameObjects with Gizmos in any loaded scene
- Prefabs: Fixed error message when deleting prefab asset whilst it is open in the Prefab Editor and version control is enabled
- Prefabs: Fixed Prefab Mode reparenting to root GameObject by dragging is broken after having changed transform type
- Scripting: Auto-upgrade Cinemachine for Unity 2019.x
- Scripting: Fixed problem in namespace parser regarding reading nested classes inside partial monobehaviour
- Services: Ensured symbols are captured correctly on Android
- Services: Ensured symbols are captured correctly on iOS
- Services: Fixed crash from background thread on UWP when Crash Reporting is enabled
- Services: Fixed File icons in Collab Toolbar missing after clearing partial publish selection
- Services: Fixed symbol upload for Cloud Diagnostics not working in batch mode
- Shaders: Fixed runtime shader load performance regression by removing randomish up-front warmup of all subshaders
- Version Control: Fixed error when trying to write to Perforce locked settings file
- Windows: Fixed input not resetting when game controller is disconnected
- XR: Fixed a CPU core configuration issue on Oculus Quest that resulted in too many job threads spinning up
- XR: Fixed app callbacks deferral hang if suspending while exiting

Unity 2019.1.3 相關參考資料
Download Archive - Unity

Unity 2019.1.3. 17 May, 2019. Release notes. Downloads (Mac). Unity Installer · Unity Editor · Cache Server · Built in shaders · Torrent download (Win+Mac).

https://unity3d.com

Unity 2019.1.3

Unity 2019.1.3. Additional downloads. Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, ...

https://unity3d.com

Unity 下载存档

Unity 2019.1.3. 17 May, 2019. 发行说明. 下载(Mac). Unity安装程序 · Unity编辑器 · Cache Server · 内置着色器 · Torrent下载(Win+Mac). 下载(Win). Unity安装程序 ...

https://unity3d.com

What's new in Unity 2019.1.3 - Unity

Unity 2019.1.3. Additional downloads. Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or ...

https://unity3d.com