unity collision manual
Particles will only collide with objects on the selected layers. Max Collision Shapes, How many collision shapes can be considered for particle collisions. Excess ... ,CCD ensures that fast-moving bodies collide with objects instead of passing, or tunnelling, through those objects. Unity provides the following CCD methods:. ,Versions without this page: Supported. Legacy. Language : English. English · 日本語 · Español · 한국어 · Русский. Unity Manual. Version: 2019.3. Select a ... ,Used for normal collisions (This is the default value). - Continuous, Use Discrete collision detection against dynamic Colliders (with a Rigidbody) and sweep-based ... ,Collision action matrix. When two objects collide, a number of different script events can occur depending on the configurations of the colliding objects' rigidbodies.
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unity collision manual 相關參考資料
Collision module - Unity - Manual
Particles will only collide with objects on the selected layers. Max Collision Shapes, How many collision shapes can be considered for particle collisions. Excess ... https://docs.unity3d.com Continuous collision detection (CCD) - Unity - Manual
CCD ensures that fast-moving bodies collide with objects instead of passing, or tunnelling, through those objects. Unity provides the following CCD methods:. https://docs.unity3d.com Layer-based collision detection - Unity - Manual
Versions without this page: Supported. Legacy. Language : English. English · 日本語 · Español · 한국어 · Русский. Unity Manual. Version: 2019.3. Select a ... https://docs.unity3d.com Rigidbody - Unity - Manual
Used for normal collisions (This is the default value). - Continuous, Use Discrete collision detection against dynamic Colliders (with a Rigidbody) and sweep-based ... https://docs.unity3d.com Unity - Manual: Colliders
Collision action matrix. When two objects collide, a number of different script events can occur depending on the configurations of the colliding objects' rigidbodies. https://docs.unity3d.com |