unity collision manual

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unity collision manual

Particles will only collide with objects on the selected layers. Max Collision Shapes, How many collision shapes can be considered for particle collisions. Excess ... ,CCD ensures that fast-moving bodies collide with objects instead of passing, or tunnelling, through those objects. Unity provides the following CCD methods:. ,Versions without this page: Supported. Legacy. Language : English. English · 日本語 · Español · 한국어 · Русский. Unity Manual. Version: 2019.3. Select a ... ,Used for normal collisions (This is the default value). - Continuous, Use Discrete collision detection against dynamic Colliders (with a Rigidbody) and sweep-based ... ,Collision action matrix. When two objects collide, a number of different script events can occur depending on the configurations of the colliding objects' rigidbodies.

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unity collision manual 相關參考資料
Collision module - Unity - Manual

Particles will only collide with objects on the selected layers. Max Collision Shapes, How many collision shapes can be considered for particle collisions. Excess ...

https://docs.unity3d.com

Continuous collision detection (CCD) - Unity - Manual

CCD ensures that fast-moving bodies collide with objects instead of passing, or tunnelling, through those objects. Unity provides the following CCD methods:.

https://docs.unity3d.com

Layer-based collision detection - Unity - Manual

Versions without this page: Supported. Legacy. Language : English. English · 日本語 · Español · 한국어 · Русский. Unity Manual. Version: 2019.3. Select a ...

https://docs.unity3d.com

Rigidbody - Unity - Manual

Used for normal collisions (This is the default value). - Continuous, Use Discrete collision detection against dynamic Colliders (with a Rigidbody) and sweep-based ...

https://docs.unity3d.com

Unity - Manual: Colliders

Collision action matrix. When two objects collide, a number of different script events can occur depending on the configurations of the colliding objects' rigidbodies.

https://docs.unity3d.com