unity collision hit

相關問題 & 資訊整理

unity collision hit

In contrast to OnTriggerEnter, OnCollisionEnter is passed the Collision class and ... A grenade // - instantiates an explosion Prefab when hitting a surface // - then ... ,The Collider we hit (Read Only). contactCount, Gets the number of contacts for this collision. contacts, The contact points generated by the physics engine. You ... ,Fetch the Collider of the GameObject your GameObject hits. To find all colliders that were hit in detail you have to iterate the contact points (contacts property). ,... foreach (ContactPoint contact in collision.contacts) print(contact.thisCollider.name + " hit " + contact.otherCollider.name); // Visualize the contact point Debug. ,using UnityEngine; public class CollisionGameObjectExample : MonoBehaviour //Detect collisions between the GameObjects with Colliders attached void ... ,The relative linear velocity of the two colliding objects (Read Only). // Play a sound when we hit an object with a big velocity using UnityEngine; using System. ,The game object that was hit by the controller. moveDirection, The direction the CharacterController was moving in when the collision occured. moveLength, How ... ,In contrast to OnTriggerEnter, OnCollisionEnter is passed the Collision class and not ... A grenade // instantiates a explosion Prefab when hitting a surface // then ...

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unity collision hit 相關參考資料
Unity - Scripting API: Collider.OnCollisionEnter(Collision)

In contrast to OnTriggerEnter, OnCollisionEnter is passed the Collision class and ... A grenade // - instantiates an explosion Prefab when hitting a surface // - then ...

https://docs.unity3d.com

Unity - Scripting API: Collision - Unity - Manual

The Collider we hit (Read Only). contactCount, Gets the number of contacts for this collision. contacts, The contact points generated by the physics engine. You ...

https://docs.unity3d.com

Unity - Scripting API: Collision.collider - Unity - Manual

Fetch the Collider of the GameObject your GameObject hits. To find all colliders that were hit in detail you have to iterate the contact points (contacts property).

https://docs.unity3d.com

Unity - Scripting API: Collision.contacts - Unity - Manual

... foreach (ContactPoint contact in collision.contacts) print(contact.thisCollider.name + " hit " + contact.otherCollider.name); // Visualize the contact point Debug.

https://docs.unity3d.com

Unity - Scripting API: Collision.gameObject - Unity - Manual

using UnityEngine; public class CollisionGameObjectExample : MonoBehaviour //Detect collisions between the GameObjects with Colliders attached void ...

https://docs.unity3d.com

Unity - Scripting API: Collision.relativeVelocity - Unity - Manual

The relative linear velocity of the two colliding objects (Read Only). // Play a sound when we hit an object with a big velocity using UnityEngine; using System.

https://docs.unity3d.com

Unity - Scripting API: ControllerColliderHit - Unity - Manual

The game object that was hit by the controller. moveDirection, The direction the CharacterController was moving in when the collision occured. moveLength, How ...

https://docs.unity3d.com

Unity - Scripting API: Rigidbody.OnCollisionEnter(Collision)

In contrast to OnTriggerEnter, OnCollisionEnter is passed the Collision class and not ... A grenade // instantiates a explosion Prefab when hitting a surface // then ...

https://docs.unity3d.com