unity 2017 rigidbody

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unity 2017 rigidbody

The Rigidbody can receive forces and torque to make your objects move in a realistic way. Any GameObject must contain a Rigidbody to be influenced by gravity, act under added forces via scripting, or interact with other ... Built: 2017-12-08. ,Control of an object's position through physics simulation. Adding a Rigidbody component to an object will put its motion under the control of Unity's physics engine ... , 关于为什么发生碰撞时运动的一方必须要有刚体,因为带刚体但是没有运动,unity基于物理性能的考虑会让其睡眠(sleep),而睡眠的刚体不参与碰撞 ..., 這時我們就要來了解Rigidbody 2D裡比較常用的各項參數. 螢幕快照2017-07-02 上午12.29.49.png. ○Gravity Scale. 重力預設為1,是造成物體下墜 ...

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Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲... Unity 軟體介紹

unity 2017 rigidbody 相關參考資料
Rigidbody - Unity - Manual

The Rigidbody can receive forces and torque to make your objects move in a realistic way. Any GameObject must contain a Rigidbody to be influenced by gravity, act under added forces via scripting, or ...

https://docs.unity3d.com

Unity - Scripting API: Rigidbody - Unity - Manual

Control of an object's position through physics simulation. Adding a Rigidbody component to an object will put its motion under the control of Unity's physics engine ...

https://docs.unity3d.com

unity中rigidbody类中常用方法介绍_天行九歌-CSDN博客_ ...

关于为什么发生碰撞时运动的一方必须要有刚体,因为带刚体但是没有运动,unity基于物理性能的考虑会让其睡眠(sleep),而睡眠的刚体不参与碰撞 ...

https://blog.csdn.net

Unity基本功(1) – Rigidbody 剛體– 羽毛的電玩新手村

這時我們就要來了解Rigidbody 2D裡比較常用的各項參數. 螢幕快照2017-07-02 上午12.29.49.png. ○Gravity Scale. 重力預設為1,是造成物體下墜 ...

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