fb activateapp

相關問題 & 資訊整理

fb activateapp

Init succeeded and if so, make a call to FB.ActivateApp to signal an app activation. // Include Facebook namespace using Facebook.Unity; // Awake function from ... ,FB.ActivateApp. By logging app activation events, you can observe how ... ,FB.ActivateApp. By logging app activation events, you can observe how frequently users activate your app, how much time they spend using it, and view other ... ,FB.API. Makes a call to the Graph API to get data, or take action on a user's behalf. This will almost always be used once a user is logged in, and an access ... ,ActivateApp · FB. ... FB.GetAppLink. Tells you the URI at which the app was accessed. On Web it will be the URL of the page that the game is contained on. ,ActivateApp · FB. ... FB.Init. Sets the state of the Facebook SDK, and initializes all platform-specific data structures and behaviors. ... If an auth_response is provided, FB will initialize itself using the data from that session, with no additio,FB.FeedShare. Trigger the legacy Feed sharing dialog, only use if you need legacy parameters. FB.AppRequest ... FB.ActivateApp. Signal an app launch or ... ,Init before you can call FB.ActivateApp . Use the Awake function from MonoBehavior to log when a user launches your app. void Awake ... ,The SDK provides the helper method FB.ActivateApp to log app launches. You will need to initialize the SDK with FB.Init before you can call FB.ActivateApp .

相關軟體 Microsoft Windows SDK 資訊

Microsoft Windows SDK
Microsoft Windows SDK 提供了工具,編譯器,頭文件,庫,代碼示例以及開發人員可以用來創建在 Microsoft Windows 上運行的應用程序的新幫助系統。您可以使用 Windows SDK 使用本機(Win32 / COM)或託管(.NET Framework)編程模型編寫應用程序。 Windows 10 SDK 提供了用於構建 Windows 10 應用程序的最新標題,... Microsoft Windows SDK 軟體介紹

fb activateapp 相關參考資料
Examples - Unity SDK - Facebook for Developers

Init succeeded and if so, make a call to FB.ActivateApp to signal an app activation. // Include Facebook namespace using Facebook.Unity; // Awake function from ...

https://developers.facebook.co

FB.ActivateApp - Facebook for Developers

FB.ActivateApp. By logging app activation events, you can observe how ...

https://developers.facebook.co

FB.ActivateApp - Unity SDK - Facebook for Developers

FB.ActivateApp. By logging app activation events, you can observe how frequently users activate your app, how much time they spend using it, and view other ...

https://developers.facebook.co

FB.API - Facebook for Developers

FB.API. Makes a call to the Graph API to get data, or take action on a user's behalf. This will almost always be used once a user is logged in, and an access ...

https://developers.facebook.co

FB.GetAppLink - Unity SDK - Facebook for Developers

ActivateApp · FB. ... FB.GetAppLink. Tells you the URI at which the app was accessed. On Web it will be the URL of the page that the game is contained on.

https://developers.facebook.co

FB.Init - Facebook for Developers

ActivateApp · FB. ... FB.Init. Sets the state of the Facebook SDK, and initializes all platform-specific data structures and behaviors. ... If an auth_response is provided, FB will initialize i...

https://developers.facebook.co

Reference - Unity SDK - Facebook for Developers

FB.FeedShare. Trigger the legacy Feed sharing dialog, only use if you need legacy parameters. FB.AppRequest ... FB.ActivateApp. Signal an app launch or ...

https://developers.facebook.co

Unity - App Events - Facebook for Developers

Init before you can call FB.ActivateApp . Use the Awake function from MonoBehavior to log when a user launches your app. void Awake ...

https://developers.facebook.co

Unity - 應用程式事件 - Facebook for Developers

The SDK provides the helper method FB.ActivateApp to log app launches. You will need to initialize the SDK with FB.Init before you can call FB.ActivateApp .

https://developers.facebook.co