corona sdk display newimagerect
change image in display.newImageRect - posted in Audio and Graphics: I draw an image to screen like this: local im im = display. ,Detecting invalid image in display.newImageRect - posted in Audio and Graphics: Hi all- When my code attempts to open an invalid image with ... , Note that display.newImageRect() should be used instead to load images when content scaling is enabled. Image objects are the same as ...,newImage() is that display.newImageRect() automatically substitutes higher-resolution assets on higher-resolution devices, making this function ideal for ... ,display.newImageRect maintaining aspect ratio - posted in Newbie Questions: display.newImageRect is designed to be flexible with regard to ... ,Require image module in main.lua; Create some BAT script which will replace display.newImageRect( to Image:newImageRect(. ,in order to have a nice upscaling of my games, I'm using display.newImageRect() and create all graphics in @1x, @2x, and @3x. ,I want to use display.newImageRect to benefit of the "dynamic image selection" feature (@2x), but since I must specify both width and height ... ,DocumentsDirectory and even loading it using myImage = display.newImage( ... display.newImageRect( attendeeImagePath, 410, 410). ,question about display.newImageRect() - posted in Newbie Questions: This API can be used in two ways to handle dynamic scaling: Display ...
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corona sdk display newimagerect 相關參考資料
change image in display.newImageRect - Audio and Graphics - Corona ...
change image in display.newImageRect - posted in Audio and Graphics: I draw an image to screen like this: local im im = display. https://forums.coronalabs.com Detecting invalid image in display.newImageRect - Audio and ...
Detecting invalid image in display.newImageRect - posted in Audio and Graphics: Hi all- When my code attempts to open an invalid image with ... https://forums.coronalabs.com display | newImage - Corona Documentation - Corona Labs
Note that display.newImageRect() should be used instead to load images when content scaling is enabled. Image objects are the same as ... https://docs.coronalabs.com display | newImageRect - Corona Documentation - Corona Labs
newImage() is that display.newImageRect() automatically substitutes higher-resolution assets on higher-resolution devices, making this function ideal for ... https://docs.coronalabs.com display.newImageRect maintaining aspect ratio - Newbie Questions ...
display.newImageRect maintaining aspect ratio - posted in Newbie Questions: display.newImageRect is designed to be flexible with regard to ... https://forums.coronalabs.com How to substitute display.newImageRect function? - Other - Corona ...
Require image module in main.lua; Create some BAT script which will replace display.newImageRect( to Image:newImageRect(. https://forums.coronalabs.com Is there a way to use "newImageRect" taking automatically the ...
in order to have a nice upscaling of my games, I'm using display.newImageRect() and create all graphics in @1x, @2x, and @3x. https://forums.coronalabs.com Keep aspect ratio when loading image with display.newImageRect ...
I want to use display.newImageRect to benefit of the "dynamic image selection" feature (@2x), but since I must specify both width and height ... https://forums.coronalabs.com loading an image from system.DocumentsDirectory - General ...
DocumentsDirectory and even loading it using myImage = display.newImage( ... display.newImageRect( attendeeImagePath, 410, 410). https://forums.coronalabs.com question about display.newImageRect() - Newbie Questions - Corona ...
question about display.newImageRect() - posted in Newbie Questions: This API can be used in two ways to handle dynamic scaling: Display ... https://forums.coronalabs.com |