cocos creator texture

相關問題 & 資訊整理

cocos creator texture

Hi, I need to generate a texture with data based on colors defined by the user (in the component inspector). I have created a custom ...,Cocos Creator provides a static atlas packing when building a project -- Auto Atlas. But when the project grows bigger, the texture will become so much that it's ... ,Cocos Creator allows you to set the compression method required by the texture directly in the editor, and then automatically compress the texture when the ... ,Textures are used for rendering in games. Generally, textures are created by image processing softwares (e.g. Photoshop, mspaint). Now Cocos Creator ... ,In Assets Panel, there is a triangle at the left side of texture. You can see the sub-asset of the texture by click the triangle. Cocos Creator will create a SpriteFrame ... ,getImpl 返回渲染器内部贴图对象; update Update texture options, not available in Canvas render mode.... initWithElement 用HTML Image 或Canvas 对象初始化 ... ,Cocos Creator 可以直接在编辑器中设置纹理需要的压缩方式,然后在项目发布时自动对纹理进行压缩。针对Web 平台,支持 ... 纹理格式进行编辑。 compress-texture ... ,可供Cocos Creator 使用的图集资源由plist 和png 文件组成。下面就是一张图集 ... 在图像资源文档中,我们介绍了Texture 和SpriteFrame 的关系。导入图集资源后, ... ,Cocos Creator 有一套统一的资源管理机制,在本篇教程,我们将介绍 ... 接下来我们从资源管理器里面分别将一张Texture 和一个SpriteFrame 拖到属性检查器的对应 ... ,图像资源(Texture). 图像资源又经常被称作贴图、图片,是游戏中绝大部分图像渲染的数据源。图像资源一般由图像处理软件(比如Photoshop,Windows 上自带的 ...

相關軟體 Cocos Creator 資訊

Cocos Creator
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹

cocos creator texture 相關參考資料
Creating Texture with Data and Rendering it - Cocos Creator ...

Hi, I need to generate a texture with data based on colors defined by the user (in the component inspector). I have created a custom ...

https://discuss.cocos2d-x.org

Dynamic Atlas · GitBook - 关于Cocos Creator - Cocos2d-x

Cocos Creator provides a static atlas packing when building a project -- Auto Atlas. But when the project grows bigger, the texture will become so much that it's ...

https://docs.cocos.com

Texture Compression · GitBook - Cocos2d-x

Cocos Creator allows you to set the compression method required by the texture directly in the editor, and then automatically compress the texture when the ...

https://docs.cocos.com

Texture · GitBook - Cocos2d-x

Textures are used for rendering in games. Generally, textures are created by image processing softwares (e.g. Photoshop, mspaint). Now Cocos Creator ...

https://docs.cocos2d-x.org

Texture · GitBook - 关于Cocos Creator - Cocos2d-x

In Assets Panel, there is a triangle at the left side of texture. You can see the sub-asset of the texture by click the triangle. Cocos Creator will create a SpriteFrame ...

https://docs.cocos.com

Texture 资源类型 - 关于Cocos Creator - Cocos2d-x

getImpl 返回渲染器内部贴图对象; update Update texture options, not available in Canvas render mode.... initWithElement 用HTML Image 或Canvas 对象初始化 ...

https://docs.cocos.com

压缩纹理· GitBook - 关于Cocos Creator - Cocos2d-x

Cocos Creator 可以直接在编辑器中设置纹理需要的压缩方式,然后在项目发布时自动对纹理进行压缩。针对Web 平台,支持 ... 纹理格式进行编辑。 compress-texture ...

https://docs.cocos.com

图集资源· GitBook - 关于Cocos Creator - Cocos2d-x

可供Cocos Creator 使用的图集资源由plist 和png 文件组成。下面就是一张图集 ... 在图像资源文档中,我们介绍了Texture 和SpriteFrame 的关系。导入图集资源后, ...

https://docs.cocos.com

获取和加载资源· GitBook - 手册文档 - Cocos2d-x

Cocos Creator 有一套统一的资源管理机制,在本篇教程,我们将介绍 ... 接下来我们从资源管理器里面分别将一张Texture 和一个SpriteFrame 拖到属性检查器的对应 ...

https://docs.cocos.com

贴图资源· GitBook - 关于Cocos Creator - Cocos2d-x

图像资源(Texture). 图像资源又经常被称作贴图、图片,是游戏中绝大部分图像渲染的数据源。图像资源一般由图像处理软件(比如Photoshop,Windows 上自带的 ...

https://docs.cocos.com