Oculus ASW

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Oculus ASW

2019年5月23日 — Passthrough+ is a feature in Oculus Rift S which channels the front facing cameras into the virtual world in a stereo-correct passthrough mode. ,2016年11月10日 — Asynchronous Spacewarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to produce nearly the ... ,ASW builds on top of the virtual reality smoothing experience of ATW. ATW ensures that the experience tracks the user's head rotation. This means an image is ... ,Asynchronous SpaceWarp. Asynchronous SpaceWarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to produce ... ,2019年8月9日 — TW (Timewarp): An Oculus VR compositor feature in the Oculus Rift runtime, helping reduce latency by reprojecting the VR-app rendered content ... ,2019年4月4日 — A couple of years ago, we released Asynchronous Spacewarp (ASW) for the Oculus Rift PC runtime. ASW technology works behind the scenes ... ,2019年5月23日 — What is an ASW? Asynchronous Spacewarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to ...

相關軟體 Oculus SDK for Windows 資訊

Oculus SDK for Windows
Oculus SDK for Windows 最新版本下載。加入 Rift 開發者社區,為全球高端消費者 VR 體驗創造內容。從獨立工作室到 AAA 團隊,遊戲產業的先驅正在界定互動媒體的未來。借助各種工具和強大的平台 SDK,建立虛擬現實從未如此簡單.通過自然的手勢和移動提高您的虛擬現實體驗。解鎖 Oculus Touch 控制器的功能,讓您的觀眾以非凡的精度操縱對象和遊戲元素。觸摸控制器提供輸... Oculus SDK for Windows 軟體介紹

Oculus ASW 相關參考資料
ASW and Passthrough+ with NVIDIA Optical Flow | Oculus

2019年5月23日 — Passthrough+ is a feature in Oculus Rift S which channels the front facing cameras into the virtual world in a stereo-correct passthrough mode.

https://developer.oculus.com

Asynchronous Spacewarp - Oculus Developer Center

2016年11月10日 — Asynchronous Spacewarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to produce nearly the ...

https://developer.oculus.com

Asynchronous Spacewarp | Oculus - Oculus Developer Center

ASW builds on top of the virtual reality smoothing experience of ATW. ATW ensures that the experience tracks the user's head rotation. This means an image is ...

https://developer.oculus.com

Asynchronous SpaceWarp | Oculus Developers

Asynchronous SpaceWarp. Asynchronous SpaceWarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to produce ...

https://developer.oculus.com

Developer Guide to ASW 2.0 | Oculus

2019年8月9日 — TW (Timewarp): An Oculus VR compositor feature in the Oculus Rift runtime, helping reduce latency by reprojecting the VR-app rendered content ...

https://developer.oculus.com

Introducing ASW 2.0: Better Accuracy, Lower Latency | Oculus

2019年4月4日 — A couple of years ago, we released Asynchronous Spacewarp (ASW) for the Oculus Rift PC runtime. ASW technology works behind the scenes ...

https://www.oculus.com

Oculus ASW 2.0 is finally with us! | 4Experience.co: ARVR ...

2019年5月23日 — What is an ASW? Asynchronous Spacewarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to ...

https://4experience.co