Cocos creator global event
They are called Global Events. The usage of touch and mouse events dispatched by Node is discussed in this document. System events follow the general register ... ,The System event, it currently supports keyboard events and accelerometer events. You can get the SystemEvent instance with cc.systemEvent. ,eventPhase Number Indicates which phase of the event flow is currently being evaluated. Methods. constructor; setUserData Sets user data; getUserData Gets user ... ,Cocos Creator 支持的系统事件包含鼠标、触摸、键盘、重力传感四种,其中本章节重点介绍与节点树相关联的鼠标和触摸事件,这些事件是被直接触发在相关节点上的,所以被称为 ... ,In this section, the global system events of Cocos Creator will be introduced. Global system events are irrelevant with the node hierarchy, ... ,Cocos Creator has built in system events. You can refer to the following documents: Node System Events · Global System Events ... ,Cocos Creator supports four types of system events: mouse, touch, keyboard, device motion. This document will mainly discuss the usage of touch and mouse events ... ,Global system events are irrelevant with the node hierarchy, so they are dispatched globally by cc.systemEvent , currently supported: Keyboard; DeviceMotion. If ... ,If target is not set, then this in the callback refers to the object that is currently executing the callback. The event listener function on can pass to the ... ,The event listener will be triggered every time, you need to manually cancel ... System events refer to global events, which are monitored and distributed ...
相關軟體 Cocos Creator 資訊 | |
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Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹
Cocos creator global event 相關參考資料
Builtin Events - Cocos Creator
They are called Global Events. The usage of touch and mouse events dispatched by Node is discussed in this document. System events follow the general register ... https://docs.cocos.com SystemEvent Class - Cocos Creator - Cocos2d-x
The System event, it currently supports keyboard events and accelerometer events. You can get the SystemEvent instance with cc.systemEvent. https://docs.cocos.com Event.EventCustom Class - Cocos Creator - Cocos2d-x
eventPhase Number Indicates which phase of the event flow is currently being evaluated. Methods. constructor; setUserData Sets user data; getUserData Gets user ... https://docs.cocos.com 系统内置事件 - Cocos Creator
Cocos Creator 支持的系统事件包含鼠标、触摸、键盘、重力传感四种,其中本章节重点介绍与节点树相关联的鼠标和触摸事件,这些事件是被直接触发在相关节点上的,所以被称为 ... https://docs.cocos.com Global Events - Cocos Creator
In this section, the global system events of Cocos Creator will be introduced. Global system events are irrelevant with the node hierarchy, ... https://docs.cocos.com Event System - Cocos Creator - Cocos2D-X
Cocos Creator has built in system events. You can refer to the following documents: Node System Events · Global System Events ... https://docs.cocos.com Builtin Events - Cocos Creator - Cocos2D-x
Cocos Creator supports four types of system events: mouse, touch, keyboard, device motion. This document will mainly discuss the usage of touch and mouse events ... https://docs.cocos.com Player Input - Cocos Creator
Global system events are irrelevant with the node hierarchy, so they are dispatched globally by cc.systemEvent , currently supported: Keyboard; DeviceMotion. If ... https://docs.cocos.com Listening to and launching events - Cocos Creator
If target is not set, then this in the callback refers to the object that is currently executing the callback. The event listener function on can pass to the ... https://docs.cocos.com Event Mechanism - Cocos Creator
The event listener will be triggered every time, you need to manually cancel ... System events refer to global events, which are monitored and distributed ... https://docs.cocos.com |