Unity 歷史版本列表
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲... Unity 軟體介紹更新時間:2019-06-24
更新細節:
What's new in this version:
Rocrail 15574 (64-bit)
- Control: tracelevel correction for action state does not match
- Rocweb: added text click command
Rocrail 15570 (64-bit)
- Canservice: report as CANID=0 and NN=0
- Text: fix for model command change
- Canservice: use same CANID and nodenumber as the GC1e in case of service on 5550
- Modplan: add all system actions
- Text: center option added
Rocrail 15558 (64-bit)
- text: fix for check action state
Rocrail 15554 (64-bit)
- Control: trace correction
- Mbus utils: fix for MERG standard CAN frame ID
- Canservice: avoid looping without sleep in case of tcp socket error
- Canservice: fix for standard ASCII frame
- Canservice: ascii framing support added
- Xmlscriptdlg: text commands added
- Text: click state for triggering actions added
- Modplan: read/save tour, waybill, link, weather, lightctrl and mvtrack
- Modplan: read and save module systemactions
- Modplan: read module system
Rocrail 15544 (64-bit)
- modplan: use modzoffset on modify; move, rotate
Rocrail 15543 (64-bit)
- Change log not available for this version
Rocrail 15533 (64-bit)
- Block: fix for action call for occupied
- Modplandlg: file dialog buttons added for loco and route xml
Rocrail 15531 (64-bit)
- Wrapper: default 3 trace files
Rocrail 15530 (64-bit)
- Location: fix for maxocc zero
- Route,switch: check if the switch has an address set on empty commands
- Switch: check for valid command
- Locationsdlg: layout correction
- Locationsdlg: layout correction
Rocrail 15525 (64-bit)
- mbus: support for UID in system commands and events
Rocrail 15518 (64-bit)
- Mbus: reject fnchanged -1
- Ocation: maxocc per cargo type
- Location: max commuter option added
Rocrail 15515 (64-bit)
- Schedules: reset callerid and callertype
Rocrail 15515 (64-bit)
- Control: set the IID in the callerid variable
- Check4redsignals option added, default off
- Wmz21: ignore bidikmh
- Mbus: send lights(f0) also after the speed/dir commands
Rocrail 15510 (64-bit)
- Win64 build: strip debug info
Rocrail 15506 (64-bit)
- System actions: sub state implemented for IID
Rocrail 15505 (64-bit)
- Location: disregard maxocc if the loco already did arrive
- Set UID to 21 if zero to be compatible with previous revisions
- Locationdlg: removed deprecated adjust flag
- Set uid on state report
Rocrail 15504 (64-bit)
- Change log not available for this version
Rocrail 15503 (64-bit)
- Change log not available for this version
Rocrail 15500 (64-bit)
- Trace: fix for empty trace file name
- Z21: uid field added
- Clntcon: fix for ping and reply with pong
- Rcon: reactivate the 5s idle ping
- Mqtt-cs: serial connect added
- Clntcon/rcon: set keepalive socket option
Rocrail 15498 (64-bit)
- Change log not available for this version
Rocrail 15494 (64-bit)
- Planpanel: save scroll position
- Mqtt-cs python example extended with XML parsing
Rocrail 15492 (64-bit)
- Item/guiframe: restore throttle position and size dependent from loco ID
- Rocview makefile: fix for wxsubincl 3.0 -> 3.1
Rocrail 15486 (64-bit)
- Signal: white address as bit pattern if port is zero
- Rocwebworker: support for https
- Rocwebworker: support for https
- Tracedlg: fix for close event (X)
Rocrail 15482 (64-bit)
- Rocweb: http return code correction for plan and options xml
- Evaluate function event
- Function control type added
- Translation merge: fr
- Xmlscriptdlg: replaced settargetrange with the 3.0 start/end function
- Aboxdlg: layout fixes
- EStW: threeway symbol added
Rocrail 15475 (64-bit)
- Change log not available for this version
Rocrail 15470 (64-bit)
- Xmlscriptdlg: try to select the complete invalid line
- Xmlscriptdlg: select invalid XML line
- Xmlscriptdlg: select text from invalid XML
- Block: fix for service wait
- Output: function type added
Rocrail 15465 (64-bit)
- Block: revert put out of operation behaviour in case from dialog
- Xmlscriptdlg: find added
- Xmldlg: find added
Rocrail 15462 (64-bit)
- Model: trace level correction
- Block: crosscheck fix for service
- MBUS: not evaluating type in case of UID zero
- Cv index support for accelleration and calibrating
- Xmlscript: block throttle command added
- Locdialog: show CV index in grid
- Mbus,rocpro: mfx cv index support
- Block: fix for wait and service
- Block: check if occupied in case of modify and new state should be close
Rocrail 15453 (64-bit)
- Tt: set accessory bit in case of f6915
- Xmlpointsize default set to 11
- Manifest: removed dpiAwareness
- Xml: add wrap and pointsize attribute
更新時間:2019-06-23
更新細節:
更新時間:2019-06-19
更新細節:
更新時間:2019-06-18
更新細節:
What's new in this version:
- Bugfix: grub4dos hangs when booting some Acronis ISOs.
- Bugfix: grub4dos blueblack color setting causes green background
- Bugfix in countfiles.g4b now works even if user has deleted any of the Windows sub-folders.
- New feature: %MEMSIZE% and %BITNESS% variables can now be used in HEADING and HELPTEXT or anywhere inside MyE2B.cfg (e.g. 2028 64)
- Add Slovenian language files and CroatSlov kbd file added (thanks to Peter K).
- Add Turkish language and kbd (thanks to Tayfun)
- Add improved Czech language files (thanks to Pepa) and new Czech kbd files
- Bugfix for switching to .imgPTN after ptn2/ptn1 switched over using RMPrepUSB-Ctrl-O-2.
- Improve ISO's VOL and UUID which are displayed below menu area
- Improve E2B_Editor.exe for MyCSM.cfg editing (will add language and kbd from a .imgPTN USB drive)
- Improve change kbd and change wallpaper .mnu menu files
- Change QEMU to use standard VGA graphics ROM instead of cirrus logic graphics ROM
- Tweaks to _ISOe2bgrubmenu.lst
- Updated Make_E2B.exe
更新時間:2019-06-17
更新細節:
What's new in this version:
Changes
- Android: Android Gradle plugin version updated up to 3.4
- Android: Gradle version updated up to 5.1.1
Improvements:
- Windows: Added a Player Setting for reverting to BltBlt swapchain model which was used before 2019.1. This enables several scenarios like transparent window to be used once again
- XR: Added GPU Profiler support for Oculus Quest and Oculus Go
Fixes:
- Android: Fixed ASTC HDR textures in Mac Editor
- Android: Fixed problem with Android manifest containing incorrect values for platformBuildVersionCode and platformBuildVersionName
- Animation: Fixed a crash when animating optimized hierarchies with constant animated properties
- Asset Import: Fixes an issue where if a mesh asset has no vertex data, the import crashes in some cases
- Asset Pipeline: Fixed sprite mask sorting layer resetting to default when asset is loaded from asset bundle
- Editor: Fixed a case where a Version Controlled Project would not update ProjectSettings/ProjectVersion.txt on editor start
- Editor: Fixed a crash while using TextRenderingPrivate::GetFormatString with specific string
- Editor: Fixed host local address not validated on GET HTTP request
- Editor: Fixed issue where SceneVis was not preventing picking of objects with gizmos and no renderers
- Editor: Fixed the scale error by updating the scale once the platform is switched
- GI: Fixed a potential baking crash when objects HideFlags are configured
- Graphics: Fixed excessive stripping of shaders without users keywords resulting in missing usage of vertex components and discarding them
- Graphics: Fixed Vulkan Editor on AMD GPUs
- iOS: Fixed error/crash on startup when using DisplayP3 color gamut
- Particles: Fixed an issue where the Particle System Inspector can become slow after editing its material but not saving the changes
- Physics: Fixed crash that happened when destroying Colliders that had OnCollisionStay scripts attached
- Physics: Fixed Rigidbodies not following their parent sometimes
- Timeline: Fixed "Add Signal Emitter" commands should be listed first in a track's context menu
- Universal Windows Platform: Fixed files in StreamingAssets directory not treated as generic data files so they won't get consumed by various VS tools like the XAML compiler
- Version Control: Fixed prompting when attempting to check out ProjectSettings/XRSettings.asset
- Windows: Fixed locked cursor getting placed slightly off center in the editor and the standalone player
- Windows: Fixed Standalone Player remains paused/inactive after using WIN+D shortcut to restore the app window
- XR: Fixed a crash in the Lumin video player when open fails
- XR: Fixed issue in HoloLens where we weren't using the correct anchor view for switching away from on screen keyboard in XAML
- XR: Fixed SwitchAsync call to use correct anchor view id
更新時間:2019-06-17
更新細節:
更新時間:2019-06-17
更新細節:
What's new in this version:
Added:
- dialog Find/Replace has option button to choose "syntax elements" (like SynWrite): any, only comments, only strings, only comments+strings, except comments, except strings, except comments+strings
- embedded Emmet engine (written by Rickard Johansson); preinstalled plugin Emmet which uses this engine (old plugin "Emmet Lite" is now almost not needed, remove it).
- sidebar shows "badges" with number of items in Output and Validate panels
- ui-theme colors for sidebar "badges"
- plugin "Insert Time": if text selected, replace it on insertion
Changed:
- menu items in "Options / Settings-more" moved one level up
更新時間:2019-06-15
更新細節:
更新時間:2019-06-14
更新細節:
更新時間:2019-06-14
更新細節: