PicPick 歷史版本列表
PicPick 是一個全功能的屏幕捕捉應用程序的 Windows,直觀的圖像編輯器,顏色選擇器,調色板,像素尺,量角器,十字線,白板和更多。用戶友好和充滿創造您的形象的功能,適用於軟件開發商,平面設計師和家庭用戶。 PicPick 包括一切有關圖形設計,所以它將不僅節省您的磁盤空間,而且還節省時間和金錢.PicPick 功能:捕獲任何內容 截屏的整個屏幕,一個活動的窗口,滾動窗口和任何特定區域的... PicPick 軟體介紹更新時間:2023-01-10
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更新時間:2023-01-10
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更新時間:2022-12-25
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更新時間:2022-12-25
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更新時間:2022-12-15
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What's new in this version:
Changed:
- Vintage transparency now works on Windows 10! Turn off useAcrylic to use it!
- Using the mouse wheel to turn off transparency will now disable the acrylic material effectthanks
Fixed:
- Bracketed paste, forced titles, and the default cursor shape are no longer randomly initialized
- This fixes an issue where pasted text would occasionally be incorrectly mangled (as opposed to correctly mangled...)
- RIS will no longer utterly tank Terminal's ability to handle C1 control characters
- Console applications will now be correctly identified as the owners of their associated "pseudo-console" window
- Ctrl+C will now skip any currently-playing DECPS sounds
- Applications should more reliably receive close signals when you close a tab, and we will no longer unceremoniously terminate their console sessions
- JSON Schema: startingDirectory is now correctly identified as supporting null
更新時間:2022-11-18
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更新時間:2022-11-18
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更新時間:2022-10-19
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What's new in this version:
Changed:
- Terminal will now detect the title of a LNK or EXE as the default terminal (backport from 1.16)
Fixed:
Stability and Security:
- Windows Terminal once again works on Windows N (no media) SKUs
- OSC 9;9 will now reject malformed paths
- OSC 8 URIs will be limited to 2MB in length, following iTerm2 (and only 1024 bytes will be displayed in the tooltip)
- We've fixed some lag and deadlocking that would happen when you close a tab
- We will no longer leak OpenConsole processes when they're running a Visual Studio Developer Shell
- An application calling system() on its main thread will no longer deadlock itself and Terminal (when Terminal is set as default)
- We've fixed a potential race condition causing a crash on tab close
Accessibility:
- The WPF control now supports accessibility notifications
- The Settings UI title/breadcrumb bar is now readable by screen readers
Usability:
- You can now duplicate unfocused tabs
- The Open in Terminal shell extension should appear more reliably on the Desktop context menu
- "Export Text" will no longer suggest illegal filenames
- Alt+Space will now open the system menu in the Settings UI and Command Palette
- intenseTextStyle is now included properly in the JSON schema (whoops)
更新時間:2022-10-03
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What's new in this version:
GDevelop 5.0.0 Beta 146
New features:
- Authenticate players in your game by allowing them to login and submit their scores (experimental)
- This allows you to give a way to your players to register and login. It works anywhere (Android, iOS, desktop, web games) and is super easy to use:
- Use the action to display an authentication banner at the top of your game
- Or use the action to display the authentication window directly, for example when your player clicks on a "Connect" button
- You can check when your player is logged with conditions
- Use the new action to submit a leaderboard entry for the connected player
Improved:
- Add context menu items to manipulate the view on the scene editor
- Return to initial position (view matches the game resolution)
- Fit zoom to selected instances
- Fit zoom to the whole scene
- Select all instances of an object on the scene (in the context menu of an object)
- Add new categories for extensions
- Add help buttons in the expression editor and the extension details dialog
- Add invert condition shortcut (J key by default - configurable in your preferences)
- Add subsections for extensions categories in the Wiki
- Also show the same warning message as shown in the editor on wiki pages of extensions from the community list
Extensions,assets and examples:
- New extension: PlatformLedgeGrabber
- Make platformer characters grab platforms ledges within reach automatically
- New community extension: Add "Sound volume based on distance"
- This extension allow you to set the volume of any sound channel based on distance between 2 objects
- Description improved
- New extension: Get Properties Data
- Add multiple expressions to get the value from the game properties directly in-game
- New community extension: "Trampoline Platform"
- This extension will convert any object to a trampoline that a platformer character can bounce on
- [Screen Wrap] Update to support objects with the physics behavior
- [CameraShake] Fix compatibility with the extension version prior to 3.0.0
- [Marching Squares] Fix a preview crash when the "Must only draw what is on the screen" property was checked
- [Choose a random value] Add a link to "Array Tools" extension in the description
- [Record] Fix extension not working for web games
- New asset pack: Xelu Controller & Keyboard Prompts
- Add example links in some extensions description
Fixed:
- Ensure required behavior properties can't be hidden
- Fix a bug that prevented converting a variable to JSON when one previously tried to access an out-of-index child in a variable array
- Fix extension description links on the Wiki
- Fix various memory leaks when using the app
GDevelop 5.0.0 Beta 145
Fixed:
- Fix tiles rotation that was no longer applied in tile maps
- Fix InAppPurchase extension to work with latest requirements from Google Play
更新時間:2022-09-30
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