Opera 歷史版本列表
Opera 為 Windows 電腦提供了一種快速,高效,個性化的瀏覽網頁的方式。它配備了一個流暢的界面,可自定義的快速撥號,發現功能,它可以幫助您找到新鮮的網頁內容,數據保存 Opera Turbo 模式,可視化書籤,超過 1000 擴展。在一個快速的瀏覽器上在網上做更多!您可以從我們的網站點擊免費下載按鈕下載 Opera PC 離線安裝程序。 選擇版本:Opera 50.0 Build 276... Opera 軟體介紹Opera (32-bit)Opera (64-bit)Opera Neon for Windows
更新時間:2023-03-08
更新細節:
What's new in this version:
- We removed the Balsamiq Cloud integration
- The icon search in the inspector and icons in text received another improvement
- We addressed a rendering issue in the Treepane
- We fixed an issue with the link area
- Invalid web links can no longer be clicked
更新時間:2023-03-08
更新細節:
What's new in this version:
Added:
- extra locking for LoggerHolder
- subtype property for DualSenseDevice class
- COMException catching when adding hook for power events
- DualShock 3 support using DsHidMini driver (SXS) or Sony Sixaxis driver. Contribution by SunnyQeen
- logging when reading of Actions.xml fails
- Playmax PS4 controller
Fixed:
- changing of Trigger Effect while switching profiles with DualSense controller
- outer bounds when using smoothing for 360 Gyro Steering
- anti-dead zone interpretation for 360 Gyro Steering stick output. Applies to Xbox 360 and DS4 output (not VJoy)
- Allow LSVerticalScale and RSVerticalScale to save values > 1.0. Contribution by Katalysta
- Updated Italian translation. Contribution by MarkThat
- Increased LS and RS Vertical Scale max to 4.0
- Check for string length from HidD_GetSerialNumberString call from possible invalid response from hardware
- DualSense Edge input support (FnL FnR BLP BRP). Contribution by steffalon
- Removed message regarding Middle Mouse closing app in tray menu. Windows 11 no longer supports this at least right now
- Changed processing of Delay tags for Actions.xml. Fixes some cases where recent DS4Windows no longer reads Special Action files from older versions
更新時間:2023-03-08
更新細節:
What's new in this version:
New:
- Advanced Text Fills – Using these new creative Text Fills, take your Presentations to the next level with Media Fills, Text Cut Out, as well as Background Invert and Background Blur Fills
- CCLI Auto-Reporting – Automatically report your copyright usages to CCLI without any operator intervention
- API Timer Increment Action – New API endpoint for Timer Increments that allows you to add or remove time from running Timers
- Stream Deck Enhancements – ProPresenter Stream Deck plugin now includes support for adding and removing time from running Timers, triggering Audio Playlists, and setting Stage Layouts
Fixed:
- an issue where Thumbnail Background Colors set in Show View were not always drawing as the bottommost layer in thumbnail previews
- various issues associated with triggering while Network Link is enabled
- an issue where CCLI text objects would move when switching between screens of different sizes
- an issue where slides created by Creator Studio for Google Slides were not being triggered
- an issue where some Transitions were not rendering correctly
- an issue where holding Alt and clicking on a slide was not hiding the Media Action from the slide thumbnails as expected
- an issue where the Preferences would not close if there was no password inputted for the Remote Apps Controller when disabled
- an issue where Media Object with an Effect applied were not being updated in the thumbnail previews
- an issue with Themes not respecting the z-order of certain Slide Objects
- an issue where the IP Address would not always populate in the Network tab
- an issue where Hebrew text was not wrapping correctly with soft returns
- a crash caused by adding a slide break in a Presentation with an unsupported font and attempting to enter Reflow
- a crash caused by importing and then triggering a standalone media item from Planning Center
更新時間:2023-03-07
更新細節:
What's new in this version:
- Particle Asset Type And A New Editor
- No Enforced Sign-In During Startup
- New Launch Options When Doing Builds
- Asset Browser UI/UX Tweaks
- HTML5 Extensions Can Inject Into The Index File
- Misc Changes To Be Aware Of
Fixed:
- Asset Browser: GM no longer goes unstable when removing a colour from a Tag
- Asset Browser: Fixed cases where preview icons sometimes appear empty or show the red X until some other action triggers a refresh (or gets stuck that that way for a while on some machines)
- Building Projects: Compiler log no longer writes a redundant message for an unrecognised type tag for old Xbox One options
- Building Projects: Fixed cases where images were written out as 1-bit .pngs as of 2023.1.0 - this would result in white sprites being drawn black in-game and also iOS splash screen crashes (also added code to more reliably read these images back in if they are already in your project)
- Building Projects: [YYC] Accessing a static method in a constructor no longer causes the build to fail
- Building Projects: [HTML5] Extension Options now escape any backslashes which have been entered in the text fields
- Building Projects: [Mac IDE] iOS builds no longer fail when overriding the YYExtAppDelegateBaseClass in Igor (e.g., our Firebase extension)
- Building Projects: [Android] Fixed a a JAVA_HOME error caused by the Java location is no longer always inside a folder called "jre" [note that if using Electric Eel you might need “Update 1” to avoid this bug inside Android Studio’s tools]
- Building Projects: [Android] Added support for the newer Gradle release which Electric Eel requires during builds
- Building Projects: [Mac IDE] Fixed an Android Studio Dolphin/Electric Eel give error that the ADB executable cannot be found when checking for connected devices
- Building Projects: [iOS, tvOS] When using Xcode 14 the "App Category", "Display Name", "Version" and "Build" fields are now populated correctly
- Building Projects: [iOS, tvOS] Xcode 14 now correctly sets the initial splash screen to be the one specified in Game Options
- Building Projects: [tvOS] Fixed an issue where projects failed to build with Xcode 14, gave error 74 and a "The project is damaged and cannot be opened due to a parse error" message
- Command Line Builds: [Mac IDE] HTML5 runs no longer fail due to an incorrect webserver path being hardcoded
- Feather: array_pop() tooltip now shows its correct description
- Feather: audio_create_buffer_sound()'s return type is now the correct "Asset.GMSound"
- Feather: Fixed an issue where the autocomplete list is unreliable as to whether it listed all inherited values from a grandparent in a child (the parent was usually correct)
- Feather: GM no longer crashes when using Quick Fix actions more than 5 times in short succession
- Feather: Type-checking is correct again for built-in variables' struct members, rather than always returning "Any" like it did in the last releases
- Licensing: Free/guest users can now add and edit groups in these two editors
- Licensing: Free/guest users can now resize existing Texture Pages someone else has already added into a project
- Licensing: Free/guest users can now use the Create Local Package command
- Licensing: Free/guest users can now import SWF and Spine files
- Licensing: Free/guest users can now import projects - including old-format projects which contain additional custom Configs
- Licensing: Free/guest users can now add and edit Filter/Effect layers in rooms
- Project Export: Fixed a issue where GM has been unable to create an export of TheMol… for a few releases and additionally went unstable in Jan23 specifically as it tried to make the .yyz
- Project Import: Chinese characters in folder names no longer causes missing assets when sharing .yyzs of a project
- Project Save: The default room name is always no longer incorrectly localised for some IDE languages and so is always "Room1" again (fixes issues with sharing projects made in some languages, as seen on the line above)
- Room Editor: Layers Panel content no longer disappears when using the undo command on Room Editor operations
- Room Editor: Rooms and the Inspector no longer use different values for an instance's sprite location vs its position marker box and so cause an offset in the Room Editor when placing your instances [the inspector will now show and use the decimal places whenever present]
- Sequence Editor: GM no longer crashes when undoing-and-redoing changes to an embedded animation curve
- Syntax Errors: string_split() now correctly handles the last 2 of its 4 arguments as being optional, stops an unexpected syntax error
- Target Manager: Fixed an issue there the current target platform and device values could be shown as empty in the top-right of the GameMaker window when loading a project after a user has upgraded from a free account [as a slight aside, you can also now use the new “Update Licence” command to immediately get any new purchases]
- Undo/Redo: GM no longer crashes when using undo or redo multiple times in a row in a Room Editor and going off the end of the undo/redo list
- Workspaces: Pressing the Alt button on your keyboard when using Laptop Mode no longer unwantedly moves focus to wherever the mouse cursor is at that moment [see the Misc Change above]
- Workspaces: Scripts already open in the Debugger are again able to be opened at the same time in a workspace (you no longer have to close the Debugger copy first, like you did in 2023.1)
更新時間:2023-03-05
更新細節:
更新時間:2023-03-05
更新細節:
What's new in this version:
Fixed:
- Fixed Deck save/load hotkeys being mixed up
- Fixed bug with pasting invalid/incomplete regex expressions
- Various PMD and Spotbugs fixes
- Fix bugs when deleting groups of decks/stacks from the editor
- Rollover border color of 'no color' did not save to file, nor copy correctly
- Enhanced recursion protection to catch self-referencing prototypes
Other improvements
- Reduce update check delay to 5 days, from 10
- Duplicating a prototype no longer disables that prototype until next module reload
更新時間:2023-03-04
更新細節:
What's new in this version:
Added:
- on pasting text with M lines into N carets (where N>=20, 0<abs(N-M)<=5), show a warning about possible big memory usage
- column of 'margin' line is now saved to session; added corresponding sub-option to "ui_history_disabled"
Fixed:
- Shift+Tab, pressed in the Replace / Console dialog, performed the 'Unindent' in editor
- crash on calling "move tab to group 2" from Command Palette
- command "show main menu as popup" should show from the left-top corner even if sidebar is on the right
更新時間:2023-03-03
更新細節:
What's new in this version:
- New DDU installer
- Intel : Registry Power Settings CleanUP
- The moment that some DDU messages box appear make more sense now. Thanks to a user feedback
- There is a new button on the safe mode dialog window that allow to set Windows update search for drivers to default. Thanks to a user feedback
- Updated LICENSE
- Translation : Swedish.xml
更新時間:2023-03-03
更新細節:
更新時間:2023-03-03
更新細節: