GOM Media Player 歷史版本列表 Page3

最新版本 Dolibarr 18.0.5

GOM Media Player 歷史版本列表

GOM Media Player 是一款內置流行視頻和音頻編解碼器的免費多媒體播放器。  GOM Media Player 支持 AVI,DAT,MPEG,DivX,XviD,WMV,ASF 等文件格式。用戶不必分別安裝編解碼器。GOM Media Player 能夠通過跳過損壞的幀來播放不完整或損壞的 AVI 文件。它也可以播放鎖定或部分下載的文件。其他功能包括拖放支持,HTTP 流媒... GOM Media Player 軟體介紹


GOM Player 2.3.85.5353 查看版本資訊

更新時間:2023-03-21
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RazorSQL 10.3.2 (64-bit) 查看版本資訊

更新時間:2023-03-21
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What's new in this version:

Enhanced:
- Firebird: Windows: Added the ability to connect directly to Firebird 4 database files without a running server
- Firebird: Windows: Added the ability to download and install the Firebird 4 embedded client when adding a new connection
- Added a copy results to editor option for Show Found on Find window
- Added a copy results to editor option for Find / Replace in Open Editors

Changed:
- Firebird: Updated the new dataabase creation process when creating a new Firebird 4 database
- SQL Editor: When connecting to a connection profile with an Associate File attached to it, no longer opens a new tab if associate file is already open and unsaved
- Export: If wrap all values in escape characters is set to true, if column names are included they also get wrapped

PCDJ DEX 3.20.3 查看版本資訊

更新時間:2023-03-21
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Godot Engine 4.0.1 (64-bit) 查看版本資訊

更新時間:2023-03-21
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What's new in this version:

Changed:
- Android: Fix null-pointer dereference when using gl_compatibility renderer
- Animation: Check for type mismatch in PropertyTweener.from()
- Audio: Improve logic related to editing audio buses and prevent crashes
- Buildsystem: Safeguard Makefile commands for documentation
- C#: Always show “Create C# solution” option
- C#: Fix crash when errors occur before language initialization
- C#: Get singleton instances using the Core name
- C#: Ensure that script names (and therefore class names) are valid identifiers
- C#: Ignore explicit interface implementations
- Core: Set properties of ImageTexture3D when creating
- Core: Fix buffer overrun in CPUParticles3D in precision=double builds
- Core: Propagate errors when creating an OpenGL context fails in X11
- This prevents crashes on Linux machines when obtaining an OpenGL context and OpenGL 3.3 is not supported.
- Core: Prevent crashing on startup if project has scripted theme types
- Editor: Disable local space for Blender-style transforms
- Editor: Automatically reparent editor message dialogs to avoid error spam
- This addresses several cases of getting spammed with “Transient parent has another exclusive child.” during the normal use of the editor.
- Editor: Stop toaster notification circle flickering
- Editor: Fix dock name lost translation after layout change
- Editor: Translate strings which were previously missed
- Editor: Fix crash when showing file in FileSystem dock
- Editor: Prevent cache corruption when saving resources in the editor
- Editor: Ensure that editor color map is initialized in the project manager
- Editor: Fix MultiNodeEdit not cleared after deleting nodes
- Editor: Disallow creating a project in the Home or Documents folder
- Editor: Fix error when opening Inspector’s dots menu
- Export: Fix various issues related to remote deploy and remote execute on Windows
- GDExtension: Fix crash when dumping extension API in a non-writable directory
- GDExtension: Fix extension bindings for motion collision/result structs
- GDScript: Fix error spam when naming a func at the end of the script
- GDScript: Fix checking if a call is awaited in compiler
- GDScript: Don’t autocomplete numbers
- GDScript: Fix autocomplete inside a block with a type test condition
- GUI: Fix RichTextLabel crash with out of bound exception
- GUI: Assume outline size is 1 if it’s not set, but channel for outline is defined in a BitMap font
- GUI: Fix justification on punctuation characters
- GUI: Do not draw virtual spaces (word break / justification points)
- GUI: Add missing handler for removing font sizes in the theme editor
- GUI: Generate empty textures for theme icons if the SVG module is disabled
- GUI: Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only
- This fixes crashes related to the ItemList control, including the one in the “About” window in the editor.
- Import: Fix glTF mesh importer not freeing nodes correctly on import
- Import: Set the unlit / unshaded extension when importing / exporting glTF
- Import: Prevent infinite loop by disabling importer when canceling FBX2glTF setup
- Import: Fix blend-file import when using custom color management in blender
- Input: Update modifier key status during IME input on Windows
- Input: Fix InputEventConfigurationDialog modifies original event
- Linux/X11: Check if required xkb functions exist before using it
- Linux/X11: Fix broken shortcut key input
- Navigation: Allow negative NavigationAgent2D path debug line_width for thin lines
- Navigation: Fix NavigationAgent3D debug path duplicated points
- Project converter: Do not convert lines that start with a comment
- Project converter: Don’t strip whitespace when converting
- Project converter: Add keycode project conversion
- Project converter: Correct superclass constructors
- Project converter: Move tool declarations to top
- Project converter: Add conversion for common Theme Overrides
- Project converter: Add parentheses around arguments when converting xform
- Rendering: Use MSAA 2D texture in multipass tonemapper
- Rendering: Add proper default texture filter and repeat modes for Canvas shaders in the OpenGL3 renderer
- Rendering: Fix instance uniforms breaking when setting a new mesh
- Rendering: Fix AABB calculation for meshes using Skeleton2D
- Rendering: Avoid overflow when calculating ptr address for 3D textures in RenderingDevice texture update
- Rendering: Fixes a canvas item set to clip children being drawn as black if no children are visible
- Rendering: Avoid copying CanvasTexture when updating proxy
- Rendering: Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
- Tilemaps: Fix TileSetEditor painting texture_origin Vector2i
- Tilemaps: Remember previously selected TileMap tile
- API documentation updates.

Opera GX 96.0.4693.104 (64-bit) 查看版本資訊

更新時間:2023-03-21
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Godot Engine 3.5.2 (64-bit) 查看版本資訊

更新時間:2023-03-15
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PCDJ DEX 3.20.1 查看版本資訊

更新時間:2023-03-08
更新細節:

What's new in this version:

- New controller supported: Pioneer DDJ-REV1
- New controller supported: Pioneer DDJ-400
- New controller supported: Pioneer DDJ-200
- Multiple improvements to the 14 already-supported Pioneer controllers related to better detection and jog-wheel feel
- New controller script actions: deckStem1 .. 4, deckStemMomentary1 .. 4Nnew script notifications: stem1 .. 4Nnew skin actions: deck_stem_1 .. 4, deck_stem_m_1 .. 4
- Minor bug fixes and optimizations

Sonos 15.2.1 查看版本資訊

更新時間:2023-03-07
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What's new in this version:

- Added software support for Sonos Era 100 and Sonos Era 300
- You can now add Sonos Radio stations to Favorites
- You can find all of the Sonos Radio stations you’ve added to Favorites under Browse > Sonos Radio > Favorites
- Bug fixes and performance enhancements

Godot Engine 4.0 (64-bit) 查看版本資訊

更新時間:2023-03-02
更新細節:

What's new in this version:

3D & General Rendering Overhaul:
- Vulkan & New Renderers
- Highly Improved Lighting & Shadows
- New Rendering Optimization Techniques
- Enhanced Mid & Post-Processing  

2D Improvements:
- Powerful New 2D Level-Editing Tools
- New 2D Rendering Options
- Improved 2D Lighting & Shadows

Shaders & VFX:
- New Atmospheric Effects
- Textures & Material Projection
- Enhanced Shader-Game World Interaction
- Improved Shader Editor
- Extended Shader Language
- Compute Shaders

Scripting:
- GDScript
- C#
- GDExtension - experimental

Physics:
- Game-Specific Physics Engine
- Multithreading & Performance Optimization
- Better Physics API
- Higher Simulation Stability

UI & Text:
- Multiple Window Support
- UI Editor Improvements
- New Text Rendering Systems
- New Theme & Theme Editor

Internationalization:
- Extended Language Support
- Easier Translation Workflow

Editor & UX:
- Easier Importing
- New Editor Features & Widgets
- Inspector Dock Improvements
- Scene Dock Improvements
- Script Editor Improvements
- Easier Version Control
- New Movie Maker Mode
- New Editor Theme

Navigation:
- Server-Based Navigation System
- Extended Complex Navigation Support

XR:
- Wider Headset & Platform Support
- Godot XR Tools

Networking & Multiplayer:
- More Stable Networking Systems
- Simplified Multiplayer Development Workflow

Audio:
- Cleaner Sound
- Built-in Polyphony
- Music Looping Point & Text-To-Speech

Animation:
- Enhanced Animation Editor
- Improved 3D Animation Workflow
- Animation Libraries & Retargeting System
- Blending, Transitions & Complex Animation Support
- New Tween Animation System

Platform Support:
- Android & Web Support
- More Exporting Options

- Future

Notion 2.0.41 查看版本資訊

更新時間:2023-02-28
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