GOM Media Player

最新版本 Godot Engine 4.0.1 (64-bit)

Godot Engine 4.0.1 (64-bit)

Godot Engine 4.0.1 (64-bit)
GOM Media Player 是一款內置流行視頻和音頻編解碼器的免費多媒體播放器。  GOM Media Player 支持 AVI,DAT,MPEG,DivX,XviD,WMV,ASF 等文件格式。用戶不必分別安裝編解碼器。GOM Media Player 能夠通過跳過損壞的幀來播放不完整或損壞的 AVI 文件。它也可以播放鎖定或部分下載的文件。其他功能包括拖放支持,HTTP 流媒體,可編輯皮膚,字幕,覆蓋混合器,關鍵重新映射,增強過濾器渲染,AVI 文件的實時索引重建和 unicode 支持等。您可以通過點擊免費下載按鈕,從我們的網站下載 GOM Media Player 為 PC 離線安裝.

為什麼使用 GOM Media Player?

綜合文件支持
GOM Media Player 可以播放所有最流行的視頻格式默認為:AVI,MP4,MKV,FLV,WMV,MOV 等!

高級功能
GOM Media Player 具有 AB 重複,屏幕捕捉,音頻捕捉,播放速度控制和視頻效果等多種高級功能,使您不僅可以播放視頻,而且還可以做更多的事情.

Customization
GOM Media Player 皮膚界面和先進的過濾器控制使它高度可定制,讓用戶個性化他們的經驗,以適應他們的需求。從 GOM Media Player 網站下載新的皮膚和標誌!

Codec Finder
默認情況下,某些不常見的視頻類型不受 GOM Media Player 支持。當您嘗試觀看這些視頻時,GOM Media Player 的 Codec Finder 服務將搜索您所缺失的視頻,並將您引導至可以閱讀更多視頻和 / 或下載缺少編解碼器的地方.

也可用:下載 GOM Media Player 為 Mac

ScreenShot

軟體資訊
檔案版本 Godot Engine 4.0.1 (64-bit)

檔案名稱 Godot_v4.0.1-stable_win64.exe.zip
檔案大小
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Gretech Corp
官網 https://player.gomlab.com/
更新日期 2023-03-21
更新日誌

What's new in this version:

Changed:
- Android: Fix null-pointer dereference when using gl_compatibility renderer
- Animation: Check for type mismatch in PropertyTweener.from()
- Audio: Improve logic related to editing audio buses and prevent crashes
- Buildsystem: Safeguard Makefile commands for documentation
- C#: Always show “Create C# solution” option
- C#: Fix crash when errors occur before language initialization
- C#: Get singleton instances using the Core name
- C#: Ensure that script names (and therefore class names) are valid identifiers
- C#: Ignore explicit interface implementations
- Core: Set properties of ImageTexture3D when creating
- Core: Fix buffer overrun in CPUParticles3D in precision=double builds
- Core: Propagate errors when creating an OpenGL context fails in X11
- This prevents crashes on Linux machines when obtaining an OpenGL context and OpenGL 3.3 is not supported.
- Core: Prevent crashing on startup if project has scripted theme types
- Editor: Disable local space for Blender-style transforms
- Editor: Automatically reparent editor message dialogs to avoid error spam
- This addresses several cases of getting spammed with “Transient parent has another exclusive child.” during the normal use of the editor.
- Editor: Stop toaster notification circle flickering
- Editor: Fix dock name lost translation after layout change
- Editor: Translate strings which were previously missed
- Editor: Fix crash when showing file in FileSystem dock
- Editor: Prevent cache corruption when saving resources in the editor
- Editor: Ensure that editor color map is initialized in the project manager
- Editor: Fix MultiNodeEdit not cleared after deleting nodes
- Editor: Disallow creating a project in the Home or Documents folder
- Editor: Fix error when opening Inspector’s dots menu
- Export: Fix various issues related to remote deploy and remote execute on Windows
- GDExtension: Fix crash when dumping extension API in a non-writable directory
- GDExtension: Fix extension bindings for motion collision/result structs
- GDScript: Fix error spam when naming a func at the end of the script
- GDScript: Fix checking if a call is awaited in compiler
- GDScript: Don’t autocomplete numbers
- GDScript: Fix autocomplete inside a block with a type test condition
- GUI: Fix RichTextLabel crash with out of bound exception
- GUI: Assume outline size is 1 if it’s not set, but channel for outline is defined in a BitMap font
- GUI: Fix justification on punctuation characters
- GUI: Do not draw virtual spaces (word break / justification points)
- GUI: Add missing handler for removing font sizes in the theme editor
- GUI: Generate empty textures for theme icons if the SVG module is disabled
- GUI: Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only
- This fixes crashes related to the ItemList control, including the one in the “About” window in the editor.
- Import: Fix glTF mesh importer not freeing nodes correctly on import
- Import: Set the unlit / unshaded extension when importing / exporting glTF
- Import: Prevent infinite loop by disabling importer when canceling FBX2glTF setup
- Import: Fix blend-file import when using custom color management in blender
- Input: Update modifier key status during IME input on Windows
- Input: Fix InputEventConfigurationDialog modifies original event
- Linux/X11: Check if required xkb functions exist before using it
- Linux/X11: Fix broken shortcut key input
- Navigation: Allow negative NavigationAgent2D path debug line_width for thin lines
- Navigation: Fix NavigationAgent3D debug path duplicated points
- Project converter: Do not convert lines that start with a comment
- Project converter: Don’t strip whitespace when converting
- Project converter: Add keycode project conversion
- Project converter: Correct superclass constructors
- Project converter: Move tool declarations to top
- Project converter: Add conversion for common Theme Overrides
- Project converter: Add parentheses around arguments when converting xform
- Rendering: Use MSAA 2D texture in multipass tonemapper
- Rendering: Add proper default texture filter and repeat modes for Canvas shaders in the OpenGL3 renderer
- Rendering: Fix instance uniforms breaking when setting a new mesh
- Rendering: Fix AABB calculation for meshes using Skeleton2D
- Rendering: Avoid overflow when calculating ptr address for 3D textures in RenderingDevice texture update
- Rendering: Fixes a canvas item set to clip children being drawn as black if no children are visible
- Rendering: Avoid copying CanvasTexture when updating proxy
- Rendering: Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
- Tilemaps: Fix TileSetEditor painting texture_origin Vector2i
- Tilemaps: Remember previously selected TileMap tile
- API documentation updates.

Godot Engine 4.0.1 (64-bit) 相關參考資料
Download Godot 4 for Windows

2023年12月12日 — Download the latest stable version of the Godot Engine for Windows. ... Make sure to export 64-bit .NET binaries for your 64-bit target platforms.

https://godotengine.org

Download Godot 4.0 (stable)

Download Godot Engine version 4.0 (stable) for Linux, macOS, Windows, or Android.

https://godotengine.org

Download Godot 4.0.1 (rc1)

Download Godot Engine version 4.0.1 (rc1) for Linux, macOS, Windows, or Android. ... Linux - .NET - Standard (x86_64) 64 bit · C# support. Linux - Standard (x86) ...

https://godotengine.org

Download Godot 4.0.1 (rc2)

2023年3月17日 — Download Godot Engine version 4.0.1 (rc2) for Linux, macOS, Windows, or Android. ... Linux - .NET - Standard (x86_64) 64 bit · C# support. Linux ...

https://godotengine.org

Download Godot 4.0.1 (stable)

Download Godot Engine version 4.0.1 (stable) for Linux, macOS, Windows, or Android. ... Windows - .NET - Standard (x86_64) 64 bit · C# support. Windows - Standard ...

https://godotengine.org

Downloading Godot Engine 4.0 (64-bit) from FileHorse.com

Godot Engine 64bit is an advanced, feature-packed, multi-platform 2D and 3D open-source game engine for Windows PC! Godot provides a huge set of common ...

https://www.filehorse.com

Downloading Godot Engine 4.0.1 (64-bit) from FileHorse.com

Godot Engine 64bit is an advanced, feature-packed, multi-platform 2D and 3D open-source game engine for Windows PC! Godot provides a huge set of common ...

https://www.filehorse.com

Maintenance release: Godot 4.0.1

Godot Engine - macOS 64-bit 91 MB. Version 4.0.1-stable Mar 20, 2023. Godot Engine - Windows 32-bit 47 MB. Version 4.0.1-stable Mar 20, 2023.

https://godotengine.itch.io

Older versions of Godot Engine (Windows)

Download older versions of Godot Engine for Windows. All of the older versions of Godot Engine have no viruses and are totally free on Uptodown.

https://godot-engine.en.uptodo

Releases · godotenginegodot

2023年12月12日 — Godot 4.2.1 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are ...

https://github.com