Adobe Camera Raw 歷史版本列表 Page16

最新版本 Adobe Camera Raw 16.2

Adobe Camera Raw 歷史版本列表

Adobe Camera Raw,它允許您導入和增強原始圖像,自 2003 年首次發布以來一直是專業攝影師必備的工具。支持 Adobe Camera Raw 的應用程序包括 Photoshop,Photoshop Elements,After Effects 和 Bridge。此外,Adobe Lightroom 建立在相同的功能強大的原始圖像處理技術 Adobe Camera Raw. 支持相機... Adobe Camera Raw 軟體介紹


NewFileTime 5.11 (64-bit) 查看版本資訊

更新時間:2021-02-26
更新細節:

What's new in this version:

- Improvements in: Convert File Name to File Time Stamp
- Update of the language files in New-File-Time

Photo Mechanic 6.0 (build 5560) 查看版本資訊

更新時間:2021-02-13
更新細節:

What's new in this version:

Added:
- Set GPS Coordinates can now interpret decimal GPS coordinates from the clipboard and enter them into the latitude and longitude fields for you. The coordinates in the clipboard must be in the decimal format (ddd.ddddd, ddd.ddddd) and can be negative or positive
- SFTP Connections - Added an option to force Key-Based Authentication

Fixed:
- PhotoShelter - multi upload session errors. The errors occur when a second upload session to a different address is initiated. The errors occur with the first upload session still in progress
- Unable to move/copy folders from the Navigator and Explorer window to the Favorites panel
- Opening server folders via the Navigator/Favorites, Open Contact Sheet… on the File menu, now correctly open in a tabbed Contact Sheet window
- Drag and drop opening of a server share folder as a Contact Sheet fails with an error
- FTP fails to upload claiming upload cache directory structure cannot be built

NewFileTime 5.05 (64-bit) 查看版本資訊

更新時間:2021-02-12
更新細節:

What's new in this version:

- New: Quickly set a fixed time for the file time on MS Windows OS
- Small adjustments and update of the language files in New-File-Time

Photo Mechanic 6.0 (build 5529) 查看版本資訊

更新時間:2021-02-09
更新細節:

What's new in this version:

Both:
Added:
- Slideshow and Live Slideshow now have an option to keep the mouse cursor visible during the slideshow
- The Set GPS Coordinates dialog is now resizable
- New append (+) checkbox to Persons Shown in the Metadata Template dialog
- Updated PhotoDeck upload template to support two-factor authentication
- Contextual menu normalization between platforms. The order of menu items is now consistent between macOS and Windows. Also added separators on either side of Delete/Move to Trash menu items to make them less likely to be chosen by mistake

Fixed:
- Adjusting the Absolute date via the Date picker in the Adjust Capture Dates and Times dialog no longer adjusts the time as well when the date of the photo is outside of the editable bounds of dates supported by the OS
- Structured Keywords now draws Categories and Synonyms in different colors from Keywords. Synonyms are also drawn in boldface style
- Copy menu item on contextual menus for Contact Sheet and Preview renamed to Copy/Move to better indicate the available options when choosing that menu item
- Load Selection now preloads metadata (to get filenames) prior to attempting to select them
- Location Taken fields not participating in metadata recent items
- Sync Color Class with IPTC Urgency preference description updated to reflect more closely how the preference works

Windows:
- Added: Long paths are now supported. If a folder located on a path that is longer than 260 characters is opened as a contact sheet, it will open and work normally, but it won’t participate in the “Open Recent” documents submenu on the File menu.

Fixed:
- Using Ctrl-C to copy selected text in the Info text pane of the Preview window now works correctly
- The default location for the cache folder is now the user’s local app data directory
- "Photo Mechanic Shell Extension CreateProcess failed" error when opening a folder in Photo Mechanic from Windows Explorer
- Missing Favorites cannot be removed permanently
- Favorites can now copy and move folders
- Metadata popup menus: recent metadata items get mixed in with submenus when the overall list of items is long. Now, recent metadata items get their own “Recent Items” submenu
- Emailing on Windows does not produce separate email for each photo when desired
- Separate emails now evaluate variables for each email
- Unable to bring the Preview window forward after opening the Structured Keywords panel when the Structured Keywords panel is opened via keyboard shortcut

ASUS GPU Tweak II 2.2.9.5 查看版本資訊

更新時間:2021-01-22
更新細節:

What's new in this version:

- Fixed: Flickering in certain circumstances
- Fixed : Fan control bugs on TURBO RTX3080
- Fixed: External fans detection fail in certain circumstances
- Wording adjustments

ReShade 4.9.1 查看版本資訊

更新時間:2021-01-10
更新細節:

ReShade 4.9.0 查看版本資訊

更新時間:2021-01-04
更新細節:

What's new in this version:

- Compiled effects are now cached to disk, so that subsequent loads can use the cached data to speed up loading significantly. By default the cache is stored in %TEMP%, so that it can be shared across all ReShade installations. To override the location, change the "IntermediateCachePath" option under "[GENERAL]" in ReShade.ini . There is a new button on the Settings tab to clear the cache (sometimes necessary to ensure changes to effect files are applied).
- Improved HLSL and GLSL loop code generation for simple condition expressions
- Improved general frame update performance slightly
- Changed editor window to support opening multiple tabs pointing to different files
- Changed logging to use Win32 API directly (to allow multiple editors to open the log simultaneously)
- Changed texture pooling to not share textures within the same effect file
- Renamed screenshot config section to "SCREENSHOT" instead of "SCREENSHOTS" (setup tool will update your config automatically)
- Renamed depth buffer detection related config options to all reside within a "DEPTH" section instead of separate "D3D9/10/11/12/OPENGL/VULKAN" sections
- Renamed all references to "shaders" to "effects"
- Cleaned up punctuation in log messages

Added:
- effect caching
- support for D3D12on7 (ReShade now works in Cyberpunk 2077 on Windows 7)
- depth buffer copy before clear in OpenGL (depth buffer detection now works in Minecraft)
- ReShade FX support for rectangular matrices and integer matrix multiplication
- error to log when trying to capture screenshot for 16-bit back buffer (which is not supported)
- option to move all techniques from an effect file simultaneously in the UI technique list by pressing the shift key
- text logging for some common back buffer formats
- debug names to D3D11 and D3D12 objects in release builds to simplify debugging with the debug layers
- option to filter application list in setup tool using custom search terms (start typing into the text box at the bottom of the application list to filter it)
- warning message box to setup tool when enabling global Vulkan layer

Fixed:
- local network traffic (on localhost) counting towards the network detection heuristic
- This means that depth buffer detection is no longer blocked in games that run local servers in single player, like in Minecraft
- mouse cursor being locked in a small portion of the screen in some games
- corrupted depth data in D3D12 apps (e.g. Cyberpunk 2077)
- ReShade not showing up in D3D9 apps that do not have an override window set for presentation (e.g. MPC-HC)
- progress bar for compiling effects not actually showing any progress
- enabling an effect not auto-selecting the relevant tab in the variable list if the tab UI is used instead of the tree UI
- disabling "Load only enabled effects" option not reloading skipped effects
- potential crash when an INI file is loaded while effects are still being loaded
- OpenGL context creation using incorrect profile flags when game is using OpenGL 3.0 or 3.1
- OpenGL compatibility flag not being set in some cases for legacy contexts
- global app config options being read from wrong section in DXGI
- D3D11 texture description not being overwritten for "ID3D11Device3::CreateTexture2D1" calls
- "vkDestroyDevice" hook not being called
- hook error logged on Windows 7 when "CreateDXGIFactory2" is called
- it being possible to move variable editor splitter outside window area
- preprocessor hanging when encountering macro with an unterminated argument list
- duplicate sample and storage references in effect passes
- crash if an invalid sampler or storage is referenced in effect pass
- setup tool exception when extracting repository without a dedicated "Textures" directory

ASUS GPU Tweak II 2.2.8.3 查看版本資訊

更新時間:2020-12-30
更新細節:

What's new in this version:

- New function: Power detect switch on ROG STRIX RTX 30 and ROG STRIX RX 6000 cards
- The indicator on new ROG STRIX cards will flash when a serious voltage drop is detected We suggest you to check your PSU when you see the flashing, but you can also turnoff the indicator through this new function in GPU Tweak II
- Improve: AMD RX6800 series multi-card stability
- Improve: NV RTX 30 stability

MiniTool Partition Wizard Free 12.3 查看版本資訊

更新時間:2020-12-28
更新細節:

What's new in this version:

- Portuguese added
- Recover data from Desktop, Recycle Bin, and a specified folder
- Fully support exFAT partitions in Data Recovery
- More bug fixes and improvements

Grapher 17.1.408 查看版本資訊

更新時間:2020-12-08
更新細節: