3uTools 歷史版本列表 Page19

最新版本 3uTools 2.57

3uTools 歷史版本列表

3uTools 是一款用於閃動和越獄的工具蘋果 iPhone,iPad,iPod touch 提供了三種方式:輕鬆模式,專業模式或多重閃光,可以自動選擇合適的固件並支持快速下載速度。 3uTools 免費下載 Windows PC 的最新版本。它是完全離線設置安裝程序的 3uTools.最高效的 iOS 文件& 數據管理!3uTools 可以輕鬆管理應用程序,照片,音樂,鈴聲,視頻和其他多... 3uTools 軟體介紹


Prepros 6.2.1 查看版本資訊

更新時間:2018-03-21
更新細節:

What's new in this version:

- Less not compiling imports proprely

3uTools 2.20 查看版本資訊

更新時間:2018-02-27
更新細節:

What's new in this version:

- Add support to resize the program interface
- Support iOS 8.4.1 jailbreaking for 32-bit iDevices
- Optimize Data
- Fix the issue that some iDevices fail to restore to iOS 11.3 beta
- Fix some bugs

EZ CD Audio Converter 7.1.2 查看版本資訊

更新時間:2018-02-22
更新細節:

What's new in this version:

- Audio Converter now supports up to 64 parallel converters
- Audio Converter performance improvements

Prepros 6.2.0 查看版本資訊

更新時間:2018-02-20
更新細節:

What's new in this version:

- Autoprefixer 8.1.0
- Cssnext 3.1.0
- Pug 2.0.1
- Less 3.0.1
- Ruby Sass 3.5.5
- Coffee-Script 1.12.7
- Babel 6.26.0
- Pug 2.0.0-rc.4
- Typescript 2.7.2
- Uglify-js 3.3.16
- Removed Compass because it's not compatible with the latest version of Sass

3uTools 2.19 查看版本資訊

更新時間:2018-01-17
更新細節:

What's new in this version:

- Support jailbreaking 32-bit iDevices running on iOS 9.1-9.3.5
- Support jailbreaking 32-bit iDevices running on iOS 10.0-10.3.3
- Add iTunes Utility in Toolbox
- Add search bar in Data-Backup Viewer for Messages
- Add “Don't prompt me to use the original USB cable for iPhone8 or later" in Settings
- Fix the unstable connection issue above iOS 11.2

3uTools 2.18 查看版本資訊

更新時間:2017-12-19
更新細節:

What's new in this version:

- Add support to view HEIC images and to associate with HEIC files
- Support downloading apps in Backup Viewer
- Support audio books in m4b format
- Support restoring icon layout to other iDevice
- Optimize photos management
- Fix the issue that ablums of music improperly imported by 3uTools
- Fix the issue that iDevice can’t be activated on iOS 11.2 or later
- Fix some bugs

GameMaker Studio 2.1.3 Build 273 查看版本資訊

更新時間:2017-12-15
更新細節:

What's new in this version:

Hotfix (v272+):
- Fixed instance variables which override defaults not overriding if you also have instance creation code
- Fixed editing the variable list for an object at the same time as editing variables for an instance of that object caused the instance's variables to override incorrectly
- Fixed the object window to allow using macros and enums without this resulting in a compiler error
- Fixed the manual saying that variables added via the new object variables system used 32bit doubles instead of the normal 64bit
- Fixed base64_decode() affecting chr() and causing HTML5 games to fail to load if you used this function

Object Variables:
- The object editor now has a new 'Variables' section
- This editor allows you to define variables and their default values, and these will be automatically set upon creation
- These default values can then be overridden for specific instances by opening the same variables window when in the room editor

Inherited Parent Events:
- The object editor's Events list now shows "ghosted" events inherited from a parent object
- This makes it easy to view all events available to an object in one place
- You can quickly open, inherit or override a parent event via its right-click context menu

Amazon Fire:
- Fixed an issue where some users got "Unable to obtain permission to execute" when running projects
- Fixed Device Manager's Test Connection button appeared to do nothing if you had the above issue

iOS:
- Added support for required new iOS icons, fixes game submission fails
- NOTE: You will be prompted (once) on opening an out-of-date project to update its iOS images
- Fixed an issue which meant Push Notification support was always being included in builds

Ubuntu and Mac 64bit games:
- Ubuntu support has now shifted to 64bit, rather than 32bit
- NOTE: You need to clean your project cache for Ubuntu if you get an error about already being connected when trying to build
- Mac now includes 64bit and 32bit binaries in its packages in order to comply with submission requirements, so builds will take a little longer now

Misc IDE Changes:
- Code Editor: Now uses "standard" text editor behaviour for home/end keys
- Debugger: Graph now shows more accurate fps_real values rather than a mean of a few frames
- Preferences: Android/Amazon keystore Import, Generate, and Show Hash buttons will show the output Window so you can see messages
- Resource Tree: Optimisations to speed up the IDE when large projects are open
- Target Manager: Currently-selected target is saved per-project when you close your projects

Fixed Bugs:
- Extension Editor: Removing proxy files with matching name can cause extension files to be deleted
- Code Editor: Multi select gets removed if you backspace more than once
- Code Editor: display_set_gui_maximise() should allow support for the US equivalent display_set_gui_maximize()
- Code Editor: Reopening projects with open code editors, not all of the code is coloured correctly until editor is focused
- Code Editor: Autocomplete suggests previously used incomplete variable
- Code Editor: Unstable error if you do a replace whilst selection only is enabled, delete some text then type in the search field
- Sound Editor: Short sounds are not played completely in preview
- DnD Editor: Missing a context menu entry for Expand All
- DnD Editor: Live Preview doesn't get focused if already open and contents have changed
- DnD Editor: Context menu is missing the entries for Go To Object and Add/Open Event
- DnD Editor: Context menu is missing keyboard shortcuts
- DnD Editor: Can't Cut/Copy/Paste using keyboard shortcuts using macOS IDE
- Image Editor: Shift selecting frames can cause Shift key to become locked
- Image Editor: Blend Mode 'Multiply' will not use destination alpha
- Image Editor: Dropping any non-image file on top of an open Image Editor gives incorrect prompt
- Tile Set Editor: Changing 'Auto tile background colour' appears to change nothing
- Sprite Editor: Texture Settings -> Edge Filtering will cause GameMaker Studio 2 to close when using a 4K sprite size (3840x2160)
- Physics shape fixture not generated unless Modify Collision Shape has been opened
- Importing Projects: Dragging gmez onto start page occasionally orders rooms incorrectly
- General: "GMS2 has become unstable" when dismissing Ctrl+T via spamming Escape
- Source Control: 'Import Project to Repo' creates local repo if the import fails, preventing further imports
- Preferences: Android keystore import / generate / show hash buttons should force showing their output
- Preferences: Android keystore alias should check for spaces and block with a description of how to fix
- Debugger: DS_Map key output in instances tab does not show bitshifted integers
- Debugger: Always uses the IP for the last Mac in device manager, which might not be the targeted Mac
- Debugger: GMS2 Runner.exe creates new inbound rule each time you debug
- Resource Tree: Pressing Enter after searching for a resource does not open the resource
- My Library: DPI scaling removes refresh button and squashes Search
- Search + Replace: Can't resize window
- Game Options: Mac is missing 'Enable Retina' option
- Game Options: UWP Publisher Name is missing from the UWP Game Options
- Tutorials: Crash when clicking 'Get More Tutorials'
- Licensing: Buying GMS2 products will require log out/in to properly update your licence
- Build Android: Cannot build for Android VM if the path to the NDK has not been set
- Build UWP: Certificate install not prompted / isn't performed as part of pfx install, causes builds to fail to install on phone

Known Issues:
- If you have cached Ubuntu build output for projects you will need to clean these to avoid a "already connected" error (just need to do this once)
- Explorer file dialogs can sometimes fail to open. This is a Windows 10 Creators Update issue and has been seen failing in other applications
- Welcome Page is still disabled during start-up - it can still be accessed via the Help menu, so new users can still get to these videos and links
- Runtime download/activation has been seen to crash the IDE occasionally during subsequent startup
- Closing and reopening the Marketplace tab can cause issues downloading some assets thereafter, need to restart GMS2 to fix
- Dead instances of Window's RuntimeBroker application can block attempts to use the manual in the IDE - just get a white page
- UWP requires you to have the older SDK tools installed as well as the current ones, not just the current ones

3uTools 2.17 查看版本資訊

更新時間:2017-11-04
更新細節:

What's new in this version:

- Add support to convert images from HEIC to JPG
- Support downloading for iTunes 12.6.3 equipped with deploying apps.
- Add support to view HEIC images
- Enhance the stability of flashing iPhone 5s, iPhone 8/8P, iPhone X
- Fix some bugs

3uTools 2.16 查看版本資訊

更新時間:2017-09-26
更新細節:

What's new in this version:

- Add support for iPhone 8 and iPhone 8 Plus
- Fix an issue that iPhone6s/6sp fails to downgrade from iOS 11 to iOS 10.3.3
- Optimize the compatibility for iOS 11
- Optimize Data and Files
- Optimize Modify Audio
- Optimize Icon Management
- Fix some bugs

3uTools 2.15 查看版本資訊

更新時間:2017-08-11
更新細節:

What's new in this version:

- Support jailbreaking 32-bit iDevices running iOS 9.3.5
- Support exporting files via drag-and-drop in some file management
- Add Thai in Language Settings
- Optimize Files
- Fix some bugs