use crunch compression

相關問題 & 資訊整理

use crunch compression

So, I stumbled upon this checkbox and I want to know, does it only saves you disk space, or does it also saves the GPU memory? The tooltip on Use Crunch ... ,crnlib is a lossy texture compression library for developers that ship content using the DXT1/5/N or 3DC compressed color/normal map/cubemap mipmapped ... ,crunch is an open source (ZLIB license) lossy texture compression library and command line compression tool for developers that distribute and use content in ... ,2017年12月15日 — According to this scheme, Crunch algorithm is using zero order prediction when encoding codebook elements and indices. Instead of encoding ... ,2016年6月23日 — Attachments: Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total. ,2017年11月17日 — 如果在默认标签页勾选了“Use Crunch Compression”,Android平台的所有纹理都会默认使用ETC Crunch压缩。 Crunch压缩库未来还会进一步 ... ,2018年12月9日 — RGBA Crunched ETC2, RGB Compressed PVRTC 4 bits ... 首先採用RGBA Compressed ETC2 8 bit / Max Size更改為1024進行全部圖片壓縮, ... , ,2018年11月11日 — Crunched textures are essentially a DXT1 or DXT5 texture that's been tweaked so that it can compress better using essentially a general purpose ... ,2018年10月24日 — Crunch Compression. Bundles which consist primarily of DXT-compressed textures which use the Crunch compression algorithm should be ...

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use crunch compression 相關參考資料
A question about using Crunch Compression on textures ...

So, I stumbled upon this checkbox and I want to know, does it only saves you disk space, or does it also saves the GPU memory? The tooltip on Use Crunch ...

https://www.reddit.com

BinomialLLCcrunch: Advanced DXTc texture ... - GitHub

crnlib is a lossy texture compression library for developers that ship content using the DXT1/5/N or 3DC compressed color/normal map/cubemap mipmapped ...

https://github.com

Crunch Compression - Google Code Archive - Long-term ...

crunch is an open source (ZLIB license) lossy texture compression library and command line compression tool for developers that distribute and use content in ...

https://code.google.com

Crunch compression of ETC textures - Unity Technologies Blog

2017年12月15日 — According to this scheme, Crunch algorithm is using zero order prediction when encoding codebook elements and indices. Instead of encoding ...

https://blogs.unity3d.com

Crunched texture compression - when to use? - Unity Answers

2016年6月23日 — Attachments: Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

https://answers.unity.com

Unity 2017.3 中的Crunch纹理压缩库-腾讯游戏学院

2017年11月17日 — 如果在默认标签页勾选了“Use Crunch Compression”,Android平台的所有纹理都会默认使用ETC Crunch压缩。 Crunch压缩库未来还会进一步 ...

http://gameinstitute.qq.com

Unity 優化實踐學習(二) ------ 資源優化- IT閱讀 - ITREAD01.COM

2018年12月9日 — RGBA Crunched ETC2, RGB Compressed PVRTC 4 bits ... 首先採用RGBA Compressed ETC2 8 bit / Max Size更改為1024進行全部圖片壓縮, ...

https://www.itread01.com

Updated Crunch texture compression library - Unity Blog

https://blogs.unity3d.com

Why use crunch compression? - Unity Forum

2018年11月11日 — Crunched textures are essentially a DXT1 or DXT5 texture that's been tweaked so that it can compress better using essentially a general purpose ...

https://forum.unity.com

「厚積薄發」Crunch壓縮圖片的AssetBundle打包- 每日頭條

2018年10月24日 — Crunch Compression. Bundles which consist primarily of DXT-compressed textures which use the Crunch compression algorithm should be ...

https://kknews.cc