unity vr supported
Unity 5.4.1f1 I've had this happen on two wildly different and separate ... I'll disable Virtual Reality Supported, but after running in the editor a ...,To get started with the basics of VR development in Unity, you'll need to ensure your ... Settings > Player and check the box to enable "Virtual Reality Supported". ,Unity supports all the latest and greatest platforms. Native support is now available for Oculus Rift, Steam VR/Vive, Playstation VR, Gear VR, Microsoft HoloLens, ... ,沒有這個頁面的資訊。瞭解原因 ,Multiple devices are available on certain platforms, and you can choose which VR devices your app will support from the available list. At runtime, only one ... ,Select XR Settings and check the Virtual Reality Supported checkbox. Set this for each build target. Enabling virtual reality support in a standalone build does ...
相關軟體 Oculus SDK for Windows 資訊 | |
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![]() unity vr supported 相關參考資料
"Virtual Reality Supported" repeatedly being turned back on ...
Unity 5.4.1f1 I've had this happen on two wildly different and separate ... I'll disable Virtual Reality Supported, but after running in the editor a ... https://forum.unity.com Getting Started with VR Development - Unity
To get started with the basics of VR development in Unity, you'll need to ensure your ... Settings > Player and check the box to enable "Virtual Reality Supported". https://unity3d.com Multiplatform - VR-AR - Unity - Unity
Unity supports all the latest and greatest platforms. Native support is now available for Oculus Rift, Steam VR/Vive, Playstation VR, Gear VR, Microsoft HoloLens, ... https://unity3d.com Virtual Reality Supported - Unity
沒有這個頁面的資訊。瞭解原因 https://unity3d.com VR devices - Unity - Manual
Multiple devices are available on certain platforms, and you can choose which VR devices your app will support from the available list. At runtime, only one ... https://docs.unity3d.com VR overview - Unity - Manual
Select XR Settings and check the Virtual Reality Supported checkbox. Set this for each build target. Enabling virtual reality support in a standalone build does ... https://docs.unity3d.com |