unity trigger event on collision

相關問題 & 資訊整理

unity trigger event on collision

How to use a Collider as a Trigger (also known as a Trigger Zone), in order to detect when an object is within a particular space in the game world. ,Collections; public class DestroyCubes : MonoBehaviour void OnCollisionEnter (Collision col) if(col.gameObject.name == "prop_powerCube") Destroy(col. , I thought I could trigger this if this box is on the same plane as track. But it didn't work until I raised it a little to get the car collide with it. So, the ...,Trigger colliders call the analogous OnTriggerEnter , OnTriggerStay and OnTriggerExit ... When two objects collide, a number of different script events can occur ... ,If you don't use collisionInfo in the function, leave out the collisionInfo parameter as this avoids unneccessary calculations. Notes: Collision events are only sent ... ,Notes: Trigger events are only sent if one of the Colliders also has a Rigidbody attached. Trigger ... OnTriggerEnter occurs on the FixedUpdate after a collision. ,other, The other Collider involved in this collision. ... Note: Trigger events are only sent if one of the colliders also has a rigidbody attached. Trigger events are ...

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unity trigger event on collision 相關參考資料
Colliders as Triggers - Unity

How to use a Collider as a Trigger (also known as a Trigger Zone), in order to detect when an object is within a particular space in the game world.

https://unity3d.com

Detecting Collisions with OnCollisionEnter - Unity

Collections; public class DestroyCubes : MonoBehaviour void OnCollisionEnter (Collision col) if(col.gameObject.name == "prop_powerCube") Destroy(col.

https://unity3d.com

how to trigger an event when a game object enter an area? - Unity ...

I thought I could trigger this if this box is on the same plane as track. But it didn't work until I raised it a little to get the car collide with it. So, the ...

https://forum.unity.com

Unity - Manual: Colliders

Trigger colliders call the analogous OnTriggerEnter , OnTriggerStay and OnTriggerExit ... When two objects collide, a number of different script events can occur ...

https://docs.unity3d.com

Unity - Scripting API: Collider.OnCollisionEnter(Collision)

If you don't use collisionInfo in the function, leave out the collisionInfo parameter as this avoids unneccessary calculations. Notes: Collision events are only sent ...

https://docs.unity3d.com

Unity - Scripting API: Collider.OnTriggerEnter(Collider)

Notes: Trigger events are only sent if one of the Colliders also has a Rigidbody attached. Trigger ... OnTriggerEnter occurs on the FixedUpdate after a collision.

https://docs.unity3d.com

Unity - Scripting API: MonoBehaviour.OnTriggerStay(Collider)

other, The other Collider involved in this collision. ... Note: Trigger events are only sent if one of the colliders also has a rigidbody attached. Trigger events are ...

https://docs.unity3d.com