steamvr_trackedobject

相關問題 & 資訊整理

steamvr_trackedobject

GetComponent<SteamVR_TrackedObject>();. deviceL = SteamVR_Controller.Input((int)trackedObjectL.,Inheritance. System.Object. UnityEngine.Object. UnityEngine.Component. UnityEngine.Behaviour. UnityEngine.MonoBehaviour. SteamVR_TrackedObject ... ,Enum SteamVR_TrackedObject.EIndex. Namespace: Valve.VR. Assembly: Assembly-CSharp.dll. Syntax. public enum EIndex. Fields. Name, Description ... , The only method of checking a SteamVR_TrackedObject that I have found yet is to check the ETrackedDevicePoperty., ... [RequireComponent(typeof(SteamVR_TrackedObject))] public class ... MonoBehaviour //追蹤的手柄 SteamVR_TrackedObject trackedObj; ..., private SteamVR_TrackedObject trackedobj; private SteamVR_Controller.Device device; trackedobj = GetComponent<SteamVR_TrackedObject> ...,Dismiss. Join GitHub today. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software ... , SteamVR_ControllerManager和SteamVR_TrackedObject控制器,主要用于设置和检测Vive控制器。Vive控制器由菜单键(ApplicationMenu),触摸 ..., ... 手把 SteamVR_TrackedObject trackdeObjec; void Awake () //抓取手把上面的組件 trackdeObjec = GetComponent<steamvr_trackedobject> ...,確定SteamVR_TrackedObject是Vive Controller還是Vive Tracker的最佳方法是什麼? 當0控制器和1的打入器具配對: 追蹤器被作爲CameraRig的Controller (right) ...

相關軟體 Oculus SDK for Windows 資訊

Oculus SDK for Windows
Oculus SDK for Windows 最新版本下載。加入 Rift 開發者社區,為全球高端消費者 VR 體驗創造內容。從獨立工作室到 AAA 團隊,遊戲產業的先驅正在界定互動媒體的未來。借助各種工具和強大的平台 SDK,建立虛擬現實從未如此簡單.通過自然的手勢和移動提高您的虛擬現實體驗。解鎖 Oculus Touch 控制器的功能,讓您的觀眾以非凡的精度操縱對象和遊戲元素。觸摸控制器提供輸... Oculus SDK for Windows 軟體介紹

steamvr_trackedobject 相關參考資料
Accessing VR controllers - Unity Forum

GetComponent&lt;SteamVR_TrackedObject&gt;();. deviceL = SteamVR_Controller.Input((int)trackedObjectL.

https://forum.unity.com

Class SteamVR_TrackedObject | SteamVR Unity Plugin

Inheritance. System.Object. UnityEngine.Object. UnityEngine.Component. UnityEngine.Behaviour. UnityEngine.MonoBehaviour. SteamVR_TrackedObject&nbsp;...

https://valvesoftware.github.i

Enum SteamVR_TrackedObject.EIndex | SteamVR Unity Plugin

Enum SteamVR_TrackedObject.EIndex. Namespace: Valve.VR. Assembly: Assembly-CSharp.dll. Syntax. public enum EIndex. Fields. Name, Description&nbsp;...

https://valvesoftware.github.i

How to determine whether a SteamVR_TrackedObject is a ...

The only method of checking a SteamVR_TrackedObject that I have found yet is to check the ETrackedDevicePoperty.

https://stackoverflow.com

htc vive 中SteamVR Plugins入門之抓取物體、投擲- IT閱讀

... [RequireComponent(typeof(SteamVR_TrackedObject))] public class ... MonoBehaviour //追蹤的手柄 SteamVR_TrackedObject trackedObj;&nbsp;...

https://www.itread01.com

HTC VIVE開發筆記(一)使用SteamVR外掛進行基本的互動- IT ...

private SteamVR_TrackedObject trackedobj; private SteamVR_Controller.Device device; trackedobj = GetComponent&lt;SteamVR_TrackedObject&gt;&nbsp;...

https://www.itread01.com

openvrSteamVR_TrackedObject.cs at master · ValveSoftware ...

Dismiss. Join GitHub today. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software&nbsp;...

https://github.com

SteamVR Plugin插件使用办法- 知乎

SteamVR_ControllerManager和SteamVR_TrackedObject控制器,主要用于设置和检测Vive控制器。Vive控制器由菜单键(ApplicationMenu),触摸&nbsp;...

https://zhuanlan.zhihu.com

【Unity】Unity的HTC VIVE API詳細解釋(轉載) - 老成記事本

... 手把 SteamVR_TrackedObject trackdeObjec; void Awake () //抓取手把上面的組件 trackdeObjec = GetComponent&lt;steamvr_trackedobject&gt;&nbsp;...

http://zhi-yuan-chenge.blogspo

如何確定SteamVR_TrackedObject是Vive Controller還是Vive ...

確定SteamVR_TrackedObject是Vive Controller還是Vive Tracker的最佳方法是什麼? 當0控制器和1的打入器具配對: 追蹤器被作爲CameraRig的Controller (right)&nbsp;...

http://hk.uwenku.com