raycast debug
Question by mynameisjun · Dec 13, 2017 at 01:36 AM · raycastdebug. Debug.DrawRay isn't working at all. hey mates. I can't get Debug.DrawRay to work. this is ... , void OnCollisionEnter(Collision hit); foreach (ContactPoint contact in hit.contacts) ; Debug.DrawRay(contact.point, contact.normal, Color.red);; } ..., Raycast (transform.position, direction, hit, 300)) ; Debug. ... Debug.DrawLine works just fine, but you have to give it the proper arguments., Depends what you need it for, if it's only for debug purposes, you can use Debug.DrawLine and draw a line from the raycast start to the hit ...,TransformDirection(Vector3.forward) * 10; Debug. ... all contact points and normals for 2 seconds. void OnCollisionEnter(Collision collision) Debug. , Raycast 做射線檢測的時候,可以通過Debug.DrawRay函數直接在場景裏顯示射線出來,方便直觀查看。public static void DrawRay(Vector3start ..., Use Debug.DrawRay. var hit = Physics.Raycast (mytrans.position, direction, hit, range, layerMask);; Color color = hit ? Color.green : Color.red; ...
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raycast debug 相關參考資料
Debug.DrawRay isn't working at all - Unity Answers
Question by mynameisjun · Dec 13, 2017 at 01:36 AM · raycastdebug. Debug.DrawRay isn't working at all. hey mates. I can't get Debug.DrawRay to work. this is ... https://answers.unity.com How I can see that ray from Debug.DrawRay ? - Unity Answers
void OnCollisionEnter(Collision hit); foreach (ContactPoint contact in hit.contacts) ; Debug.DrawRay(contact.point, contact.normal, Color.red);; } ... https://answers.unity.com how to make it so i can see a raycast - Unity Answers
Raycast (transform.position, direction, hit, 300)) ; Debug. ... Debug.DrawLine works just fine, but you have to give it the proper arguments. https://answers.unity.com Making a raycast visible - Unity Answers
Depends what you need it for, if it's only for debug purposes, you can use Debug.DrawLine and draw a line from the raycast start to the hit ... https://answers.unity.com Unity - Scripting API: Debug.DrawRay - Unity - Manual
TransformDirection(Vector3.forward) * 10; Debug. ... all contact points and normals for 2 seconds. void OnCollisionEnter(Collision collision) Debug. https://docs.unity3d.com Unity3D 用Debug.DrawRay 查看射線檢測- 台部落
Raycast 做射線檢測的時候,可以通過Debug.DrawRay函數直接在場景裏顯示射線出來,方便直觀查看。public static void DrawRay(Vector3start ... https://www.twblogs.net What should I do to debug this raycast? - Unity Answers
Use Debug.DrawRay. var hit = Physics.Raycast (mytrans.position, direction, hit, range, layerMask);; Color color = hit ? Color.green : Color.red; ... https://answers.unity.com |