puzzlescript startloop
2014年4月3日 — startloop. (pick one player to handle) random [ > Player | Box ] -> [ > Player | > Box ] backup. ( propagate movements ) ,Edit[ > Player | Box ] -> [ > Player | > Box ] startloop [ moving Box1 | Box1 ] -> [ moving Box1 | moving Box1 ] [ moving Box2 | Box2 ] -> [ moving Box2 ... ,2013年12月29日 — ... but I can't find how startloop and endloop works. ... this message because you are subscribed to the Google Groups PuzzleScript group. ,startLoop. [> pushed | crates] -> [ > pushed| crates > pushed]. endLoop. [CrateUpCh] -> [CrateUp charged]. [CrateLeftCh] -> [CrateLeft charged]. ,title My Game author Stephen Lavelle homepage www.puzzlescript.net ======== OBJECTS ======== Background GREEN Target DarkBlue Wall BROWN Player Blue Crate ... ,startloop. 65. . 66. [ moving Box1 | Box1 ] -> [ moving Box1 | moving Box1 ]. 67. [ moving Box2 | Box2 ] -> [ moving Box2 | moving Box2 ]. ,startloop. ( LOOP STRUCTURE: ). ( PHASE 0: Choose random object/dir which hasn't been processed ). ( PHASE 1: Derive ALL consequences of that move. ). ,startloop. [ ConCrate1 no SetupDone ] -> [ ConCrate1 CrateSideU CrateSideL CrateSideR CrateSideD ]. up [ ConCrate1 CrateSideU | ConCrate1 no SetupDone ] ... ,startloop. random [> repel no justmoved no processing|] -> [> repel processing|processing2]. [> repel justmoved|processing2] -> [repel justmoved|processing2].
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puzzlescript startloop 相關參考資料
backup & restore instead of rigid #80 - increparePuzzleScript
2014年4月3日 — startloop. (pick one player to handle) random [ > Player | Box ] -> [ > Player | > Box ] backup. ( propagate movements ) https://github.com Extended Rigid Bodies - PuzzleScript Documentation
Edit[ > Player | Box ] -> [ > Player | > Box ] startloop [ moving Box1 | Box1 ] -> [ moving Box1 | moving Box1 ] [ moving Box2 | Box2 ] -> [ moving Box2 ... https://www.puzzlescript.net Loops? - Google Groups
2013年12月29日 — ... but I can't find how startloop and endloop works. ... this message because you are subscribed to the Google Groups PuzzleScript group. https://groups.google.com Memory path (PuzzleScript Script) · GitHub
startLoop. [> pushed | crates] -> [ > pushed| crates > pushed]. endLoop. [CrateUpCh] -> [CrateUp charged]. [CrateLeftCh] -> [CrateLeft charged]. https://gist.github.com PuzzleScript
title My Game author Stephen Lavelle homepage www.puzzlescript.net ======== OBJECTS ======== Background GREEN Target DarkBlue Wall BROWN Player Blue Crate ... https://www.ccs.neu.edu PuzzleScript - pancelor
startloop. 65. . 66. [ moving Box1 | Box1 ] -> [ moving Box1 | moving Box1 ]. 67. [ moving Box2 | Box2 ] -> [ moving Box2 | moving Box2 ]. https://pancelor.com Touchscreen (PuzzleScript Script) - gists · GitHub
startloop. ( LOOP STRUCTURE: ). ( PHASE 0: Choose random object/dir which hasn't been processed ). ( PHASE 1: Derive ALL consequences of that move. ). https://gist.github.com Untitled PuzzleScript Script - gists · GitHub
startloop. [ ConCrate1 no SetupDone ] -> [ ConCrate1 CrateSideU CrateSideL CrateSideR CrateSideD ]. up [ ConCrate1 CrateSideU | ConCrate1 no SetupDone ] ... https://gist.github.com [PuzzleScript game] Repel - gists · GitHub
startloop. random [> repel no justmoved no processing|] -> [> repel processing|processing2]. [> repel justmoved|processing2] -> [repel justmoved|processing2]. https://gist.github.com |