processing vec2
The magnitude and direction can be accessed via the methods mag() and heading(). In many of the Processing examples, you will see PVector ..., The variable has to be declared with an array/vector type in the shader (i.e.: int[2], vec2). z, boolean, float, or int: third component of the variable ...,I sometimes make lists of these Vec2 objects in a java Vector() list (not to be confused with mathematical vectors like below). This is again ... ,endShape(); return sh; } texvert.glsl: uniform mat4 transform; uniform mat4 texMatrix; attribute vec4 position; attribute vec4 color; attribute vec2 texCoord; varying ... ,I need to use this method in order to prevent my code from making an unwanted reference to a Vec2 object. ,PVector vec3 = vec2.add(vec1); , you're merely creating an alias to vec2. That is, both vec2 & vec3 point to the very same PVector object. #-o , You can pass them to the fragment shader using varyings. attribute vec3 position;. attribute vec3 normal ;. attribute vec2 uv;. attribute vec2 uv2;.,For example, in my own personal "library" I use Vec2 for 2D, although I know that similar ones exist in other libraries. The problem with making ... ,A Vec2 in the center of the Processing window converted to Box2D World coordinates! Vec2 center = box2d.coordPixelsToWorld(width/ ... ,... and examples. Contribute to shiffman/Box2D-for-Processing development by creating an account on GitHub. ... Just demo-ing the basics of Vec2 vs. PVector.
相關軟體 Processing (64-bit) 資訊 | |
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processing vec2 相關參考資料
PVector Language (API) Processing 3+
The magnitude and direction can be accessed via the methods mag() and heading(). In many of the Processing examples, you will see PVector ... https://processing.org PShader::set() Language (API) Processing 3+
The variable has to be declared with an array/vector type in the shader (i.e.: int[2], vec2). z, boolean, float, or int: third component of the variable ... https://processing.org Best Practice with 2D ... - Processing 1.0 - Processing Discourse
I sometimes make lists of these Vec2 objects in a java Vector() list (not to be confused with mathematical vectors like below). This is again ... https://processing.org Shaders Processing.org
endShape(); return sh; } texvert.glsl: uniform mat4 transform; uniform mat4 texMatrix; attribute vec4 position; attribute vec4 color; attribute vec2 texCoord; varying ... https://processing.org Why does cpy() method for Vec2 in box2d not exist ...
I need to use this method in order to prevent my code from making an unwanted reference to a Vec2 object. https://forum.processing.org Simple Vector Addition Trouble - Processing 2.x and 3.x Forum
PVector vec3 = vec2.add(vec1); , you're merely creating an alias to vec2. That is, both vec2 & vec3 point to the very same PVector object. #-o https://forum.processing.org How to port this shader to Processing 3? - Processing 2.x and ...
You can pass them to the fragment shader using varyings. attribute vec3 position;. attribute vec3 normal ;. attribute vec2 uv;. attribute vec2 uv2;. https://forum.processing.org Processing Discourse - Vector3D as a core type - Processing 1.0
For example, in my own personal "library" I use Vec2 for 2D, although I know that similar ones exist in other libraries. The problem with making ... https://forum.processing.org Physics Libraries - The Nature of Code
A Vec2 in the center of the Processing window converted to Box2D World coordinates! Vec2 center = box2d.coordPixelsToWorld(width/ ... https://natureofcode.com Box2D-for-ProcessingVectorStuff.pde at master · shiffman ...
... and examples. Contribute to shiffman/Box2D-for-Processing development by creating an account on GitHub. ... Just demo-ing the basics of Vec2 vs. PVector. https://github.com |