processing play
AudioIn in; void setup() size(640, 360); background(255); // Create the Input stream in = new AudioIn(this, 0); in.play(); } void draw() }., play(). Examples. import processing.sound.*; AudioSample sample; void setup() size(640, 360); background(255); sample = new ..., import processing.video.*; Movie myMovie; void setup() size(200, 200); myMovie = new Movie(this, "totoro.mov"); myMovie.play(); } void draw() ..., Pulse pulse; void setup() size(640, 360); background(255); // Create the pulse oscillator pulse = new Pulse(this); pulse.play(); } void draw() }., SinOsc noise; void setup() size(640, 360); background(255); // Create the sine oscillator sine = new SinOsc(this); sine.play(); } void draw() }.,The new Sound library for Processing 3 provides a simple way to work with audio. It can play, analyze, and synthesize sound. It provides a collection of ... , SoundFile file; void setup() size(640, 360); background(255); // Load a soundfile from the /data folder of the sketch and play it back file = new ..., SoundFile file; void setup() size(640, 360); background(255); // Load a soundfile from the /data folder of the sketch and play it back file = new ..., SoundFile file; void setup() size(640, 360); background(255); // Load a soundfile from the /data folder of the sketch and play it back file = new ..., TriOsc triangle; void setup() size(640, 360); background(255); // Create the triangle oscillator triangle = new TriOsc(this); triangle.play(); } void ...
相關軟體 Processing (64-bit) 資訊 | |
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處理 64 位是一個靈活的軟件速寫和語言學習如何在視覺藝術的背景下編碼。自 2001 年以來,Processing 已經在視覺藝術和視覺素養技術內提升了軟件素養。有成千上萬的學生,藝術家,設計師,研究人員和愛好者使用 Processing 64 位進行學習和原型設計。 處理特性: 可以下載和開放源代碼帶有 2D,3D 或 PDF 輸出的交互式程序 OpenGL 集成加速二維和三維對於 GNU / ... Processing (64-bit) 軟體介紹
processing play 相關參考資料
AudioIn::play() Language (API) Processing 3+
AudioIn in; void setup() size(640, 360); background(255); // Create the Input stream in = new AudioIn(this, 0); in.play(); } void draw() }. https://processing.org AudioSample::play() Language (API) Processing 3+
play(). Examples. import processing.sound.*; AudioSample sample; void setup() size(640, 360); background(255); sample = new ... https://processing.org Movie::play() Language (API) Processing 3+
import processing.video.*; Movie myMovie; void setup() size(200, 200); myMovie = new Movie(this, "totoro.mov"); myMovie.play(); } void draw() ... https://processing.org Pulse::play() Language (API) Processing 3+
Pulse pulse; void setup() size(640, 360); background(255); // Create the pulse oscillator pulse = new Pulse(this); pulse.play(); } void draw() }. https://processing.org SinOsc::play() Language (API) Processing 3+
SinOsc noise; void setup() size(640, 360); background(255); // Create the sine oscillator sine = new SinOsc(this); sine.play(); } void draw() }. https://processing.org Sound Libraries Processing.org
The new Sound library for Processing 3 provides a simple way to work with audio. It can play, analyze, and synthesize sound. It provides a collection of ... https://processing.org SoundFile Language (API) Processing 3+
SoundFile file; void setup() size(640, 360); background(255); // Load a soundfile from the /data folder of the sketch and play it back file = new ... https://processing.org SoundFile::play() Language (API) Processing 3+
SoundFile file; void setup() size(640, 360); background(255); // Load a soundfile from the /data folder of the sketch and play it back file = new ... https://processing.org SoundFile::stop() Language (API) Processing 3+
SoundFile file; void setup() size(640, 360); background(255); // Load a soundfile from the /data folder of the sketch and play it back file = new ... https://processing.org TriOsc::play() Language (API) Processing 3+
TriOsc triangle; void setup() size(640, 360); background(255); // Create the triangle oscillator triangle = new TriOsc(this); triangle.play(); } void ... https://processing.org |