pcsx2 vulkan backend
2016年12月18日 — JMC47 Wrote: If they made a Vulkan backend you probably wouldn't see a huge difference unless you have an AMD graphics card. Pretty much ... ,2018年2月27日 — MoltenVK, a Vulkan to Metal translation layer, has been purchased and open ... add support for MinGW-w64, and port Play! recompiler to PCSX2. ... past and was quite negative to suggestions of writing a new Vulkan backend, ... ,2015年12月20日 — I wonder if there is a chance for DX12 backend in PCSX2 it gives huge performance increase. dolphin-emu/dolphin#3364 ... ,2019年8月20日 — which Kojin then replied "We plan to do shader interlock for Vulkan to improve ... You can read it here and more about the PCSX2 emulator. ,Hi guys so I have seen on the pcsx2 forums someone is working a vulkan backend, does anyone know if this is available? Thanks. ,7 天前 — Or maybe he was using the OpenGL backend in windows. OpenGL works much better in linux for me. I kind of wish Pcsx2 would put in a Vulcan ... ,2016年11月30日 — Personally, I'm more interested in PCSX2 getting Vulkan support. As stated ... That's like making a dedicated RISC-V backend for the emulator. ,2021年1月11日 — I wonder if there is a chance for DX12 backend in PCSX2 it gives huge performance increase. https://github.com/dolphin-emu/dolphin/pull/3364 ... ,2020年5月8日 — apple is bullish on metal vs vulkan because they want to lock in ... the console way of doing things, supporting a new graphics backend is a lot ...
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pcsx2 vulkan backend 相關參考資料
Vulkan API with PCSX2? - PCSX2 Forums
2016年12月18日 — JMC47 Wrote: If they made a Vulkan backend you probably wouldn't see a huge difference unless you have an AMD graphics card. Pretty much ... https://forums.pcsx2.net MoltenVK (Vulkan -> Metal translation layer) open sourced!
2018年2月27日 — MoltenVK, a Vulkan to Metal translation layer, has been purchased and open ... add support for MinGW-w64, and port Play! recompiler to PCSX2. ... past and was quite negative to suggestio... https://forums.pcsx2.net DX12 and Vulkan backends? · Issue #1047 · PCSX2pcsx2 ...
2015年12月20日 — I wonder if there is a chance for DX12 backend in PCSX2 it gives huge performance increase. dolphin-emu/dolphin#3364 ... https://github.com Recent PCSX2 AMA in PCGaming reveals Vulkan ... - Reddit
2019年8月20日 — which Kojin then replied "We plan to do shader interlock for Vulkan to improve ... You can read it here and more about the PCSX2 emulator. https://www.reddit.com Gadx vulkan : PCSX2 - Reddit
Hi guys so I have seen on the pcsx2 forums someone is working a vulkan backend, does anyone know if this is available? Thanks. https://www.reddit.com PCSX2 is so fast in linux : linux_gaming - Reddit
7 天前 — Or maybe he was using the OpenGL backend in windows. OpenGL works much better in linux for me. I kind of wish Pcsx2 would put in a Vulcan ... https://www.reddit.com There's A Vulkan Renderer In The Works For A PlayStation ...
2016年11月30日 — Personally, I'm more interested in PCSX2 getting Vulkan support. As stated ... That's like making a dedicated RISC-V backend for the emulator. https://www.phoronix.com DX12 and Vulkan backends?-开源项目-CSDN问答
2021年1月11日 — I wonder if there is a chance for DX12 backend in PCSX2 it gives huge performance increase. https://github.com/dolphin-emu/dolphin/pull/3364 ... https://ask.csdn.net PCSX2 PS2 Emulator: Progress report Q3 2019 to Q1 2020 ...
2020年5月8日 — apple is bullish on metal vs vulkan because they want to lock in ... the console way of doing things, supporting a new graphics backend is a lot ... https://news.ycombinator.com |