looppointreached
2020年7月26日 — loopPointReached += OnMovieFinished; // loopPointReached is the event for the end of the video } void OnMovieFinished(VideoPlayer player) ... ,VideoPlayer.loopPointReached. Leave feedback. Suggest a change. Success! Thank you for helping us improve the quality of Unity Documentation. Although ... ,Manual · Scripting API · unity3d.com. Version: 2018.3 (switch to 2019.1). LanguageEnglish. English. C#. Scripting API. UnityEngine. UnityEngine.Accessibility. ,2019年12月12日 — If what you are saying is true about EndReached() not being called on Android device, then its probably a bug in Unity. You should file a bug ... ,2018年12月16日 — loopPointReached是當VideoPlayer到達要播放的內容的結尾時呼叫。使用如下圖:. 真是糟心啊,也可能是我的判斷條件給的不對,反正是糾結了好 ... ,2017年7月18日 — loopPointReached += EndReached;. And then the EndReached method. Code (CSharp):. void EndReached(UnityEngine ... ,VideoPlayer.loopPointReached. 切换到手册. 描述. 当VideoPlayer 到达播放内容的结尾时调用。 如果loop 属性设置为/true/,则会发生循环。否则,VideoPlayer 将 ...
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looppointreached 相關參考資料
Detect when VideoPlayer has finished playing - Stack Overflow
2020年7月26日 — loopPointReached += OnMovieFinished; // loopPointReached is the event for the end of the video } void OnMovieFinished(VideoPlayer player) ... https://stackoverflow.com Scripting API: Video.VideoPlayer.loopPointReached - Unity
VideoPlayer.loopPointReached. Leave feedback. Suggest a change. Success! Thank you for helping us improve the quality of Unity Documentation. Although ... https://docs.unity3d.com Unity - Scripting API: Video.VideoPlayer.loopPointReached
Manual · Scripting API · unity3d.com. Version: 2018.3 (switch to 2019.1). LanguageEnglish. English. C#. Scripting API. UnityEngine. UnityEngine.Accessibility. https://docs.unity3d.com Unity 2019.2.15f1 videoPlayer.loopPointReached not working ...
2019年12月12日 — If what you are saying is true about EndReached() not being called on Android device, then its probably a bug in Unity. You should file a bug ... https://stackoverflow.com Unity VideoPlayer元件一個接一個的播放視訊- IT閱讀
2018年12月16日 — loopPointReached是當VideoPlayer到達要播放的內容的結尾時呼叫。使用如下圖:. 真是糟心啊,也可能是我的判斷條件給的不對,反正是糾結了好 ... https://www.itread01.com Video - How to Know video player is finished playing video ...
2017年7月18日 — loopPointReached += EndReached;. And then the EndReached method. Code (CSharp):. void EndReached(UnityEngine ... https://forum.unity.com Video.VideoPlayer-loopPointReached - Unity 脚本API
VideoPlayer.loopPointReached. 切换到手册. 描述. 当VideoPlayer 到达播放内容的结尾时调用。 如果loop 属性设置为/true/,则会发生循环。否则,VideoPlayer 将 ... https://docs.unity3d.com |