fb init unity
Use FB.Init to initialize the Facebook SDK for Unity. Consider using the Awake function from Unity's Monobehavior class as a starting place. In the callback from ... , So far I have followed this youtube tutorial but have been unable to gwt FB.Init to work. [MEDIA] The only thing that was different is versions: ...,The SDK needs to be initalized first with FB.Init before you can call FB. ... Unity will call OnApplicationPause(false) when an app is resumed // from the ... ,FB.API. Makes a call to the Graph API to get data, or take action on a user's behalf. This will almost always be used once a user is logged in, and an access ... ,FB.Init. Sets the state of the Facebook SDK, and initializes all platform-specific data ... Init() relies on properties that are set in the Unity Editor using the Facebook ... ,The SDK needs to be initalized first with FB.Init before you can call FB.ActivateApp . Consider utilizing Unity's Awake function from MonoBehavior to cover App ... ,我無法同時使用SDK和Facebook提供的示例Unity項目來使用我自己的遊戲。 我在應用程序設置中上傳並鏈接了Unity3D文件。點擊「FB.Init」按鈕後,控制檯會 ... ,Use FB.Init to initialize the Facebook SDK for Unity. Consider using the Awake function from Unity's Monobehavior class as a starting place. In the callback from ... , As you can see from the script below, I'm calling FB.Init() in the Start function (I've also tried it in Awake, with no difference). I've included only a ...
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fb init unity 相關參考資料
Examples - Unity SDK - Facebook for Developers
Use FB.Init to initialize the Facebook SDK for Unity. Consider using the Awake function from Unity's Monobehavior class as a starting place. In the callback from ... https://developers.facebook.co Facebook SDK FB.Init fails - Unity Forum
So far I have followed this youtube tutorial but have been unable to gwt FB.Init to work. [MEDIA] The only thing that was different is versions: ... https://forum.unity.com FB.ActivateApp - Unity SDK - Facebook for Developers
The SDK needs to be initalized first with FB.Init before you can call FB. ... Unity will call OnApplicationPause(false) when an app is resumed // from the ... https://developers.facebook.co FB.API - Unity SDK - Facebook for Developers
FB.API. Makes a call to the Graph API to get data, or take action on a user's behalf. This will almost always be used once a user is logged in, and an access ... https://developers.facebook.co FB.Init - Unity SDK - Facebook for Developers
FB.Init. Sets the state of the Facebook SDK, and initializes all platform-specific data ... Init() relies on properties that are set in the Unity Editor using the Facebook ... https://developers.facebook.co Unity - 應用程式事件 - Facebook for Developers
The SDK needs to be initalized first with FB.Init before you can call FB.ActivateApp . Consider utilizing Unity's Awake function from MonoBehavior to cover App ... https://developers.facebook.co Unity Facebook SDK官方示例- FB.Init不工作- 優文庫
我無法同時使用SDK和Facebook提供的示例Unity項目來使用我自己的遊戲。 我在應用程序設置中上傳並鏈接了Unity3D文件。點擊「FB.Init」按鈕後,控制檯會 ... http://hk.uwenku.com Unity SDK - Facebook for Developers
Use FB.Init to initialize the Facebook SDK for Unity. Consider using the Awake function from Unity's Monobehavior class as a starting place. In the callback from ... https://developers.facebook.co [Solved] Facebook Init confusion - Unity Forum
As you can see from the script below, I'm calling FB.Init() in the Start function (I've also tried it in Awake, with no difference). I've included only a ... https://forum.unity.com |