egl shared context
2019年10月14日 — 1 Answer 1 · Context settings are context local · Vertex array objects (this one normally catches people by surprise) · Framebuffer objects ( ... ,Specifies another EGL rendering context with which to share data, as defined by the client API corresponding to the contexts. Data is also shared with all other ... ,2015年3月26日 — The share list of a context is the group of all contexts which share objects with that context. Objects that can be shared between contexts on ... ,2017年7月31日 — 如果只为OpenGL创建一个工作线程, 强行把所有的操作转向此线程, 思路过于简单, 粗暴, 其实现必然丑陋. 这是我之前所犯过的设计的失误, 故为此记.,2021年1月10日 — 2. EGL Context; 3. GLX Context; 4. 上下文切换. 4.1. EGL; 4.2. GLX. 5 ... (Shared Context). OpenGL的绘制命令都是作用在当前的Context上,这个 ... ,2020年6月20日 — If context is current to some other thread, or if either draw or read are bound to contexts in another thread, an EGL_BAD_ACCESS error is ... ,In current EGL 1.4 spec, each thread can have at most one ... Did you mean the using of shared contexts or multiple contexts of separate types (one is GL1. ,Observed: App can eventually crash when using shared EGL contexts and shared shader programs. The crash seems to be triggered by the following sequence: 1. ,However, I have been unable to create a shared OpenGLES/EGL context that covers two screens - whether two physical and or a physical and a virtual. I start ... ,2017年8月1日 — I'm trying to bridge between Unity and WebRTC. Since WebRTC is capable of providing frames from VideoTracks as a texture, I thought it would ...
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egl shared context 相關參考資料
egl: what is it that is shared when using a shared context
2019年10月14日 — 1 Answer 1 · Context settings are context local · Vertex array objects (this one normally catches people by surprise) · Framebuffer objects ( ... https://stackoverflow.com eglCreateContext - EGL Reference Pages
Specifies another EGL rendering context with which to share data, as defined by the client API corresponding to the contexts. Data is also shared with all other ... https://registry.khronos.org Sharing egl Contexts wrt OpenGL ES
2015年3月26日 — The share list of a context is the group of all contexts which share objects with that context. Objects that can be shared between contexts on ... https://stackoverflow.com 略谈OpenGL中的共享上下文(EGL Context) 原创
2017年7月31日 — 如果只为OpenGL创建一个工作线程, 强行把所有的操作转向此线程, 思路过于简单, 粗暴, 其实现必然丑陋. 这是我之前所犯过的设计的失误, 故为此记. https://blog.csdn.net OpenGL中的共享上下文
2021年1月10日 — 2. EGL Context; 3. GLX Context; 4. 上下文切换. 4.1. EGL; 4.2. GLX. 5 ... (Shared Context). OpenGL的绘制命令都是作用在当前的Context上,这个 ... https://winddoing.github.io EGL context cannot be shared between threads #59930
2020年6月20日 — If context is current to some other thread, or if either draw or read are bound to contexts in another thread, an EGL_BAD_ACCESS error is ... https://github.com Multiple threads and OpenGLEGL
In current EGL 1.4 spec, each thread can have at most one ... Did you mean the using of shared contexts or multiple contexts of separate types (one is GL1. https://groups.google.com Pixel 6 EGL Shared Context Crash With Shaders - Issue Tracker
Observed: App can eventually crash when using shared EGL contexts and shared shader programs. The crash seems to be triggered by the following sequence: 1. https://issuetracker.google.co Shared OpenGL ES Context between screens - NXP Community
However, I have been unable to create a shared OpenGLES/EGL context that covers two screens - whether two physical and or a physical and a virtual. I start ... https://community.nxp.com get android EGL shared context from unity (for webrtc)
2017年8月1日 — I'm trying to bridge between Unity and WebRTC. Since WebRTC is capable of providing frames from VideoTracks as a texture, I thought it would ... https://discussions.unity.com |