d3d11_texture2d_desc
2021年10月21日 — struct CD3D11_TEXTURE2D_DESC : D3D11_TEXTURE2D_DESC void CD3D11_TEXTURE2D_DESC(); void CD3D11_TEXTURE2D_DESC( const D3D11_TEXTURE2D_DESC ... ,2021年10月13日 — Instantiates a new instance of a CD3D11_TEXTURE2D_DESC structure that is initialized with a D3D11_TEXTURE2D_DESC structure. ,2017年12月1日 — This operator returns the address of a D3D11_TEXTURE2D_DESC structure that contains the data from the CD3D11_TEXTURE2D_DESC instance. Remarks. ,D3D11_TEXTURE2D_DESC structure (d3d11.h). 10/04/2021; 2 minutes to read. Is this page helpful? ,typedef struct D3D11_TEXTURE2D_DESC UINT Width; UINT Height; UINT MipLevels; UINT ArraySize; DXGI_FORMAT Format; DXGI_SAMPLE_DESC SampleDesc; ... ,2021年10月4日 — typedef struct D3D11_TEXTURE2D_DESC UINT Width; UINT Height; UINT MipLevels; UINT ArraySize; DXGI_FORMAT Format; DXGI_SAMPLE_DESC ... ,2021年10月13日 — void GetDesc( [out] D3D11_TEXTURE2D_DESC *pDesc );. Parameters. [out] pDesc. Type: D3D11_TEXTURE2D_DESC*. Pointer to a resource description ... ,2021年10月13日 — Instantiates a new instance of a CD3D11_TEXTURE2D_DESC structure that is initialized with a D3D11_TEXTURE2D_DESC structure. ,2021年9月14日 — D3D11_TEXTURE2D_DESC desc; desc.Width = 256; desc.Height = 256; desc.MipLevels = desc.ArraySize = 1; desc.
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d3d11_texture2d_desc 相關參考資料
CD3D11_TEXTURE2D_DESC (d3d11.h) - Win32 apps
2021年10月21日 — struct CD3D11_TEXTURE2D_DESC : D3D11_TEXTURE2D_DESC void CD3D11_TEXTURE2D_DESC(); void CD3D11_TEXTURE2D_DESC( const D3D11_TEXTURE2D_DESC ... https://docs.microsoft.com CD3D11_TEXTURE2D_DESC - Win32 - Microsoft Docs
2021年10月13日 — Instantiates a new instance of a CD3D11_TEXTURE2D_DESC structure that is initialized with a D3D11_TEXTURE2D_DESC structure. https://docs.microsoft.com CD3D11_TEXTURE2D_DESC class (Windows) | Microsoft Docs
2017年12月1日 — This operator returns the address of a D3D11_TEXTURE2D_DESC structure that contains the data from the CD3D11_TEXTURE2D_DESC instance. Remarks. https://docs.microsoft.com D3D11_TEXTURE2D_DESC (d3d11.h) - Win32 apps
D3D11_TEXTURE2D_DESC structure (d3d11.h). 10/04/2021; 2 minutes to read. Is this page helpful? https://docs.microsoft.com D3D11_TEXTURE2D_DESC (d3d11.h) - Win32 apps | Microsoft Docs
typedef struct D3D11_TEXTURE2D_DESC UINT Width; UINT Height; UINT MipLevels; UINT ArraySize; DXGI_FORMAT Format; DXGI_SAMPLE_DESC SampleDesc; ... https://docs.microsoft.com D3D11_TEXTURE2D_DESC structure (d3d11.h) - Microsoft ...
2021年10月4日 — typedef struct D3D11_TEXTURE2D_DESC UINT Width; UINT Height; UINT MipLevels; UINT ArraySize; DXGI_FORMAT Format; DXGI_SAMPLE_DESC ... https://docs.microsoft.com ID3D11Texture2D::GetDesc (d3d11.h) - Win32 apps
2021年10月13日 — void GetDesc( [out] D3D11_TEXTURE2D_DESC *pDesc );. Parameters. [out] pDesc. Type: D3D11_TEXTURE2D_DESC*. Pointer to a resource description ... https://docs.microsoft.com Win32 apps - D3d11.h - Microsoft Docs
2021年10月13日 — Instantiates a new instance of a CD3D11_TEXTURE2D_DESC structure that is initialized with a D3D11_TEXTURE2D_DESC structure. https://docs.microsoft.com 如何建立材質- Win32 apps
2021年9月14日 — D3D11_TEXTURE2D_DESC desc; desc.Width = 256; desc.Height = 256; desc.MipLevels = desc.ArraySize = 1; desc. https://docs.microsoft.com |