collision2d
... Collider · Collider2D · ColliderDistance2D · Collision · Collision2D · Color · Color32 · ColorUtility · CombineInstance · Compass · Component ..... Collision2D. ,Collision2D. class in UnityEngine. /. Implemented in:UnityEngine.Physics2DModule. Other Versions. Leave feedback. Suggest a change ... ,Further information about the collision is reported in the Collision2D parameter passed during the call. If you don't need this information then you can declare ... ,other, The Collision2D data associated with this collision. ... information about the collision is reported in the Collision 2D parameter passed during the call. ,public class ExampleClass : MonoBehaviour void OnCollisionEnter2D(Collision2D coll) // If the Collider2D component is enabled on the collided object if ... ,Collision2D.contacts ... void OnCollisionEnter2D(Collision2D coll) // If a missile hits this object if (coll.transform.tag == "Missile") Debug.Log("HIT!"); // Spawn ... ,Collision details returned by 2D physics callback functions.
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collision2d 相關參考資料
Unity - Scripting API: Collision2D.gameObject
... Collider · Collider2D · ColliderDistance2D · Collision · Collision2D · Color · Color32 · ColorUtility · CombineInstance · Compass &mi... https://docs.unity3d.com Unity - Scripting API: Collision2D - Unity - Manual
Collision2D. class in UnityEngine. /. Implemented in:UnityEngine.Physics2DModule. Other Versions. Leave feedback. Suggest a change ... https://docs.unity3d.com Unity - Scripting API: MonoBehaviour.OnCollisionEnter2D(Collision2D)
Further information about the collision is reported in the Collision2D parameter passed during the call. If you don't need this information then you can declare ... https://docs.unity3d.com Unity - Scripting API: Collider2D.OnCollisionEnter2D(Collision2D)
other, The Collision2D data associated with this collision. ... information about the collision is reported in the Collision 2D parameter passed during the call. https://docs.unity3d.com Unity - Scripting API: Collision2D.collider
public class ExampleClass : MonoBehaviour void OnCollisionEnter2D(Collision2D coll) // If the Collider2D component is enabled on the collided object if ... https://docs.unity3d.com Unity - Scripting API: Collision2D.contacts
Collision2D.contacts ... void OnCollisionEnter2D(Collision2D coll) // If a missile hits this object if (coll.transform.tag == "Missile") Debug.Log("HIT!"); // Spawn ... https://docs.unity3d.com UnityEngine.Collision2D - Unity スクリプトリファレンス
Collision details returned by 2D physics callback functions. https://docs.unity3d.com |