cocos2d js class

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cocos2d js class

js.getClassByName to lookup the corresponding class. For component defined in user scripts you can omit the class name since the editor will use filename for ... ,Class cc.Class. Defined in: CCClass.js. Class Summary. Constructor Attributes ... cc.Class(). The base Class implementation (does nothing). Method Summary ... ,Class declaration CCClass. Define CCClass. First invoke the cc.Class method, passing in an prototype object and set up the needed type parameters by way of a ... ,2018年10月7日 — var A = Class.extend( arr : [1, 2]});var a1 = new A();var a2 = new ... Cocos2d-js裡面簡單的類繼承和物件建立,但是奇怪的是,a1物件和a2物件裡面 ... ,2016年10月9日 — 由於Cocos2d-JS引擎是從Cocos2d-x演變而來的,在Cocos2d-JS的早期 ... Class = function()}; // Create a new Class that inherits from this class ... ,Derive the class from the supplied base class. Both classes are just native javascript constructors, not created by cc.Class, so usually you will want to inherit using ... ,定义于, cocos2d/core/platform/js.js:446. 示例. // save all registered classes before loading scripts let builtinClassIds = cc.js. ... clear all loaded classes cc.js. ,【Cocos2d-Js基礎教學(2)類的使用和麵向物件】Script ... Class.extend = function (props) //宣告_super物件,並賦值為原型var _super = this.prototype; ... ,调用 cc.Class ,传入一个原型对象,在原型对象中以键值对的形式设定所需的类型参数,就能创建出所需要的类。 var Sprite = cc.Class( name: "sprite" });. 以上代码 ...

相關軟體 Cocos Creator 資訊

Cocos Creator
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹

cocos2d js class 相關參考資料
Advanced CCClass · Cocos Creator

js.getClassByName to lookup the corresponding class. For component defined in user scripts you can omit the class name since the editor will use filename for ...

https://docs.cocos.com

cc.Class | JsDoc Reference - Cocos2d-x v4 Docs

Class cc.Class. Defined in: CCClass.js. Class Summary. Constructor Attributes ... cc.Class(). The base Class implementation (does nothing). Method Summary ...

https://docs.cocos2d-x.org

cc.Class · Cocos Creator

Class declaration CCClass. Define CCClass. First invoke the cc.Class method, passing in an prototype object and set up the needed type parameters by way of a ...

https://docs.cocos.com

cocos2d-js中關於繼承的細節Script - IT閱讀 - ITREAD01.COM

2018年10月7日 — var A = Class.extend( arr : [1, 2]});var a1 = new A();var a2 = new ... Cocos2d-js裡面簡單的類繼承和物件建立,但是奇怪的是,a1物件和a2物件裡面 ...

https://www.itread01.com

JavaScript強化教程——Cocos2d-JS中JavaScript繼承- IT閱讀

2016年10月9日 — 由於Cocos2d-JS引擎是從Cocos2d-x演變而來的,在Cocos2d-JS的早期 ... Class = function()}; // Create a new Class that inherits from this class ...

http://www.itread01.com

js - Cocos2d-x v4 Docs - Cocos Creator

Derive the class from the supplied base class. Both classes are just native javascript constructors, not created by cc.Class, so usually you will want to inherit using ...

https://docs.cocos2d-x.org

js 模块 - Cocos Creator

定义于, cocos2d/core/platform/js.js:446. 示例. // save all registered classes before loading scripts let builtinClassIds = cc.js. ... clear all loaded classes cc.js.

https://docs.cocos.com

【Cocos2d-Js基礎教學(2)類的使用和麵向物件】Script - IT ...

【Cocos2d-Js基礎教學(2)類的使用和麵向物件】Script ... Class.extend = function (props) //宣告_super物件,並賦值為原型var _super = this.prototype; ...

https://www.itread01.com

使用cc.Class 声明类型· Cocos Creator

调用 cc.Class ,传入一个原型对象,在原型对象中以键值对的形式设定所需的类型参数,就能创建出所需要的类。 var Sprite = cc.Class( name: "sprite" });. 以上代码 ...

https://docs.cocos.com