cc view setdesignresolutionsize

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cc view setdesignresolutionsize

如果你还没有用过Resolution Policy,只需要在游戏载入过程完成之后(cc.game.onStart函数回调中),调用下面的代码: cc.view.setDesignResolutionSize(320, 480 ... ,Namespace cc.view. cc.view is the shared view object. Defined in: CCEGLView.js ... setDesignResolutionSize(width, height, resolutionPolicy). Set the design ... ,cc.view.setDesignResolutionSize(GameConfig.WIDTH, GameConfig.HEIGHT * heightRate / widthRate, cc.ResolutionPolicy.NO_BORDER) ... , cc.view.setDesignResolutionSize(1024, 768, cc.ResolutionPolicy.FIXED_WIDTH);. 参数说明: EXACT_FIT会拉伸游戏,充满整个屏幕,最简单最 ...,一、在cocos2d-js工程目录下的main.js文件下的内容如下: cc.game.onStart = function() cc.view.setDesignResolutionSize(640, 960, cc.ResolutionPolicy. ,getFrameSize().height); cc.view.setDesignResolutionSize(width, DesignHeight, cc.ResolutionPolicy.FIXED_HEIGHT); }else //高度超出var ... , onStart函数回调中),调用下面的代码: cc.view.setDesignResolutionSize(320, 480, cc.ResolutionPolicy.SHOW_ALL); setDesignResolutionSize ...,cc.view is the singleton object which represents the game window. ... setDesignResolutionSize 通过设置设计分辨率和匹配模式来进行游戏画面的屏幕适配。 , NO_BORDER) elseif r.autoscale == "EXACT_FIT" then view:setDesignResolutionSize(r.width, r.height, cc.ResolutionPolicy.EXACT_FIT) elseif ...

相關軟體 Cocos Creator 資訊

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cc view setdesignresolutionsize 相關參考資料
4.4 Cocos2d-JS的屏幕适配方案 - Cocos官网

如果你还没有用过Resolution Policy,只需要在游戏载入过程完成之后(cc.game.onStart函数回调中),调用下面的代码: cc.view.setDesignResolutionSize(320, 480 ...

https://www.cocos.com

cc.view | JsDoc Reference - Cocos2d-x

Namespace cc.view. cc.view is the shared view object. Defined in: CCEGLView.js ... setDesignResolutionSize(width, height, resolutionPolicy). Set the design ...

https://cocos2d-x.org

cc.view.setDesignResolutionSize不起作用- Creator - Cocos中文社区

cc.view.setDesignResolutionSize(GameConfig.WIDTH, GameConfig.HEIGHT * heightRate / widthRate, cc.ResolutionPolicy.NO_BORDER) ...

http://forum.cocos.com

cocos2d-js 3.0 屏幕适配方案分辨率适应- recock - 博客园

cc.view.setDesignResolutionSize(1024, 768, cc.ResolutionPolicy.FIXED_WIDTH);. 参数说明: EXACT_FIT会拉伸游戏,充满整个屏幕,最简单最 ...

https://www.cnblogs.com

cocos2d-x 之分辨率策略-zfsblog

一、在cocos2d-js工程目录下的main.js文件下的内容如下: cc.game.onStart = function() cc.view.setDesignResolutionSize(640, 960, cc.ResolutionPolicy.

http://zfsblog.lofter.com

creator手机屏幕适配方案【玩转异形屏】 - Creator - Cocos中文社区

getFrameSize().height); cc.view.setDesignResolutionSize(width, DesignHeight, cc.ResolutionPolicy.FIXED_HEIGHT); }else //高度超出var ...

http://forum.cocos.com

JavaScript强化教程—— Cocos2d-JS的屏幕适配方案- 哟猫Intry的个人 ...

onStart函数回调中),调用下面的代码: cc.view.setDesignResolutionSize(320, 480, cc.ResolutionPolicy.SHOW_ALL); setDesignResolutionSize ...

https://my.oschina.net

View

cc.view is the singleton object which represents the game window. ... setDesignResolutionSize 通过设置设计分辨率和匹配模式来进行游戏画面的屏幕适配。

https://docs.cocos.com

屏幕分辨率设置原理- 专注于cocos+unity+服务器全栈- CSDN博客

NO_BORDER) elseif r.autoscale == "EXACT_FIT" then view:setDesignResolutionSize(r.width, r.height, cc.ResolutionPolicy.EXACT_FIT) elseif ...

https://blog.csdn.net