babylonjs createplane
Syntax. Following is the syntax for the creation of a plane − var plane = BABYLON.Mesh.CreatePlane("plane", 10.0, scene ... ,A flat surface parallel to XoY plane. Example : var plane = BABYLON.MeshBuilder.CreatePlane("plane", width: 5, size ... ,CreatePlane("plane", 10.0, scene, false, BABYLON.Mesh.DEFAULTSIDE);. Parameters are: name, size, and scene to attach the mesh, updatable? (if the mesh ... ,Tiled Plane. Each tile on the plane uses the same texture source and has the same tile width and tile height. Tiled Plane. With careful selection of the tile size ... ,MeshBuilder.CreatePlane("plane", }, scene); // default plane var myPlane = BABYLON.MeshBuilder.CreatePlane("myPlane", width: 5, height: 2}, scene); ... ,In our later // example we'll replace this with CreateGroundFromHeightMap. var groundPlane = BABYLON.Mesh.CreatePlane("groundPlane", 200.0, scene); ... ,see. https://doc.babylonjs.com/babylon101/parametric_shapes ... CreatePlane(name: string, size: number, scene: Scene, updatable?: boolean, sideOrientation?: ,CreatePlane(name: string, options: object, scene?: Nullable<Scene>): Mesh. Creates a plane mesh. The parameter size sets the size (float) of both sides of the ...
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babylonjs createplane 相關參考資料
BabylonJS - Plane - Tutorialspoint
Syntax. Following is the syntax for the creation of a plane − var plane = BABYLON.Mesh.CreatePlane("plane", 10.0, scene ... https://www.tutorialspoint.com Create Set Shapes - Babylon.js Documentation
A flat surface parallel to XoY plane. Example : var plane = BABYLON.MeshBuilder.CreatePlane("plane", width: 5, size ... https://doc.babylonjs.com Create Set Shapes - Legacy - Babylon.js Documentation
CreatePlane("plane", 10.0, scene, false, BABYLON.Mesh.DEFAULTSIDE);. Parameters are: name, size, and scene to attach the mesh, updatable? (if the mesh ... https://doc.babylonjs.com Create Tiled Planes and Boxes - Babylon.js Documentation
Tiled Plane. Each tile on the plane uses the same texture source and has the same tile width and tile height. Tiled Plane. With careful selection of the tile size ... https://doc.babylonjs.com Discover Basic Elements - Babylon.js Documentation
MeshBuilder.CreatePlane("plane", }, scene); // default plane var myPlane = BABYLON.MeshBuilder.CreatePlane("myPlane", width: 5, height: 2}, scene); ... https://doc.babylonjs.com Height_Map - Babylon.js Documentation
In our later // example we'll replace this with CreateGroundFromHeightMap. var groundPlane = BABYLON.Mesh.CreatePlane("groundPlane", 200.0, scene); ... https://doc.babylonjs.com LinesMesh - Babylon.js Documentation
see. https://doc.babylonjs.com/babylon101/parametric_shapes ... CreatePlane(name: string, size: number, scene: Scene, updatable?: boolean, sideOrientation?: https://doc.babylonjs.com MeshBuilder - Babylon.js Documentation
CreatePlane(name: string, options: object, scene?: Nullable<Scene>): Mesh. Creates a plane mesh. The parameter size sets the size (float) of both sides of the ... https://doc.babylonjs.com |