Wave SDK 3.2 0
3.2.0. The latest Wave SDK 3.2.0 was released on October 27, 2020. It includes the plugins for both Unity and Unreal Engine. ,Porting Your App to Wave Using Interaction Toolkit; Eye Tracking – Migrating from VIVE Pro Eye to Focus 3 using Unity and Wave SDK; Wave Android Manifest Guide ... ,VIVE WAVE Wave SDK - AIO An open platform and toolset that will enable easy all-in-one VR content development. Download ,Native Wave SDK: For developers using native Java code. Usually not needed for developers who use Unity or Unreal Engine. Download Wave Native SDK (6.1.0) ... ,Added thumbstick features, only the pluginkit SDK which version is equal or greater than 3.2.0 supports the thumbsticks. Added swipe motion thresholds ... ,This section provides several tutorials to help you learn how to use the VIVE Wave™ SDK to develop VR applications to run on Android devices. ,The Wave SDK offers an open interface enabling interoperability between numerous all-in-one VR headsets and accessories, supporting mainstream game engines. ,When using Finch controller, how to make the trigger button do what the DPad button does? By intranuclear, February 21, 2021.,2024年1月23日 — The Wave XR Plugin requires the “XR Toolkit Player Device Based” Player prefab. Instructions are included below for convenience. ,2020年7月20日 — With our Wave SDK 3.2 release, we provide access to our new Wave XR Plugin according to the Unity XR Platform Updates to support all versions of ...
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Wave SDK 3.2 0 相關參考資料
3.2.0 - Developer Resources
3.2.0. The latest Wave SDK 3.2.0 was released on October 27, 2020. It includes the plugins for both Unity and Unreal Engine. https://developer.vive.com Archive - Developer Resources
Porting Your App to Wave Using Interaction Toolkit; Eye Tracking – Migrating from VIVE Pro Eye to Focus 3 using Unity and Wave SDK; Wave Android Manifest Guide ... https://developer.vive.com Downloads - Developer Resources
VIVE WAVE Wave SDK - AIO An open platform and toolset that will enable easy all-in-one VR content development. Download https://developer.vive.com Latest - Developer Resources
Native Wave SDK: For developers using native Java code. Usually not needed for developers who use Unity or Unreal Engine. Download Wave Native SDK (6.1.0) ... https://developer.vive.com Release Notes — Wave VR 6.1.0 documentation
Added thumbstick features, only the pluginkit SDK which version is equal or greater than 3.2.0 supports the thumbsticks. Added swipe motion thresholds ... https://hub.vive.com Tutorials — Wave VR 6.1.0 documentation
This section provides several tutorials to help you learn how to use the VIVE Wave™ SDK to develop VR applications to run on Android devices. https://hub.vive.com VIVE Wave - All-in-One - Developer Resources
The Wave SDK offers an open interface enabling interoperability between numerous all-in-one VR headsets and accessories, supporting mainstream game engines. https://developer.vive.com VIVE Wave SDK - Page 13 - VIVE Forum - HTC
When using Finch controller, how to make the trigger button do what the DPad button does? By intranuclear, February 21, 2021. https://forum.htc.com Vive Wave XR Plugin - Unity SDK
2024年1月23日 — The Wave XR Plugin requires the “XR Toolkit Player Device Based” Player prefab. Instructions are included below for convenience. https://help.motive.io Wave SDK + Supported Unity versions - VIVE Forum
2020年7月20日 — With our Wave SDK 3.2 release, we provide access to our new Wave XR Plugin according to the Unity XR Platform Updates to support all versions of ... https://forum.htc.com |