Unity read stencil buffer
2018年7月10日 — However, this requires reading and writing to the overall stencil buffer (not just the current pixel). The outlines are more important than ... ,2016年6月14日 — and read from, a RenderTexture. Search result don't yield anything straight forward/understandable for me. If anybody has some advice they could ... ,2019年9月13日 — Is there any way to access the stencil buffer in Unity? I have this idea of using the stencil buffer as an ID map for applying certain ... ,,To access the stencil information in a Shader, you must read it from the correct channel. ... You cannot bind the stencil buffer as a RWTexture. ,This allows for stencil data to be bound as a Texture to all shader types for the ... This property does not specify the format of the stencil buffer, ... ,This means that you can use the stencil buffer as a mask to tell the GPU which pixels to ... depending on whether a read or a write operation is occurring. ,The stencil buffer is usually an 8 bit integer per pixel. ... to operate within the range of the unused bits using the stencil read and write masks, ... ,2021年7月21日 — There's not really a way to read the stencil buffer, that's not what it exists for, but the SV_StencilRef can absolutely be abused to ...
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Unity read stencil buffer 相關參考資料
Accessing neighboring pixels in stencil buffer - Unity Forum
2018年7月10日 — However, this requires reading and writing to the overall stencil buffer (not just the current pixel). The outlines are more important than ... https://forum.unity.com Accessing stencil buffer in render texture. : rUnity3D - Reddit
2016年6月14日 — and read from, a RenderTexture. Search result don't yield anything straight forward/understandable for me. If anybody has some advice they could ... https://www.reddit.com Accessing the stencil buffer? - Unity Forum
2019年9月13日 — Is there any way to access the stencil buffer in Unity? I have this idea of using the stencil buffer as an ID map for applying certain ... https://forum.unity.com How to use the stencil buffer in Unity - YouTube
https://www.youtube.com Scripting API: Rendering.RenderTextureSubElement.Stencil
To access the stencil information in a Shader, you must read it from the correct channel. ... You cannot bind the stencil buffer as a RWTexture. https://docs.unity3d.com Scripting API: RenderTexture.stencilFormat - Unity - Manual
This allows for stencil data to be bound as a Texture to all shader types for the ... This property does not specify the format of the stencil buffer, ... https://docs.unity3d.com ShaderLab command: Stencil - Unity - Manual
This means that you can use the stencil buffer as a mask to tell the GPU which pixels to ... depending on whether a read or a write operation is occurring. https://docs.unity3d.com ShaderLab: Stencil - Unity - Manual
The stencil buffer is usually an 8 bit integer per pixel. ... to operate within the range of the unused bits using the stencil read and write masks, ... https://docs.unity3d.com Writing values directly to stencil buffer from fragment - Unity ...
2021年7月21日 — There's not really a way to read the stencil buffer, that's not what it exists for, but the SV_StencilRef can absolutely be abused to ... https://forum.unity.com |