Unity Sprite Atlas GetSprite
2019年10月16日 — After loading target spriteatlas, you have to Call API such as SpriteAtlas.GetSprite() or SpriteAtlas.GetSprites(). https://docs.unity3d.com/ ... ,GetSprite. This ensures that Unity always draws the Sprite Texture from the correct Sprite Atlas. Did you find this page useful? ,2020年6月5日 — Clone the first Sprite in this atlas that matches the name packed in this atlas and return it. The clone will use the packed texture of this atlas. Using ... ,2020年6月5日 — Clone all the Sprite in this atlas and fill them into the supplied array. The clones will use the ... public int GetSprites(Sprite[] sprites, string name); ... ,At runtime, these sprites can be enumerated via the Sprite Atlas (See Also: SpriteAtlas.GetSprites). It also provides dedicated texture settings in the inspector for ... ,Clone the first Sprite in this atlas that matches the name packed in this atlas and return it. The clone will use the packed texture of this atlas. Using the action of ... ,Description. Clone all the Sprite in this atlas and fill them into the supplied array. ... Please use SpriteAtlas. ... public int GetSprites(Sprite[] sprites, string name); ... ,3. SpriteAtlas GetSprite API. 利用GetSprites 取出來的順序會是依照打包順序若是順序 ...
相關軟體 Mobile Atlas Creator 資訊 | |
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Mobile Atlas Creator 是一個開源的(GPL)程序,為 GPS 手持設備和手機應用程序創建離線地圖集,如 TrekBuddy,AndNav 和其他基於 Android 和 WindowsCE 的應用程序。有關支持的應用程序的完整列表,請參閱功能部分。此外,個別地圖可以導出為一個大的 PNG 圖像與 OziExplorer 校準 MAP 文件。作為一個離線地圖集 Mobile At... Mobile Atlas Creator 軟體介紹
Unity Sprite Atlas GetSprite 相關參考資料
Is it possible to load a Sprite from within an SpriteAtlas but not ...
2019年10月16日 — After loading target spriteatlas, you have to Call API such as SpriteAtlas.GetSprite() or SpriteAtlas.GetSprites(). https://docs.unity3d.com/ ... https://forum.unity.com Resolving different Sprite Atlas scenarios - Unity - Manual
GetSprite. This ensures that Unity always draws the Sprite Texture from the correct Sprite Atlas. Did you find this page useful? https://docs.unity3d.com Scripting API: U2D.SpriteAtlas.GetSprite - Unity
2020年6月5日 — Clone the first Sprite in this atlas that matches the name packed in this atlas and return it. The clone will use the packed texture of this atlas. Using ... https://docs.unity3d.com Scripting API: U2D.SpriteAtlas.GetSprites - Unity
2020年6月5日 — Clone all the Sprite in this atlas and fill them into the supplied array. The clones will use the ... public int GetSprites(Sprite[] sprites, string name); ... https://docs.unity3d.com Unity - Scripting API: SpriteAtlas - Unity - Manual
At runtime, these sprites can be enumerated via the Sprite Atlas (See Also: SpriteAtlas.GetSprites). It also provides dedicated texture settings in the inspector for ... https://docs.unity3d.com Unity - Scripting API: U2D.SpriteAtlas.GetSprite - Unity - Manual
Clone the first Sprite in this atlas that matches the name packed in this atlas and return it. The clone will use the packed texture of this atlas. Using the action of ... https://docs.unity3d.com Unity - Scripting API: U2D.SpriteAtlas.GetSprites - Unity - Manual
Description. Clone all the Sprite in this atlas and fill them into the supplied array. ... Please use SpriteAtlas. ... public int GetSprites(Sprite[] sprites, string name); ... https://docs.unity3d.com [Unity] Unity 2017 – Sprite Atlas | 熱血剪貼部
3. SpriteAtlas GetSprite API. 利用GetSprites 取出來的順序會是依照打包順序若是順序 ... http://blog.ctrlxctrlv.net |