Unity 2020 Vive

相關問題 & 資訊整理

Unity 2020 Vive

Getting started with VR development in Unity ... To get started with VR development, Unity recommends using XR Management to load and manage your target platform ... ,2019年12月11日 — x version of Unity, downloading OpenVR Desktop Package, copying the package from the Package Cache folder and moving it into the new project in ... ,Auto Hand - VR Physics Interaction. (72). $29.99 · Mr F · Bakery - GPU Lightmapper. (198). $55. Total price: $84.99. Add all 3 to cart. Add to cart. ,Native Wave SDK · Wave SDK for Unity · Plugin and Samples for UE 4.25 ... Importing assets from your title · Setting up your VR preview and Skybox ... ,Wave Unity SDK 提供Unity開發者整合的插件。此Plugin整合VIVE Wave™ SDK與Unity。開發者藉由使用Wave Unity plugin中的script,就可以套用HMD或控制器的姿勢。 ,2020年7月3日 — July 3, 2020 in Vive Input Utility ... This version supports Unity XR input, you'll need the SteamVR plugin to support the latest SteamVR ... ,Use the VIVE Input Utility from ViveSoftware on your next project. Find this integration tool & more on the Unity Asset Store. ,Wave Unity XR Plugin is fully integrated with VIVE Wave native runtime. It is designed with flexibility in mind. You can choose to develop with better cross- ... ,This allows players with different VR devices an easy access pathway to your content. The Wave SDK 3.1.6 was released on Jan 2, 2020. It includes the plugins ... ,针对PC VR平台的开发,绕不过去的便是以SteamVR平台为代表的VR设备,尤其是目前国内PC VR设备的现状,无论从采购渠道还是品牌认知度,目前还是以HTC VIVE为主要硬件平台, ...

相關軟體 OpenGL Extension Viewer 資訊

OpenGL Extension Viewer
OpenGL Extension Viewer 是可靠的 Windows 程序,它顯示供應商名稱,實現的版本,渲染器名稱和當前 OpenGL 3D 加速器的擴展。許多 OpenGL 擴展以及諸如 GLU,GLX 和 WGL 等相關 API 的擴展已由供應商和供應商組定義。擴展註冊表由 SGI 維護,包含所有已知擴展的規範,作為相應規範文檔的修改。註冊管理機構還定義了命名約定,創建新擴展的指導原則和... OpenGL Extension Viewer 軟體介紹

Unity 2020 Vive 相關參考資料
Getting started with VR development in Unity - Unity - Manual

Getting started with VR development in Unity ... To get started with VR development, Unity recommends using XR Management to load and manage your target platform ...

https://docs.unity3d.com

Help Wanted - How to use a HTC Vive or Valve Index in 2020 ...

2019年12月11日 — x version of Unity, downloading OpenVR Desktop Package, copying the package from the Package Cache folder and moving it into the new project in ...

https://forum.unity.com

SteamVR Plugin | Integration | Unity Asset Store

Auto Hand - VR Physics Interaction. (72). $29.99 · Mr F · Bakery - GPU Lightmapper. (198). $55. Total price: $84.99. Add all 3 to cart. Add to cart.

https://assetstore.unity.com

Tool - Developer Resources - VIVE Developers

Native Wave SDK · Wave SDK for Unity · Plugin and Samples for UE 4.25 ... Importing assets from your title · Setting up your VR preview and Skybox ...

https://developer.vive.com

Unity Plugin 入門— Wave VR 4.1.0 documentation

Wave Unity SDK 提供Unity開發者整合的插件。此Plugin整合VIVE Wave™ SDK與Unity。開發者藉由使用Wave Unity plugin中的script,就可以套用HMD或控制器的姿勢。

https://hub.vive.com

VIU update: support for the OpenVR XR plugin! - Vive Input ...

2020年7月3日 — July 3, 2020 in Vive Input Utility ... This version supports Unity XR input, you'll need the SteamVR plugin to support the latest SteamVR ...

https://forum.vive.com

VIVE Input Utility | Integration | Unity Asset Store

Use the VIVE Input Utility from ViveSoftware on your next project. Find this integration tool & more on the Unity Asset Store.

https://assetstore.unity.com

VIVE Wave XR Plugin - Developer Resources

Wave Unity XR Plugin is fully integrated with VIVE Wave native runtime. It is designed with flexibility in mind. You can choose to develop with better cross- ...

https://developer.vive.com

Wave SDK for Unity - Developer Resources - VIVE Developers

This allows players with different VR devices an easy access pathway to your content. The Wave SDK 3.1.6 was released on Jan 2, 2020. It includes the plugins ...

https://developer.vive.com

【新手向】Unity 2020 + SteamVR 2.x 基础知识- 知乎

针对PC VR平台的开发,绕不过去的便是以SteamVR平台为代表的VR设备,尤其是目前国内PC VR设备的现状,无论从采购渠道还是品牌认知度,目前还是以HTC VIVE为主要硬件平台, ...

https://zhuanlan.zhihu.com